Winterspits - niv. 12: verschil tussen versies
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Geen bewerkingssamenvatting |
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Regel 2: | Regel 2: | ||
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| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_WinterBonus18l.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_WinterBonus18l-b00c37285.png | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
Regel 8: | Regel 8: | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | * Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-9812176ce.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-a551b15ca.png}} verbeterkit nodig om te upgraden met één tijdperk | ||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit | * Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-1810d38c6.png}} opslagkit | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4 | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 4x4 | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
Regel 30: | Regel 30: | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
Regel 56: | Regel 56: | ||
! style="text-align: center;" colspan="4" | Produceert | ! style="text-align: center;" colspan="4" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender-e7479df34.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} | ||
|- | |- | ||
! style="text-align: center;" | 1d | ! style="text-align: center;" | 1d | ||
Regel 229: | Regel 229: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 6 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}} | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender-e7479df34.png}} voor verdedigend leger<br> |
Versie van 16 feb 2021 14:43
Eigenschappen | |||||||||||||
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Type: | Woongebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 4x4 | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Produceert | |||||
---|---|---|---|---|---|---|---|
1d | bij motivering | ||||||
Bronstijd | 140 | 80 | +7% | 800 | 760 | 15 | 6 |
IJzertijd | 302 | 128 | +7% | 2.000 | 1.300 | 15 | 6 |
Vroege middeleeuwen | 463 | 320 | +8% | 3.400 | 1.440 | 15 | 6 |
Hoge middeleeuwen | 650 | 640 | +8% | 4.700 | 1.610 | 15 | 6 |
Late middeleeuwen | 853 | 960 | +9% | 6.200 | 1.790 | 15 | 6 |
Koloniale tijdperk | 1.076 | 1.600 | +9% | 9.500 | 2.110 | 15 | 6 |
Industriële tijdperk | 1.316 | 3.200 | +10% | 11.800 | 2.380 | 15 | 6 |
Progressieve tijdperk | 1.570 | 4.800 | +10% | 14.300 | 2.610 | 15 | 6 |
Moderne tijdperk | 1.841 | 8.000 | +11% | 17.800 | 2.800 | 15 | 6 |
Postmoderne tijdperk | 2.122 | 12.800 | +11% | 22.400 | 2.910 | 15 | 6 |
Hedendaagse tijdperk | 2.418 | 19.200 | +12% | 29.200 | 3.390 | 15 | 6 |
Morgen | 2.725 | 32.000 | +12% | 33.800 | 4.110 | 15 | 6 |
De Toekomst | 3.047 | 51.200 | +13% | 38.700 | 4.920 | 15 | 6 |
Arctische toekomst | 3.380 | 76.800 | +13% | 44.000 | 5.730 | 15 | 6 |
Oceanische toekomst | 3.723 | 96.000 | +14% | 49.600 | 6.620 | 15 | 6 |
Virtuele toekomst | 4.077 | 128.000 | +14% | 55.600 | 7.900 | 15 | 6 |
Ruimtetijdperk: Mars | 6.453 | 208.000 | +15% | 92.800 | 12.650 | 15 | 6 |
Ruimtetijdperk: Asteroïdengordel | 7.010 | 288.000 | +15% | 102.800 | 13.740 | 15 | 6 |
voor verdedigend leger