Divisiedrones: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
 
Regel 2: Regel 2:
{|  
{|  
|-  
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_division_drones-f853c428e.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_division_drones-1c12a5556.jpg}}
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 41: Regel 41:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-d8ba6a4ec.jpg}}<br />Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-04120eaa7.jpg}}<br />Ruimtetijdperk: Jupiter-maan
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Lichte eenheid
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Lichte eenheid
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 22.500
| style="background-color:#2a4a6d;border-color:#193049;color:#aaeddf;text-align:center;" | 22.500

Huidige versie van 29 mrt 2023 om 13:57

armyuniticons_90x90_division_drones-1c12a5556.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Waterdronesystemen
Trainingskosten:
icon_construction_reduction-df2ba2025.png
6.000
money-ecd40aa19.png
, 9.000
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
double_damage-ea6cf61c9.png

Scherp oog
Geeft bij aanval X% kans op dubbele schade aan vijandelijke eenheden van elk tijdperk.
stealth-d96af2e34.png

Verbergen
Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_division_drones-04120eaa7.jpg

Ruimtetijdperk: Jupiter-maan
light_melee-164093475.png
Lichte eenheid
22.500 800 1.000 3 25
heavy_melee-a77a87477.png
+400
fast-1c8a69511.png
+400
rubble-b5b30c608.png
+100
heavy_melee-a77a87477.png
+400
fast-1c8a69511.png
+400
rubble-b5b30c608.png
+90