Boogschutter: verschil tussen versies
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{| style="width: 85%; margin: auto;" | {| style="width: 85%; margin: auto;" | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Boogschutter''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" |[[File:Arqueiro.jpg|link=]] | | style="text-align: center;" colspan="2" |[[File:Arqueiro.jpg|link=]] | ||
Boogschutter is de verbeterde eenheid van een [[Slinger]]. | |||
|- | |- | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Tijdperk: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] IJzertijd | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] | | style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Afstandseenheid | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Aanval: | ||
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 10 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 10 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verdediging: | ||
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 4 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 4 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Bereik: | ||
| style="width: 70%;"| [[File:Icon_range.png|link=]] 5 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 5 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verplaatsing: | ||
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 12 | ||
|- | |- | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonussen''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Aanval: | ||
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | | style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | ||
+2 on [[File:Rocks.png|link=]] | +2 on [[File:Rocks.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verdediging: | ||
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | | style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | '' | | style="text-align: center;" colspan="2" | ''geen speciale eigenschappen'' | ||
|- | |- | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Andere info''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Gevechtspunten: | ||
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 180 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 180 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Vereisten: | ||
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] | | style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] Boogschieten | ||
[[File:Military_small.png|link=]] | [[File:Military_small.png|link=]] Schietbaan voor boogschutters | ||
|- | |- | ||
| style="width: 30%;"| Training | | style="width: 30%;"| Training kosten: | ||
| style="width: 70%;"| 170 [[File:Icon_money.png|link=]] 40 [[File:Icon_supplies.png|link=]] | | style="width: 70%;"| 170 [[File:Icon_money.png|link=]] 40 [[File:Icon_supplies.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Training | | style="width: 30%;"| Training duur: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] 2 | | style="width: 70%;"| [[File:Icon_time.png|link=]] 2 uur | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Genezingstijd: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] 12 | | style="width: 70%;"| [[File:Icon_time.png|link=]] 12 min/levenspunt | ||
|} | |} |
Versie van 6 nov 2016 14:32
Boogschutter | |
Boogschutter is de verbeterde eenheid van een Slinger. | |
Eigenschappen | |
Tijdperk: | IJzertijd |
Type: | Afstandseenheid |
Aanval: | 10 |
Verdediging: | 4 |
Bereik: | 5 |
Verplaatsing: | 12 |
Bonussen | |
Aanval: | +4 against
+2 on |
Verdediging: | +4 against |
Eigenschappen | |
geen speciale eigenschappen | |
Andere info | |
Gevechtspunten: | 180 |
Vereisten: | Boogschieten
Schietbaan voor boogschutters |
Training kosten: | 170 40 |
Training duur: | 2 uur |
Genezingstijd: | 12 min/levenspunt |