Huis der verschrikkingen - niv. 6: verschil tussen versies
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Regel 1: | Regel 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | <!-- This page is automatically generated. Manual edits will be overwritten! --> | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_HalloweenBonus20f.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_HalloweenBonus20f.png | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | * Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | ||
Regel 13: | Regel 13: | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_house_of_horrors.png}} Huis der verschrikkingen-upgradekit upgradet dit gebouw naar het [[Clownshuis]] of [[Demonenhuis]] of [[Wolfshuis]]-gebouw | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_house_of_horrors.png}} Huis der verschrikkingen-upgradekit upgradet dit gebouw naar het [[Clownshuis]] of [[Demonenhuis]] of [[Wolfshuis]]-gebouw | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x4 | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | | style="width: 70%;" | [[Evenementen en missiereeksen]] | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 8.100 | | 8.100 | ||
| 10 - 16 | | 10 - 16 | ||
|- | |- | ||
| 8u | | 8u | ||
| 10.130 | | 10.130 | ||
| 13 - 20 | | 13 - 20 | ||
|- | |- | ||
| 1d | | 1d | ||
| 12.150 | | 12.150 | ||
Regel 52: | Regel 52: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center" rowspan="3" | Tijdperk | ! style="text-align: center" rowspan="3" | Tijdperk | ||
! style="text-align: center;" colspan="4" | Levert | ! style="text-align: center;" colspan="4" | Levert | ||
! style="text-align: center;" colspan="4" | Produceert | ! style="text-align: center;" colspan="4" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ||
Regel 65: | Regel 65: | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ||
|- | |- | ||
! style="text-align: center;" | | ! style="text-align: center;" | 1d | ||
! style="text-align: center;" colspan="3" | bij motivering | ! style="text-align: center;" colspan="3" | bij motivering | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | -50 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | -50 | ||
Regel 78: | Regel 78: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 4 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 4 | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 3 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | -90 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | -90 | ||
Regel 88: | Regel 88: | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 4 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 4 | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | -100 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | -100 | ||
Regel 98: | Regel 98: | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 4 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 4 | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | -110 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | -110 | ||
Regel 108: | Regel 108: | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 4 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 4 | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 3 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | -130 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | -130 | ||
Regel 118: | Regel 118: | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 4 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 4 | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | -150 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | -150 | ||
Regel 128: | Regel 128: | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 4 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 4 | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | -170 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | -170 | ||
Regel 138: | Regel 138: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | -190 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | -190 | ||
Regel 148: | Regel 148: | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4 | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | -200 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | -200 | ||
Regel 158: | Regel 158: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 4 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 4 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | -210 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | -210 | ||
Regel 168: | Regel 168: | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4 | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | -240 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | -240 | ||
Regel 178: | Regel 178: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | -290 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | -290 | ||
Regel 188: | Regel 188: | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 3 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | -350 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | -350 | ||
Regel 198: | Regel 198: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 4 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 4 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | -410 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | -410 | ||
Regel 208: | Regel 208: | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 4 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 4 | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | -470 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | -470 | ||
Regel 218: | Regel 218: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 4 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 4 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | -560 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | -560 | ||
Regel 228: | Regel 228: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 4 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 4 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | -900 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | -900 | ||
Regel 238: | Regel 238: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4 | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3 | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | -980 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | -980 | ||
Regel 249: | Regel 249: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 3 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 3 | ||
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{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br> | ||
Versie van 12 jan 2021 11:11
Eigenschappen | |||||||||||||
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Type: | Woongebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 3x4 | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Produceert | ||||||
---|---|---|---|---|---|---|---|---|
1d | bij motivering | |||||||
Bronstijd | -50 | 94 | 60 | +2% | 800 | 780 | 4 | 3 |
IJzertijd | -90 | 202 | 96 | +2% | 2.000 | 1.350 | 4 | 3 |
Vroege middeleeuwen | -100 | 310 | 240 | +2% | 3.400 | 1.490 | 4 | 3 |
Hoge middeleeuwen | -110 | 435 | 480 | +3% | 4.700 | 1.670 | 4 | 3 |
Late middeleeuwen | -130 | 571 | 720 | +3% | 6.200 | 1.860 | 4 | 3 |
Koloniale tijdperk | -150 | 720 | 1.200 | +3% | 9.500 | 2.190 | 4 | 3 |
Industriële tijdperk | -170 | 880 | 2.400 | +4% | 11.800 | 2.460 | 4 | 3 |
Progressieve tijdperk | -190 | 1.051 | 3.600 | +4% | 14.300 | 2.710 | 4 | 3 |
Moderne tijdperk | -200 | 1.232 | 6.000 | +4% | 17.800 | 2.900 | 4 | 3 |
Postmoderne tijdperk | -210 | 1.420 | 9.600 | +5% | 22.400 | 3.020 | 4 | 3 |
Hedendaagse tijdperk | -240 | 1.618 | 14.400 | +5% | 29.200 | 3.510 | 4 | 3 |
Morgen | -290 | 1.824 | 24.000 | +5% | 33.800 | 4.260 | 4 | 3 |
De Toekomst | -350 | 2.039 | 38.400 | +6% | 38.700 | 5.100 | 4 | 3 |
Arctische toekomst | -410 | 2.262 | 57.600 | +6% | 44.000 | 5.940 | 4 | 3 |
Oceanische toekomst | -470 | 2.492 | 72.000 | +6% | 49.600 | 6.850 | 4 | 3 |
Virtuele toekomst | -560 | 2.728 | 96.000 | +7% | 55.600 | 8.190 | 4 | 3 |
Ruimtetijdperk: Mars | -900 | 4.319 | 156.000 | +7% | 92.800 | 13.100 | 4 | 3 |
Ruimtetijdperk: Asteroïdengordel | -980 | 4.691 | 216.000 | +7% | 102.800 | 14.230 | 4 | 3 |
Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)
Verd. voor aanvallend leger