Ridder: verschil tussen versies
Naar navigatie springen
(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight''' |- | style="text-align: center;" colspan...") |
kGeen bewerkingssamenvatting |
||
Regel 2: | Regel 2: | ||
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight''' | | style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" |[[File:Cavaleiro.jpg]] | | style="text-align: center;" colspan="2" |[[File:Cavaleiro.jpg|link=]] | ||
Knight is the fast unit of High Middle Ages. Knight have a special ability, [[Chivalry]], which gives them a +3 boost in both attack and defense only if it is the only unit with [[Chivalry]]. | Knight is the fast unit of High Middle Ages. Knight have a special ability, [[Chivalry]], which gives them a +3 boost in both attack and defense only if it is the only unit with [[Chivalry]]. | ||
|- | |- | ||
Regel 8: | Regel 8: | ||
|- | |- | ||
| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] High Middle Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] High Middle Age | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png]] Fast Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Fast Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 16 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 16 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 17 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 17 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 24 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 24 | ||
|- | |- | ||
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Bonuses''' | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png]] | | style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png]] | | style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Abilities''' | ||
Regel 40: | Regel 40: | ||
|- | |- | ||
| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] 280 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 280 | ||
|- | |- | ||
|| style="width: 30%;"| Requirements: | || style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Chivalry]] | | style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Chivalry]] | ||
[[File:Military_small.png]] [[Knight Stable]] | [[File:Military_small.png|link=]] [[Knight Stable]] | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: |
Versie van 5 jul 2016 14:26
Knight | |
Knight is the fast unit of High Middle Ages. Knight have a special ability, Chivalry, which gives them a +3 boost in both attack and defense only if it is the only unit with Chivalry. | |
Properties | |
Age: | High Middle Age |
Type: | Fast Unit |
Attack: | 16 |
Defense: | 17 |
Range: | 1 |
Movement: | 24 |
Bonuses | |
Attack: | +6 against |
Defense: | +6 against |
Abilities | |
Chivalry +3 | |
Other Info | |
Battle Points: | 280 |
style="width: 30%;"| Requirements: | Chivalry |
Training Costs: | 80 340 |
Training Time: | 4:00:00 hour |
Healing Time: | 24 mins/hit point |