Charmant huisje: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 1: Regel 1:
<!-- This page is automatically generated. Manual edits will be overwritten! -->
<!-- This page is automatically generated. Manual edits will be overwritten! -->
{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_WinterBonus18.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_WinterBonus18.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 12: Regel 12:
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 1.890
  | 1.890
  | 1 - 3
  | 1 - 3
  |-
  |-  
  | 8u
  | 8u
  | 2.360
  | 2.360
  | 2 - 4
  | 2 - 4
  |-
  |-  
  | 1d
  | 1d
  | 2.840
  | 2.840
Regel 51: Regel 51:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Produceert
! style="text-align: center;" colspan="2" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" colspan="1" | bij motivering
! style="text-align: center;" colspan="1" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 100
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 100
Regel 69: Regel 69:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 600
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 600
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 6
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 6
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 205
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 205
Regel 75: Regel 75:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.370
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.370
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 6
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 6
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 320
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 320
Regel 81: Regel 81:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2.100
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2.100
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 6
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 6
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 450
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 450
Regel 87: Regel 87:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.940
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.940
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 6
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 6
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 600
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 600
Regel 93: Regel 93:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.330
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3.330
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 6
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 6
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 745
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 745
Regel 99: Regel 99:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5.070
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5.070
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 6
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 6
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 920
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 920
Regel 105: Regel 105:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6.320
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6.320
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 6
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.087
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.087
Regel 111: Regel 111:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7.670
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 7.670
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 6
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 6
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.274
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.274
Regel 117: Regel 117:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9.540
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9.540
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 6
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 6
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.469
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.469
Regel 123: Regel 123:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 12.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 12.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 6
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 6
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.674
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.674
Regel 129: Regel 129:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15.620
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15.620
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 6
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 6
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.886
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.886
Regel 135: Regel 135:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 18.090
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 18.090
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 6
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 6
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2.110
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2.110
Regel 141: Regel 141:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 20.740
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 20.740
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 6
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 6
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.340
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.340
Regel 147: Regel 147:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 23.560
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 23.560
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 6
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 6
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.578
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.578
Regel 153: Regel 153:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 26.570
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 26.570
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.822
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.822
Regel 159: Regel 159:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 29.760
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 29.760
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 6
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 6
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.468
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.468
Regel 165: Regel 165:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 49.710
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 49.710
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.853
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.853
Regel 172: Regel 172:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>
[[Produces::55.060 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Charmant huisje]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_WinterBonus18.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:12

R_SS_MultiAge_WinterBonus18.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x3
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 1.890 1 - 3
8u 2.360 2 - 4
1d 2.840 2 - 4


Tijdperk Levert Produceert
population.png
rank.png
money.png
random_good_of_age.png
1d bij motivering
Bronstijd 100 60 600 6
IJzertijd 205 96 1.370 6
Vroege middeleeuwen 320 240 2.100 6
Hoge middeleeuwen 450 480 2.940 6
Late middeleeuwen 600 720 3.330 6
Koloniale tijdperk 745 1.200 5.070 6
Industriële tijdperk 920 2.400 6.320 6
Progressieve tijdperk 1.087 3.600 7.670 6
Moderne tijdperk 1.274 6.000 9.540 6
Postmoderne tijdperk 1.469 9.600 12.000 6
Hedendaagse tijdperk 1.674 14.400 15.620 6
Morgen 1.886 24.000 18.090 6
De Toekomst 2.110 38.400 20.740 6
Arctische toekomst 2.340 57.600 23.560 6
Oceanische toekomst 2.578 72.000 26.570 6
Virtuele toekomst 2.822 96.000 29.760 6
Ruimtetijdperk: Mars 4.468 156.000 49.710 6
Ruimtetijdperk: Asteroïdengordel 4.853 216.000 55.060 6
goods.png

Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)