Oogstschuur - niv. 3: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_FallBonus20c.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_FallBonus20c.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 14: Regel 14:
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x3
|-
|-  
| style="width: 30%;" | '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}} [[Oogstboerderij]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}} [[Oogstboerderij]]
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 8.100
  | 8.100
  | 10 - 16
  | 10 - 16
  |-
  |-  
  | 8u
  | 8u
  | 10.130
  | 10.130
  | 13 - 20
  | 13 - 20
  |-
  |-  
  | 1d
  | 1d
  | 12.150
  | 12.150
Regel 56: Regel 56:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="6" | Produceert
! style="text-align: center;" colspan="6" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
Regel 70: Regel 70:
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
Regel 77: Regel 77:
! style="text-align: center;" | 4 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
! style="text-align: center;" | 4 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
! style="text-align: center;" | 5 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
! style="text-align: center;" | 5 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png}}
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 510
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 510
Regel 88: Regel 88:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 15
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 15
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 890
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 890
Regel 99: Regel 99:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 10
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 10
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 15
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 15
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 980
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 980
Regel 110: Regel 110:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 15
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 15
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.090
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.090
Regel 121: Regel 121:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 10
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 10
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 15
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 15
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.220
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.220
Regel 132: Regel 132:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 10
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 10
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 15
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 15
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.430
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.430
Regel 143: Regel 143:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 15
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 15
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.610
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.610
Regel 154: Regel 154:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 10
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 10
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 15
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.770
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.770
Regel 165: Regel 165:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 10
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 10
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 15
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.900
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.900
Regel 176: Regel 176:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 10
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 10
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 15
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.980
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 1.980
Regel 187: Regel 187:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 15
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 15
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2.300
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2.300
Regel 198: Regel 198:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 15
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2.790
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2.790
Regel 209: Regel 209:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 15
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 15
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3.340
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3.340
Regel 220: Regel 220:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 10
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 10
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 15
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3.890
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3.890
Regel 231: Regel 231:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 10
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 10
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 15
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 15
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 4.490
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 4.490
Regel 242: Regel 242:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 10
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 10
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 15
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 5.360
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 5.360
Regel 253: Regel 253:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 15
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 15
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 8.580
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 8.580
Regel 264: Regel 264:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 10
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 10
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 15
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 15
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 9.330
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 9.330
Regel 276: Regel 276:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 15
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 15
|}
|}
<div style="display:none">
[[Produces::80.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Oogstschuur - niv. 3]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_FallBonus20c.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/harvest_farm.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:11

R_SS_MultiAge_FallBonus20c.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • reward_icon_upgrade_kit_harvest_barn.png
    Oogstschuur-upgradekit upgradet dit gebouw naar Oogstschuur - niv. 4
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x3
Set:
harvest_farm.png
Oogstboerderij
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 8.100 10 - 16
8u 10.130 13 - 20
1d 12.150 15 - 24


Tijdperk Levert Produceert
happiness.png
population.png
rank.png
money.png
supplies.png
strategy_points.png
medals.png
all_goods_of_age.png
all_goods_of_age.png
1d 1 x
harvest_farm.png
2 x
harvest_farm.png
3 x
harvest_farm.png
4 x
harvest_farm.png
5 x
harvest_farm.png
Bronstijd 510 97 60 700 600 3 9 10 15
IJzertijd 890 209 96 1.600 1.440 3 12 10 15
Vroege middeleeuwen 980 320 240 2.600 2.400 3 15 10 15
Hoge middeleeuwen 1.090 450 480 3.700 3.360 3 17 10 15
Late middeleeuwen 1.220 590 720 4.900 4.440 3 20 10 15
Koloniale tijdperk 1.430 745 1.200 7.400 5.640 3 24 10 15
Industriële tijdperk 1.610 911 2.400 9.300 6.840 3 33 10 15
Progressieve tijdperk 1.770 1.087 3.600 11.300 8.040 3 45 10 15
Moderne tijdperk 1.900 1.274 6.000 14.000 9.360 3 65 10 15
Postmoderne tijdperk 1.980 1.469 9.600 17.600 10.680 3 90 10 15
Hedendaagse tijdperk 2.300 1.674 14.400 22.900 12.000 3 129 10 15
Morgen 2.790 1.886 24.000 26.500 13.440 3 174 10 15
De Toekomst 3.340 2.110 38.400 30.400 14.760 3 232 10 15
Arctische toekomst 3.890 2.340 57.600 34.600 16.200 3 296 10 15
Oceanische toekomst 4.490 2.578 72.000 39.000 17.760 3 360 10 15
Virtuele toekomst 5.360 2.822 96.000 43.700 19.200 3 425 10 15
Ruimtetijdperk: Mars 8.580 4.468 156.000 72.900 31.080 3 502 10 15
Ruimtetijdperk: Asteroïdengordel 9.330 4.853 216.000 80.800 33.360 3 579 10 15