Ridder: verschil tussen versies

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{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''{{PAGENAME}}'''
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| style="text-align: center;" colspan="2" |[[File:Cavaleiro.jpg|link=]]
| style="text-align: center;" colspan="2" |[[File:Cavaleiro.jpg|link=]]
Knight is the fast unit of High Middle Ages. Knight have a special ability, [[Chivalry]], which gives them a +3 boost in both attack and defense only if it is the only unit with [[Chivalry]].
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| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Properties'''

Versie van 13 feb 2017 20:38

Ridder
Cavaleiro.jpg
Properties
Age: Icon reward age.png High Middle Age
Type: Icon reward military unit fast.png Fast Unit
Attack: Icon attack.png 16
Defense: Icon defense.png 17
Range: Icon range.png 1
Movement: Icon movement.png 24
Bonuses
Attack: +6 against Icon reward military unit short range.png
Defense: +6 against Icon reward military unit short range.png
Abilities
Chivalry.png Chivalry +3
Other Info
Battle Points: Icon rank.png 280
Requirements: Icon quest alchemie.png Chivalry

Military small.png Knight Stable

Training Costs: 80 Icon money.png 340 Icon supplies.png
Training Time: Icon time.png 4:00:00 hour
Healing Time: Icon time.png 24 mins/hit point