Carceres voor hippodroom - niv. 3: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SoccerBonus20c.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SoccerBonus20c.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 14: Regel 14:
* Ontvangt extra productie wanneer andere gebouwen van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hippodrome.png}} ermee verbonden zijn
* Ontvangt extra productie wanneer andere gebouwen van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hippodrome.png}} ermee verbonden zijn


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x4]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x4
|-
|-  
| style="width: 30%;" | '''Keten:'''
| style="width: 30%;" | '''Keten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hippodrome.png}} [[Hippodroom]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hippodrome.png}} [[Hippodroom]]
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 5.670
  | 5.670
  | 7 - 12
  | 7 - 12
  |-
  |-  
  | 8u
  | 8u
  | 7.090
  | 7.090
  | 9 - 14
  | 9 - 14
  |-
  |-  
  | 1d
  | 1d
  | 8.510
  | 8.510
Regel 56: Regel 56:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="3" | Produceert
! style="text-align: center;" colspan="3" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
Regel 67: Regel 67:
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/medals.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" |  
! style="text-align: center;" |  
! style="text-align: center;" |  
! style="text-align: center;" |  
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 290
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 290
Regel 79: Regel 79:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 6
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 6
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 2
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 2
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 500
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 500
Regel 87: Regel 87:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 8
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 8
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 2
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 550
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 550
Regel 95: Regel 95:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 2
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 610
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 610
Regel 103: Regel 103:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 12
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 12
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 680
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 680
Regel 111: Regel 111:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 13
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 13
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 800
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 800
Regel 119: Regel 119:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 16
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 16
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 910
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 910
Regel 127: Regel 127:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 22
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 22
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.000
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.000
Regel 135: Regel 135:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 30
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 30
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.070
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.070
Regel 143: Regel 143:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 43
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 43
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.110
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.110
Regel 151: Regel 151:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 60
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 60
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.290
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.290
Regel 159: Regel 159:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 86
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 86
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.570
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.570
Regel 167: Regel 167:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 116
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 116
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.880
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.880
Regel 175: Regel 175:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 142
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 142
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 2
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.180
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2.180
Regel 183: Regel 183:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 172
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 172
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 2
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.520
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.520
Regel 191: Regel 191:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 198
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 198
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.010
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3.010
Regel 199: Regel 199:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 240
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 240
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.820
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.820
Regel 207: Regel 207:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 292
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 292
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 2
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5.240
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5.240
Regel 216: Regel 216:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 2
|}
|}
<div style="display:none">
[[Produces::84.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Carceres voor hippodroom - niv. 3]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SoccerBonus20c.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/hippodrome.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:11

R_SS_MultiAge_SoccerBonus20c.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • reward_icon_upgrade_kit_carceres.png
    Carceres-upgradekit upgradet dit gebouw naar Carceres voor hippodroom - niv. 4
  • Ontvangt extra productie wanneer andere gebouwen van dezelfde set
    hippodrome.png
    ermee verbonden zijn
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
3x4
Keten:
hippodrome.png
Hippodroom
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 5.670 7 - 12
8u 7.090 9 - 14
1d 8.510 11 - 17


Tijdperk Levert Produceert
happiness.png
population.png
rank.png
money.png
medals.png
strategy_points.png
1d
Bronstijd 290 109 60 700 6 2
IJzertijd 500 235 96 1.650 8 2
Vroege middeleeuwen 550 360 240 2.750 10 2
Hoge middeleeuwen 610 506 480 3.850 12 2
Late middeleeuwen 680 664 720 5.100 13 2
Koloniale tijdperk 800 838 1.200 7.800 16 2
Industriële tijdperk 910 1.025 2.400 9.700 22 2
Progressieve tijdperk 1.000 1.223 3.600 11.800 30 2
Moderne tijdperk 1.070 1.434 6.000 14.600 43 2
Postmoderne tijdperk 1.110 1.652 9.600 18.400 60 2
Hedendaagse tijdperk 1.290 1.883 14.400 24.000 86 2
Morgen 1.570 2.122 24.000 27.700 116 2
De Toekomst 1.880 2.373 38.400 31.800 142 2
Arctische toekomst 2.180 2.633 57.600 36.100 172 2
Oceanische toekomst 2.520 2.900 72.000 40.700 198 2
Virtuele toekomst 3.010 3.175 96.000 45.600 240 2
Ruimtetijdperk: Mars 4.820 5.026 156.000 76.200 292 2
Ruimtetijdperk: Asteroïdengordel 5.240 5.459 216.000 84.400 343 2