Sentinelbuitenpost - niv. 1: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/T_SS_AllAge_SportBonus20a.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/T_SS_AllAge_SportBonus20a.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Wordt automatisch geüpgraded naar het huidige tijdperk
* Wordt automatisch geüpgraded naar het huidige tijdperk
Regel 11: Regel 11:
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_sentinel_outpost.png}} Sentinelbuitenpost-upgradekit upgradet dit gebouw naar [[Sentinelbuitenpost - niv. 2]]
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_sentinel_outpost.png}} Sentinelbuitenpost-upgradekit upgradet dit gebouw naar [[Sentinelbuitenpost - niv. 2]]


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Toren
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Toren
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::Geen weg vereist]]
| style="width: 70%;" | Geen weg vereist
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 1.350
  | 1.350
  | 1 - 2
  | 1 - 2
  |-
  |-  
  | 8u
  | 8u
  | 1.690
  | 1.690
  | 1 - 3
  | 1 - 3
  |-
  |-  
  | 1d
  | 1d
  | 2.030
  | 2.030
Regel 50: Regel 50:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="2" | Tijdperk
! style="text-align: center" rowspan="2" | Tijdperk
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
|-
|-  
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 40
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 40
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 40
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 40
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 40
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 40
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +2%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +2%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 40
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 40
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +2%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +2%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 40
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 40
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +2%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +2%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 40
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 40
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +2%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +2%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 40
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 40
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +2%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +2%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 40
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 40
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +2%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +2%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 40
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 40
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +2%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +2%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 40
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 40
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +2%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +2%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 40
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 40
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +2%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +2%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 40
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 40
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +2%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +2%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 40
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 40
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +2%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +2%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 40
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 40
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +2%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +2%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 40
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 40
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +2%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +2%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 40
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 40
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +2%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +2%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 40
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 40
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +2%
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +2%
Regel 130: Regel 130:
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Toren]]
[[Name::Sentinelbuitenpost - niv. 1]]
[[BuildingType::Toren]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/T_SS_AllAge_SportBonus20a.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/military.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:13

T_SS_AllAge_SportBonus20a.png
Eigenschappen
  • Wordt automatisch geüpgraded naar het huidige tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • reward_icon_upgrade_kit_sentinel_outpost.png
    Sentinelbuitenpost-upgradekit upgradet dit gebouw naar Sentinelbuitenpost - niv. 2
Type:
military.png
Toren
Straat: Geen weg vereist
Grootte:
size.png
1x1
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 1.350 1 - 2
8u 1.690 1 - 3
1d 2.030 1 - 3


Tijdperk Levert
def_boost_attacker.png
rank.png
Bronstijd +2% 40
IJzertijd +2% 40
Vroege middeleeuwen +2% 40
Hoge middeleeuwen +2% 40
Late middeleeuwen +2% 40
Koloniale tijdperk +2% 40
Industriële tijdperk +2% 40
Progressieve tijdperk +2% 40
Moderne tijdperk +2% 40
Postmoderne tijdperk +2% 40
Hedendaagse tijdperk +2% 40
Morgen +2% 40
De Toekomst +2% 40
Arctische toekomst +2% 40
Oceanische toekomst +2% 40
Virtuele toekomst +2% 40
Ruimtetijdperk: Mars +2% 40
Ruimtetijdperk: Asteroïdengordel +2% 40
def_boost_attacker.png

Verd. voor aanvallend leger