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(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight''' |- | style="text-align: center;" colspan...")
 
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Regel 2: Regel 2:
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Knight'''
|-
|-
| style="text-align: center;" colspan="2" |[[File:Cavaleiro.jpg]]
| style="text-align: center;" colspan="2" |[[File:Cavaleiro.jpg|link=]]
Knight is the fast unit of High Middle Ages. Knight have a special ability, [[Chivalry]], which gives them a +3 boost in both attack and defense only if it is the only unit with [[Chivalry]].
Knight is the fast unit of High Middle Ages. Knight have a special ability, [[Chivalry]], which gives them a +3 boost in both attack and defense only if it is the only unit with [[Chivalry]].
|-
|-
Regel 8: Regel 8:
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;"| Age:
| style="width: 70%;"| [[File:Icon_reward_age.png]] High Middle Age
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] High Middle Age
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;"| Type:
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png]] Fast Unit
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Fast Unit
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| [[File:Icon_attack.png]] 16
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 16
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| [[File:Icon_defense.png]] 17
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 17
|-
|-
| style="width: 30%;"| Range:
| style="width: 30%;"| Range:
| style="width: 70%;"| [[File:Icon_range.png]] 1
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-
|-
| style="width: 30%;"| Movement:
| style="width: 30%;"| Movement:
| style="width: 70%;"| [[File:Icon_movement.png]] 24
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 24
|-
|-
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Bonuses'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Bonuses'''
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png]]
| style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png|link=]]
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png]]
| style="width: 70%;"| +6 against [[File:Icon_reward_military_unit_short_range.png|link=]]
|-
|-
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #2f8e8e; text-align: center;" colspan="2" | '''Abilities'''
Regel 40: Regel 40:
|-
|-
| style="width: 30%;"| Battle Points:
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png]] 280
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 280
|-
|-
|| style="width: 30%;"| Requirements:
|| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Chivalry]]
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Chivalry]]
[[File:Military_small.png]] [[Knight Stable]]
[[File:Military_small.png|link=]] [[Knight Stable]]
|-
|-
| style="width: 30%;"| Training Costs:
| style="width: 30%;"| Training Costs:

Versie van 5 jul 2016 14:26

Knight
Cavaleiro.jpg

Knight is the fast unit of High Middle Ages. Knight have a special ability, Chivalry, which gives them a +3 boost in both attack and defense only if it is the only unit with Chivalry.

Properties
Age: Icon reward age.png High Middle Age
Type: Icon reward military unit fast.png Fast Unit
Attack: Icon attack.png 16
Defense: Icon defense.png 17
Range: Icon range.png 1
Movement: Icon movement.png 24
Bonuses
Attack: +6 against Icon reward military unit short range.png
Defense: +6 against Icon reward military unit short range.png
Abilities
Chivalry.png Chivalry +3
Other Info
Battle Points: Icon rank.png 280
style="width: 30%;"| Requirements: Icon quest alchemie.png Chivalry

Military small.png Knight Stable

Training Costs: 80 Icon money.png 340 Icon supplies.png
Training Time: Icon time.png 4:00:00 hour
Healing Time: Icon time.png 24 mins/hit point