Erestandbeeld - niv. 1: verschil tussen versies
Naar navigatie springen
Geen bewerkingssamenvatting |
Geen bewerkingssamenvatting |
||
Regel 1: | Regel 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | <!-- This page is automatically generated. Manual edits will be overwritten! --> | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_Battlegrounds1a.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_Battlegrounds1a.png | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* Kan niet worden geplunderd of gemotiveerd | * Kan niet worden geplunderd of gemotiveerd | ||
Regel 14: | Regel 14: | ||
* Ontvangt extra productie wanneer andere gebouwen van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} ermee verbonden zijn | * Ontvangt extra productie wanneer andere gebouwen van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} ermee verbonden zijn | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x4 | ||
|- | |- | ||
| style="width: 30%;" | '''Keten:''' | | style="width: 30%;" | '''Keten:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} [[Weg naar de overwinning]] | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} [[Weg naar de overwinning]] | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | | style="width: 70%;" | [[Evenementen en missiereeksen]] | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 3.240 | | 3.240 | ||
| 4 - 7 | | 4 - 7 | ||
|- | |- | ||
| 8u | | 8u | ||
| 4.050 | | 4.050 | ||
| 5 - 8 | | 5 - 8 | ||
|- | |- | ||
| 1d | | 1d | ||
| 4.860 | | 4.860 | ||
Regel 56: | Regel 56: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center" rowspan="3" | Tijdperk | ! style="text-align: center" rowspan="3" | Tijdperk | ||
! style="text-align: center;" colspan="1" | Levert | ! style="text-align: center;" colspan="1" | Levert | ||
! style="text-align: center;" colspan="4" | Produceert | ! style="text-align: center;" colspan="4" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | ||
Regel 66: | Regel 66: | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
|- | |- | ||
! style="text-align: center;" | | ! style="text-align: center;" | 1d | ||
! style="text-align: center;" | | ! style="text-align: center;" | | ||
! style="text-align: center;" | | ! style="text-align: center;" | | ||
! style="text-align: center;" | | ! style="text-align: center;" | | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 60 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 60 | ||
Regel 78: | Regel 78: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 2 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 2 | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 96 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 96 | ||
Regel 85: | Regel 85: | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2 | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 10 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 240 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 240 | ||
Regel 92: | Regel 92: | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2 | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 480 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 480 | ||
Regel 99: | Regel 99: | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2 | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 10 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 720 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 720 | ||
Regel 106: | Regel 106: | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2 | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 10 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.200 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.200 | ||
Regel 113: | Regel 113: | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2 | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.400 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.400 | ||
Regel 120: | Regel 120: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 10 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3.600 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3.600 | ||
Regel 127: | Regel 127: | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2 | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 10 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 6.000 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 6.000 | ||
Regel 134: | Regel 134: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 10 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 9.600 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 9.600 | ||
Regel 141: | Regel 141: | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2 | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 14.400 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 14.400 | ||
Regel 148: | Regel 148: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 10 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 24.000 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 24.000 | ||
Regel 155: | Regel 155: | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 38.400 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 38.400 | ||
Regel 162: | Regel 162: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 10 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 57.600 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 57.600 | ||
Regel 169: | Regel 169: | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2 | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 10 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 72.000 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 72.000 | ||
Regel 176: | Regel 176: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 10 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 96.000 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 96.000 | ||
Regel 183: | Regel 183: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 156.000 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 156.000 | ||
Regel 190: | Regel 190: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2 | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 10 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 10 | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 216.000 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 216.000 | ||
Regel 198: | Regel 198: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 10 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 10 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/clan_power.png}} Macht kan alleen worden geproduceerd in een gilde en het wordt toegevoegd tijdens de dagelijkse berekening<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde<br | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/clan_power.png}} Macht kan alleen worden geproduceerd in een gilde en het wordt toegevoegd tijdens de dagelijkse berekening<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde<br> | ||
Versie van 12 jan 2021 11:10
Eigenschappen | |||||||||||||
| |||||||||||||
Type: | Woongebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 3x4 | ||||||||||||
Keten: | Weg naar de overwinning | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Produceert | |||
---|---|---|---|---|---|
1d | |||||
Bronstijd | 60 | 500 | 60 | 2 | 10 |
IJzertijd | 96 | 1.100 | 75 | 2 | 10 |
Vroege middeleeuwen | 240 | 1.800 | 90 | 2 | 10 |
Hoge middeleeuwen | 480 | 2.500 | 105 | 2 | 10 |
Late middeleeuwen | 720 | 3.300 | 120 | 2 | 10 |
Koloniale tijdperk | 1.200 | 5.100 | 135 | 2 | 10 |
Industriële tijdperk | 2.400 | 6.300 | 150 | 2 | 10 |
Progressieve tijdperk | 3.600 | 7.700 | 165 | 2 | 10 |
Moderne tijdperk | 6.000 | 9.500 | 180 | 2 | 10 |
Postmoderne tijdperk | 9.600 | 12.000 | 195 | 2 | 10 |
Hedendaagse tijdperk | 14.400 | 15.600 | 210 | 2 | 10 |
Morgen | 24.000 | 18.100 | 225 | 2 | 10 |
De Toekomst | 38.400 | 20.700 | 240 | 2 | 10 |
Arctische toekomst | 57.600 | 23.600 | 255 | 2 | 10 |
Oceanische toekomst | 72.000 | 26.600 | 270 | 2 | 10 |
Virtuele toekomst | 96.000 | 29.800 | 285 | 2 | 10 |
Ruimtetijdperk: Mars | 156.000 | 49.700 | 300 | 2 | 10 |
Ruimtetijdperk: Asteroïdengordel | 216.000 | 55.100 | 315 | 2 | 10 |
Macht kan alleen worden geproduceerd in een gilde en het wordt toegevoegd tijdens de dagelijkse berekening
Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde