Quantum Invasies Overzicht: verschil tussen versies

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Regel 25: Regel 25:
[[File:Quantum_Incursion_Portal.png|200px|link=|center]]
[[File:Quantum_Incursion_Portal.png|200px|link=|center]]
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Depending on whether you are a part of a Guild, and whether there's an active Incursion, you will see a message telling you if you are good to join. Find the breakdown of possible messages below:
Afhankelijk van je lidmaatschap van een Gilde, en of er een actieve Invasie is, zul je een bericht zien dat je laat weten of je deel kunt nemen. Hieronder zie je een overzicht van de mogelijke berichten:


{|
{|
! style="text-align: center; width: 33%;" |'''Pending status'''
! style="text-align: center; width: 33%;" |'''Wachtende status'''
! style="text-align: center; width: 33%;" |'''The Selection period'''
! style="text-align: center; width: 33%;" |'''De Selectie Periode'''
! style="text-align: center; width: 33%;" |'''Message during the Incursion selection'''
! style="text-align: center; width: 33%;" |'''Bericht tijdens de Invasie Selectie'''
|-  
|-  
| style="text-align: center;" |[[Bestand:QI_pending_status.png|center|225px|link=]]
| style="text-align: center;" |[[Bestand:QI_pending_status.png|center|225px|link=]]
Regel 36: Regel 36:
| style="text-align: center;" |[[Bestand:QI_Selection_View.png|center|225px|link=]]
| style="text-align: center;" |[[Bestand:QI_Selection_View.png|center|225px|link=]]
|-  
|-  
| style="text-align: center;" |Available after the playtime of a season has ended and the Guild wasn't able to finish the first difficulty.
| style="text-align: center;" |Zichtbaar als de speeltijd van een seizoen is afgelopen en je Gilde er niet in is geslaagd om de eerste uitdaging af te ronden.
|style="text-align: center;" |Shown to the Quantum Officer when a Quantum Season is active. The Officer needs to select a difficulty from the list after clicking "Select Incursion".  
|style="text-align: center;" |Zichtbaar voor de Quantum Officier als er een Quantum Seizoen actief is. De Officier moet een moeilijkheid kiezen uit de lijst na het selecteren van "Selecteer Invasie".  
|style="text-align: center;" |Shown to the rest of the Guild members during the Incursion selection.  
|style="text-align: center;" |Zichtbaar voor alle andere leden tijdens de Invasie Selectie.  
|-  
|-  
! style="text-align: center; width: 33%;" |'''Finish Quantum Incursion'''
! style="text-align: center; width: 33%;" |'''Beëindig de Quantum Invasie'''
! style="text-align: center; width: 33%;" |'''Active Players during Quantum Incursion'''
! style="text-align: center; width: 33%;" |'''Actieve Spelers tijdens de Quantum Invasie'''
! style="text-align: center; width: 33%;" |'''Inactive players previous Quantum Incursion'''
! style="text-align: center; width: 33%;" |'''Inactieve Spelers tijdens de vorige Quantum Invasie'''
|-  
|-  
| style="text-align: center;" |[[Bestand:QI Finish.png|center|225px|link=]]
| style="text-align: center;" |[[Bestand:QI Finish.png|center|225px|link=]]
Regel 48: Regel 48:
| style="text-align: center;" |[[Bestand:QI Inactive Players.png|center|225px|link=]]
| style="text-align: center;" |[[Bestand:QI Inactive Players.png|center|225px|link=]]
|-  
|-  
| style="text-align: center;" |Available once the playtime of a season has ended, if the Guild finished at least the first difficulty.
| style="text-align: center;" |Beschikbaar als de speeltijd van een seizoen is afgelopen, als het gilde tenminste de eerste moeilijkheid heeft afgerond.
|style="text-align: center;" |Shown to players who are online when the incursion selection is made.  
|style="text-align: center;" |Zichtbaar voor de spelers die online zijn als de Invasie Selectie is gemaakt.
|style="text-align: center;" |Shown to players who were not a part of the Guild at the time Quantum Incursion was selected.  
|style="text-align: center;" |Zichtbaar voor de spelers die niet in het Gilde zaten op het moment van de Invasie Selectie.  
|}
|}
'''Note:''' Once your Guild has defeated the boss of the current difficulty, a Quantum Officer can unlock the next difficulty. However, if your Guild unlocks the next difficulty, you cannot clear the remaining node on the current difficulty. Make sure to coordinate with your Guild mates to make it happen and not waste any precious competition time!<br>
'''let op:''' Als je Gilde eenmaal de eindbaas van de huidige moeilijkheid heeft verslagen kan de Quantum Officier de volgende moeilijkheid ontsluiten. Maar als het Gilde de volgende moeilijkheid ontsluit kun je de overgebleven ontmoetingen niet meer oplossen. Coördineer met je overige Gildeleden om dit eerst te doen en verlies geen kostbare competitie tijd!<br>
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<br>



Versie van 18 mrt 2024 12:52

Guild-raids-logo3.png




Welkom bij de Quantum Invasies

Quantum Invasies is de nieuwste toevoeging aan Forge of Empires. Dit onderdeel gaat helemaal over gildes, samenwerking en strategie om een gemeenschappelijk doel te bereiken. In de Quantum Invasies baant je gilde zich een weg door verschillende ontmoetingen op de Quantum kaart om prijzen te winnen. En niet onbelangrijk, het gilde baant zich ook een weg naar de top van de Quantum Ranglijst.

De Basis

Hoe start je?

Om dit onderdeel vrij te spelen moet je het onderdeel "Hiërarchische lijn" ontgrendelen in de onderzoeksboom. Dit is je toegangskaartje om aan Quantum Invasies deel te kunnen nemen. Vergeet niet lid te worden van een Gilde: je moet lid zijn van een gilde om mee te kunnen doen. Samenwerking is de sleutel hier!

Om deel te kunnen nemen moeten alle Gildes ook een Quantum officier kiezen. Deze persoon is verantwoordelijk voor de selectie van de moeilijkheidsgraad en de route die je Gilde dient te volgen.

Hoe werkt het?

Zoals zoveel Gilde onderdelen bestaat de Quantum Invasies uit periodes die Seizoenen en Kampioenschappen worden genoemd.

  • Seizoenen starten op Donderdag. Elk seizoen duurt 11 dagen met daarna een 3-daagse pauze.
  • 6 seizoenen maken een Quantum Kampioenschap.
  • In elk seizoen zal elk Gilde de kans krijgen om zich door 10 moeilijkheden van Quantum Invasies te worstelen om hun beloningen te maximaliseren.
  • Hoe sneller je een moeilijkheid overwint hoe meer tijd je hebt om de volgende te overwinnen en, misschien, alle moeilijkheden op te lossen binnen één seizoen.

Om de Quantum Invasies binnen te gaan bezoek je het Quantum Invasie Portaal, een gebouw net buiten je stad.

Quantum Incursion Portal.png


Afhankelijk van je lidmaatschap van een Gilde, en of er een actieve Invasie is, zul je een bericht zien dat je laat weten of je deel kunt nemen. Hieronder zie je een overzicht van de mogelijke berichten:

Wachtende status De Selectie Periode Bericht tijdens de Invasie Selectie
QI pending status.png
QI selection periodeA.png
QI Selection View.png
Zichtbaar als de speeltijd van een seizoen is afgelopen en je Gilde er niet in is geslaagd om de eerste uitdaging af te ronden. Zichtbaar voor de Quantum Officier als er een Quantum Seizoen actief is. De Officier moet een moeilijkheid kiezen uit de lijst na het selecteren van "Selecteer Invasie". Zichtbaar voor alle andere leden tijdens de Invasie Selectie.
Beëindig de Quantum Invasie Actieve Spelers tijdens de Quantum Invasie Inactieve Spelers tijdens de vorige Quantum Invasie
QI Finish.png
QI Active Players.png
QI Inactive Players.png
Beschikbaar als de speeltijd van een seizoen is afgelopen, als het gilde tenminste de eerste moeilijkheid heeft afgerond. Zichtbaar voor de spelers die online zijn als de Invasie Selectie is gemaakt. Zichtbaar voor de spelers die niet in het Gilde zaten op het moment van de Invasie Selectie.

let op: Als je Gilde eenmaal de eindbaas van de huidige moeilijkheid heeft verslagen kan de Quantum Officier de volgende moeilijkheid ontsluiten. Maar als het Gilde de volgende moeilijkheid ontsluit kun je de overgebleven ontmoetingen niet meer oplossen. Coördineer met je overige Gildeleden om dit eerst te doen en verlies geen kostbare competitie tijd!

The Quantum Incursion Map

The Quantum Incursions Map is the ultimate journey that will take you through various encounters until you face the final Boss.

QI Map.png


The Quantum Map is your battlefield. It's filled with nodes, each representing a unique challenge of military might or resource management.

Navigate the Quantum Map and use new currencies

To move between the nodes, you need Quantum Actions. The longer the distance between the nodes is, and the higher the difficulty, the more Quantum Actions the move will cost.

Quantum actions.png


Quantum Actions balance is topped at 100 000 and recharges over time at the rate of 5 000/hr. With the help of the Residential Buildings in your Quantum Settlement, you can boost this number by adding +50, +100, or +200 per building, depending on the building value.

You can also buy Quantum Actions with Quantum Shards. Think of this currency as your main boosting aid in the Quantum Realm. Using Quantum Shards, you can boost productions in your Settlement, get more Actions, and generally progress faster. You can get Quantum Shards by clearing node encounters, progressing in the Quantum Pass, and by purchasing them with Diamonds Small diamond.png

Quantum shards.png


Once you know your way around the Quantum Realm economy, it is time to move along with your journey. While many of the nodes are located on the straight path, sometimes you will need to choose between different paths with various encounters and rewards. Coordinate with your Guild and the Quantum Officer which path you want to choose. As always, choose wisely!

Your Quantum Officer may also mark a node by clicking this icon and direct all Guildmates' attention to it.

Mark a node icon.png

Nodes

As mentioned, the nodes hide an array of different encounters. Here's a breakdown of icons you will see on your Quantum Map and how to interpret them:

Encounters

Attacking/Defending Army Attacking/Defending Lieutenant Donation:
Goods/Coin & Supplies/Units
Stronghold Attack/Defense Attacking/Defending Garrison Reinforcing Garrison Attacking/Defending Boss
Battle encounters with average strength enemies Battle encounters with stronger enemies On these nodes, you will need to donate these resources to clear the node These encounters with stronger enemies provide buff to the Boss node while not cleared! Once cleared, these nodes with stronger enemies strengthten your Guild in the Boss fight Strengthten your Guild in the Boss fight by clearing this node using unit donation The strongest enemy of the current Incursion difficulty. Clear this node to finish the difficulty and move on to the next!
Fight Attacking.png Lieutenant Attacking.png Donation Good.png Stronghold Attacking.png Garrison Attacking.png QI Garrison.png QI Attacking Boss.png
Fight Defending.png Lieutenant Defending.png Donation Forge Coin Forge Supplies.png Stronghold Defending.png Garrison Defending.png QI Defending Boss.png
Donation Units.png

Look out for a challenge! Battle encounters may provide a special bonus for using specific unit types. Look for an indication: "Defeat this army using only this type of units" to gain more progress points and rewards.

Seize the Chance to boost your Guild! Strongholds and Garrisons are rare. Every difficulty can have maximum two spots for both the Strongholds and the Garrisons, so plan your map movements in accordance with their location not to miss your chance for a boost.

Pointers

Start Cleared node Choice node
Default starting for all Guild members No action needed Donate Quantum Actions. After the node is cleared, a Quantum Officer needs to choose the direction the node and the direction the Guild will tackle next
QI Start node.png QI Cleared node.png QI Choice node.png


Battle Encounters

Battle nodes can pose an extra challenge that will require you to clear them using only certain unit types. Manage your Settlement and coordinate with your Guild to always have Guild mates who can complete a challenge. Those who do will get rewarded with extra Progress Points and a boosted potential reward from a node.

Start Battle Encounter

QI enter encounter.png QI Battle2.png QI Battle3.png
Click on the active node to enter encounter When you enter a node you will see a bar showing the number of progress points that you and your guild need gather in order to conquer the node. On this screenshot we mark the prefered units. Using only prefered units during a battle will yield double rewards and progress compared to when not.


Fight Encounters

QI Battle3A.png QI Battle3B.png
The number of Quantum actions.png you have currently. If you are running low you can buy more Quantum Actions for Quantum Shards by pressing the + sign. To start the a battle costs Quantum actions.png. Press the button in the lower part of the window to pay and enter the battle.
QI Battle3C.png QI Battle3D.png
The potential rewards when attacking the node. The chance of getting a reward when you take an encounter (fight) is shown beneath the chest. If you are lucky you will get one of the rewards shown when you have completed a fight successfully.


Donation Encounters

QI Donation1.png QI Donation2.png
Donation encounters can require donations of coins, supplies or goods. Like the battle encounters every donation costs Quantum actions.png Here you can choose which donation you want to do. there are 2 choices and 1 counts 2x.
QI Donation3.png QI Donation4.png
You can use the MAX button to donate as many ressources as you Quantum actions.png and ressources allow with one click. If you run out of Quantum actions.png, you can always buy more for Quantum Shards.


Once you have completed a difficulty in the current incursion, one of your Guild's Quantum Officers can unlock a new difficulty and your Guild can continue onto the next Map.

QI Difficulty.png

Reward mechanics

Node rewards

Every encounter listed above has a chance to give you with a reward. Depending on the difficulty of the node, the rewards will vary and may include combinations of the following resources:

  • Forge Points
  • Random Current Era Goods
  • Random Previous Era Goods
  • Random Next Era Goods
  • Quantum Actions
  • Quantum Coins
  • Quantum Supplies
  • Quantum Shards
  • Fragments of Neo Colossus, Neo Winners' Plaza, and Neo Botanical Rotunda buildings, Selection, and Upgrade Kits – but more on that later


You can always check what kind of rewards you might get in the node window itself.

For progressing through the nodes, you also gain progress points.

QI progress points.png

End-of-Incursion Chests

Similarly to the Events, progress points help you make your way to the rewards. The End-of-Incursion Reward Chests are one of the few places where you can get them. To access this menu, click on the Chest icon in the top left corner of the Quantum Map.

QI reward chest.png


For collecting 40 Progress Points during the season, you will be awared with a free Reward Chests. And for collecting 160 points – with one more free Reward Chest.

The Chests become available for collection at the end of the season. With every new difficulty your Guild undertakes, the content of Chests at the end of the season will improve. The final selection of Chests will depend on the highest difficulty your Guild managed to clear completely that season.

Even if you didn't score enough points in the season, you can still open Chests – provided you have enough Quantun Shards . Chests cost Quantun Shards Quantum shards.png, and the cost of opening will rise with every opened Chest. If you did score the 40 and 160 points in the season, enjoy your free Chests or continue opening more!

QI Opening Reward chest.png


Quantum Pass

The Quantum pass is an extra set of rewards. Every Progress Point you gain also count towards your Quantum Pass progress. Contrary to the End-of-Season Reward Chests, Quantum Pass is available during the whole Quantum Championship that lasts for 6 Quantum Seasons. The progress points counted towards it will not reset after every Season and during the Championship you can check your progress by clicking the Quantum Pass icon. Of course, should you decide to take advantage of the Silver and Golden Quantum Pass lanes, you will receive extra rewards every time you reach a milestone.

QI Quantum Pass progress.png


At every 30 points, you will get a new reward from the Quantum Pass – and one or two more exclusive rewards if you decide to purchase the Silver and/or the Gold Pass in addition. The Quantum Pass progress does NOT reset after the Quantum Incursions season is over. It remains through the whole Championship and allows you to maximize your rewards from consistently participating in every new season.

QI Quantum Pass.png


Quantum Championships

A Quantum Championship consists of 6 Quantum Incursions Seasons. Since seasons last for 14 days in total, it brings the duration of the Championship to 3 months.

QI Incursion ranking.png


As you gain progress points and clear difficulties within each new season, your Guild will climb their way up in the Ranking. At the end of the Championships, top Guilds will be rewarded. Depending on your final position highest and final position in the rankings, you will get a combination of the following items:

  • Forge Points
  • Quantum Medals
  • Building, Selection, and Upgrade Kit Fragments of Neo Colossus, both Silver and Gold versions
  • Building, Selection, and Upgrade Kit Fragments of Neo Winners' Plaza and Neo Botanical Rotunda


Wait, what are these Quantum Medals? While the Medals can already be earned now, their application will not make it into the first iteration of the feature. Later on, we intend to make these Medals another way to unlock expansions in your main City! Starting from the very first Quantum Incursion, you can already stock up your Medals storage and continue growing your City once the feature is available.

Quantum Incursion Settlement

SettlementOverview2.png


Think of this as your base of operations. In the Quantum Settlement, you'll manage resources and build units specific to Quantum Incursions. The buildings in the Settlement are similar to the ones you encounter in certain Ages in the Main City, but they are not the same and can only procude resources specific to Quantum Incursions.

To access the Settlement, click on the ship icon in the Quantum Incursions menu.

Unlike the Settlements you might be used to and the Main City, the Quantum Settlement requires you to choose Goods and Military Buildings for the current season. Choose carefully, as this selection retains only until the season is over. You can speed up any production in the Quantum Settlement by using Quantum Shards. It is NOT possible to change those selections during the remaining part of the Quantum Incursion.

SettlementChoice.png

SettlementChoiceb.png

Note: you can only chose 2 each of the 5 possible goods and millitary buildings!

Quantum Incursion Settlement Buildings

Quantum Incursion Settlement

Euphoria

The resources produced by your buildings in the Quantum Settlement depend on how much Euphoria there is in your Settlement. Like in the Main City's happiness Small happyness.png, if you don't have enough Euphoria, your citizens might rebel against you, which will affect the productions in your Quantum Settlement.

In the table below, find how low and high Euphoria may affect your productions.

Euphoria state Euphoria ratio Production modifier
Rebelling Below 20% 0.2
Unruly Between 21% and 60% 0.6
Unhappy Between 61% and 80% 0.8
Neutral Between 81% and 120% 1
Content Between 121% and 140% 1.1
Happy Between 141% and 200% 1.2
Enthusiastic Greater than 200% 1.5


Quantum Incursion Units

Name Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_mounted_legionnaire-2bfc3e6c4.jpg

Soldier (Quantum Incursion)
Icon reward military unit light infantry.png Light Unit 25,000 9 8 1 22
short_ranged-39a9cb259.png
+4
short_ranged-39a9cb259.png
+4
armyuniticons_50x50_archer-19824822e.jpg

Archer (Quantum Incursion)
short_ranged-39a9cb259.png
Ranged Unit
25,000 10 4 5 12
heavy_melee-a77a87477.png
+4
rocks-47b91dbfb.png
+2
heavy_melee-a77a87477.png
+4
armyuniticons_50x50_legionnaire-f9d637dfd.jpg

Legionnaire (Quantum Incursion)
heavy_melee-a77a87477.png
Heavy Unit
25,000 8 13 1 11
light_melee-164093475.png
+4
light_melee-164093475.png
+4
plain-5ace050fd.png
+4
armyuniticons_50x50_balista-ee1fed46e.jpg

Ballista (Quantum Incursion)
long_ranged-3fbf922e0.png
Artillery Unit
25,000 4 3 13 6
heavy_melee-a77a87477.png
+4
hills-71e02fb9e.png
+2
heavy_melee-a77a87477.png
+4
armyuniticons_50x50_mounted_legionnaire-2bfc3e6c4.jpg

Mounted Warrior (Quantum Incursion)
fast-1c8a69511.png
Fast Unit
25,000 9 8 1 22
short_ranged-39a9cb259.png
+4
short_ranged-39a9cb259.png
+4

Quantum Incursions Rewards