Parachutist: verschil tussen versies
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Regel 21: | Regel 21: | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rapid_deployment- | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}}<br />[[Eenheidvaardigheden#Snelle inzetbaarheid|Snelle inzetbaarheid]] | ||
| Start vanaf een willekeurig veld op het slagveld en mag als eerste bewegen. | | Start vanaf een willekeurig veld op het slagveld en mag als eerste bewegen. | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth- | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]] | ||
| Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. | | Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. | ||
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Regel 34: | Regel 34: | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_paratrooper-e005f619e.jpg}}<br />Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_paratrooper-e005f619e.jpg}}<br />Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged- | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 3.120 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 3.120 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 48 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 48 | ||
Regel 48: | Regel 48: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 9 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 9 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 18 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | 18 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +40<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle-c802e80f3.png}} +25 | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +40<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/bushes-65954c114.png}} +20<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest-cfdc5b68b.png}} +40 | ||
|} | |} |
Versie van 8 jun 2022 14:07
Eigenschappen | |
Te trainen in:: | Parachutistenkamp |
Trainingskosten: | 420 , 100 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Snelle inzetbaarheid |
Start vanaf een willekeurig veld op het slagveld en mag als eerste bewegen. |
Verbergen |
Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Moderne tijdperk |
Afstandseenheid | 3.120 | 48 | 48 | 9 | 18 | +25 +40 +25 +25 |
+25 +40 +20 +40 |