Niv. 2 - Sakurasteen: verschil tussen versies
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Regel 3: | Regel 3: | ||
| style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png | | style="text-align: center;" colspan="2" |https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
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| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
Regel 25: | Regel 25: | ||
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| style="width: 30%;"| '''Geïntroduceerd met:''' | | style="width: 30%;"| '''Geïntroduceerd met:''' | ||
| style="width: 70%;"| [[ | | style="width: 70%;"| [[Evenementen en missiereeksen]] | ||
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Regel 162: | Regel 161: | ||
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<span style="display:none"> | <span style="display:none"> | ||
[[Category: | [[Category:Speciale gebouwen]] | ||
[[Category:Versieringen]] | [[Category:Versieringen]] | ||
[[Name::Niv. 2 - Sakurasteen]] | [[Name::Niv. 2 - Sakurasteen]] | ||
Regel 169: | Regel 168: | ||
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png]] | [[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_SpringBonusSet18b.png]] | ||
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/decoration.png]] | [[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/decoration.png]] | ||
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/cherry_garden.png]] | |||
</span> | </span> |
Versie van 29 nov 2018 14:41
Eigenschappen | |
| |
Type: | Versieringen |
Straat: | Geen weg vereist |
Grootte: | 2x3 |
Set: | Kersentuinset |
Geïntroduceerd met: | Evenementen en missiereeksen |
Tijdperk | Levert | ||||
---|---|---|---|---|---|
1 x | 2 x | 3 x | |||
Bronstijd | 340 | 30 | 410 | +4% | +6% |
IJzertijd | 580 | 48 | 700 | +4% | +6% |
Vroege middeleeuwen | 640 | 120 | 770 | +4% | +6% |
Hoge middeleeuwen | 720 | 240 | 860 | +4% | +6% |
Late middeleeuwen | 800 | 360 | 960 | +4% | +6% |
Koloniale tijdperk | 940 | 600 | 1.130 | +4% | +6% |
Industriële tijdperk | 1.060 | 1.200 | 1.270 | +4% | +6% |
Progressieve tijdperk | 1.170 | 1.800 | 1.400 | +4% | +6% |
Moderne tijdperk | 1.250 | 3.000 | 1.500 | +4% | +6% |
Postmoderne tijdperk | 1.300 | 4.800 | 1.560 | +4% | +6% |
Hedendaagse tijdperk | 1.510 | 7.200 | 1.810 | +4% | +6% |
Morgen | 1.830 | 12.000 | 2.200 | +4% | +6% |
De Toekomst | 2.200 | 19.200 | 2.640 | +4% | +6% |
Arctische toekomst | 2.560 | 28.800 | 3.070 | +4% | +6% |
Oceanische toekomst | 2.950 | 36.000 | 3.540 | +4% | +6% |
Virtuele toekomst | 3.530 | 48.000 | 4.240 | +4% | +6% |
Verhoogt de aanvalsbonus van het aanvallende leger van de speler