Dienstplichtige: verschil tussen versies
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_conscript.jpg}} | ||
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| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Te trainen in::''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Dienstplichtkantoor | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Trainingskosten:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.120 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 280 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Trainingstijd:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per treffer | ||
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| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Eenheidvaardigheden|Grensgevecht]] | ||
| Levert aanvalsbonus als een aangrenzend veld wordt aangevallen. | |||
| | |} | ||
{| style="margin: auto;" | |||
| style=" | |||
|- | |- | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Tijdperk | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_conscript.jpg}}<br />Progressieve tijdperk | ||
| style=" | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 1.700 | |||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 40 | |||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 48 | |||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 9 | |||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 16 | |||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +10<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png}} +10 | |||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +10<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trench.png}} +25<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png}} +10 | |||
|} | |} | ||
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<span style="display:none"> | |||
[[Category:Progressieve tijdperk Eenheden]] | |||
[[Age::Progressieve tijdperk]] | |||
[[Type::Lichte eenheid]] | |||
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[Attack::40]] | |||
[[Defense::48]] | |||
[[Range::9]] | |||
[[Movement::16]] | |||
[[AgeBackgroundColor::70490d]] | |||
[[AgeBorderColor::ffb065]] | |||
[[AgeFontColor::ffead5]] | |||
[[Points::1700]] | |||
[[Name::Dienstplichtige]] | |||
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_conscript.jpg]] | |||
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/close_quarters.png]] | |||
[[SkillName1::Grensgevecht]] | |||
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[AttackBonusValue1::+10]] | |||
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]] | |||
[[AttackBonusValue2::+25]] | |||
[[AttackBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png]] | |||
[[AttackBonusValue3::+10]] | |||
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[DefenseBonusValue1::+10]] | |||
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]] | |||
[[DefenseBonusValue2::+25]] | |||
[[DefenseBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/trench.png]] | |||
[[DefenseBonusValue3::+25]] | |||
[[DefenseBonusImage4::https://foenl.innogamescdn.com/assets/shared/icons/sandbagcircle.png]] | |||
[[DefenseBonusValue4::+10]] | |||
</span> |
Versie van 21 feb 2019 08:53
Eigenschappen | |
Te trainen in:: | Dienstplichtkantoor |
Trainingskosten: | 1.120 , 280 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per treffer |
Vaardigheden | |
Grensgevecht |
Levert aanvalsbonus als een aangrenzend veld wordt aangevallen. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Progressieve tijdperk |
Lichte eenheid | 1.700 | 40 | 48 | 9 | 16 | +10 +25 +10 |
+10 +25 +25 +10 |