Clubman: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 1s per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 1s per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
Regel 24: | Regel 24: | ||
<!-- SMW code --> | |||
<span style="display:none"> | |||
[[Category:Bronstijd Eenheden]] | |||
[[Age::Bronstijd]] | |||
[[Type::Lichte eenheid]] | |||
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[Attack::3]] | |||
[[Defense::3]] | |||
[[Range::1]] | |||
[[Movement::14]] | |||
[[AgeBackgroundColor::503d09]] | |||
[[AgeBorderColor::d5b945]] | |||
[[AgeFontColor::ffe783]] | |||
[[Points::40]] | |||
[[Name::Clubman]] | |||
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_clubman.jpg]] | |||
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]] | |||
[[AttackBonusValue1::+2]] | |||
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]] | |||
[[DefenseBonusValue1::+2]] | |||
</span> | |||
{| style="margin: auto;" | {| style="margin: auto;" | ||
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Regel 46: | Regel 67: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +2 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +2 | ||
|} | |} | ||
Versie van 27 mrt 2019 14:20
Eigenschappen | |
Te trainen in:: | kunnen niet worden getraind |
Trainingskosten: | Geen kosten |
Trainingstijd: | kunnen niet worden getraind |
Genezingstijd: | 1s per levenspunt |
Vaardigheden | |
Geen vaardigheden |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Bronstijd |
Lichte eenheid | 40 | 3 | 3 | 1 | 14 | +2 | +2 |