Jaden standbeeld - niv. 4: verschil tussen versies
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Regel 1: | Regel 1: | ||
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{| | {| | ||
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| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_CulturalBuilding8d.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_CulturalBuilding8d.png | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
Regel 12: | Regel 12: | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_jade_statue.png}} Jaden standbeeld-upgradekit upgradet dit gebouw naar [[Jaden standbeeld - niv. 5]] | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_upgrade_kit_jade_statue.png}} Jaden standbeeld-upgradekit upgradet dit gebouw naar [[Jaden standbeeld - niv. 5]] | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 2x2 | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | | style="width: 70%;" | [[Evenementen en missiereeksen]] | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 8.100 | | 8.100 | ||
| 10 - 16 | | 10 - 16 | ||
|- | |- | ||
| 8u | | 8u | ||
| 10.130 | | 10.130 | ||
| 13 - 20 | | 13 - 20 | ||
|- | |- | ||
| 1d | | 1d | ||
| 12.150 | | 12.150 | ||
Regel 51: | Regel 51: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center" rowspan="3" | Tijdperk | ! style="text-align: center" rowspan="3" | Tijdperk | ||
! style="text-align: center;" colspan="1" | Levert | ! style="text-align: center;" colspan="1" | Levert | ||
! style="text-align: center;" colspan="4" | Produceert | ! style="text-align: center;" colspan="4" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | ||
Regel 61: | Regel 61: | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}} | ||
|- | |- | ||
! style="text-align: center;" | | ! style="text-align: center;" | 1d | ||
! style="text-align: center;" | | ! style="text-align: center;" | | ||
! style="text-align: center;" colspan="2" | bij motivering | ! style="text-align: center;" colspan="2" | bij motivering | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20 | ||
Regel 72: | Regel 72: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 3 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 3 | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 4 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 32 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 32 | ||
Regel 79: | Regel 79: | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3 | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 4 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 80 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 80 | ||
Regel 86: | Regel 86: | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 3 | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 4 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 160 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 160 | ||
Regel 93: | Regel 93: | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 3 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 3 | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 4 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 240 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 240 | ||
Regel 100: | Regel 100: | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 3 | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 4 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 400 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 400 | ||
Regel 107: | Regel 107: | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 3 | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 4 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 800 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 800 | ||
Regel 114: | Regel 114: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.200 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.200 | ||
Regel 121: | Regel 121: | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3 | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.000 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.000 | ||
Regel 128: | Regel 128: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 4 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.200 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.200 | ||
Regel 135: | Regel 135: | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3 | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.800 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.800 | ||
Regel 142: | Regel 142: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 8.000 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 8.000 | ||
Regel 149: | Regel 149: | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 3 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 3 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 12.800 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 12.800 | ||
Regel 156: | Regel 156: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 4 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 19.200 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 19.200 | ||
Regel 163: | Regel 163: | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3 | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 4 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 24.000 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 24.000 | ||
Regel 170: | Regel 170: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 4 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 32.000 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 32.000 | ||
Regel 177: | Regel 177: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 3 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 4 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 52.000 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 52.000 | ||
Regel 184: | Regel 184: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 3 | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4 | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 72.000 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 72.000 | ||
Regel 192: | Regel 192: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br> | ||
Versie van 12 jan 2021 11:11
Eigenschappen | |||||||||||||
| |||||||||||||
Type: | Woongebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 2x2 | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Produceert | |||
---|---|---|---|---|---|
1d | bij motivering | ||||
Bronstijd | 20 | 200 | 5 | 3 | 4 |
IJzertijd | 32 | 500 | 5 | 3 | 4 |
Vroege middeleeuwen | 80 | 800 | 5 | 3 | 4 |
Hoge middeleeuwen | 160 | 1.100 | 5 | 3 | 4 |
Late middeleeuwen | 240 | 1.500 | 5 | 3 | 4 |
Koloniale tijdperk | 400 | 2.300 | 5 | 3 | 4 |
Industriële tijdperk | 800 | 2.800 | 5 | 3 | 4 |
Progressieve tijdperk | 1.200 | 3.400 | 5 | 3 | 4 |
Moderne tijdperk | 2.000 | 4.200 | 5 | 3 | 4 |
Postmoderne tijdperk | 3.200 | 5.300 | 5 | 3 | 4 |
Hedendaagse tijdperk | 4.800 | 6.900 | 5 | 3 | 4 |
Morgen | 8.000 | 8.000 | 5 | 3 | 4 |
De Toekomst | 12.800 | 9.200 | 5 | 3 | 4 |
Arctische toekomst | 19.200 | 10.500 | 5 | 3 | 4 |
Oceanische toekomst | 24.000 | 11.800 | 5 | 3 | 4 |
Virtuele toekomst | 32.000 | 13.200 | 5 | 3 | 4 |
Ruimtetijdperk: Mars | 52.000 | 22.100 | 5 | 3 | 4 |
Ruimtetijdperk: Asteroïdengordel | 72.000 | 24.500 | 5 | 3 | 4 |
Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde
Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)