Langboogschutter: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
Regel 24: | Regel 24: | ||
<!-- SMW code --> | <!-- SMW code --> | ||
<span style="display:none"> | <span style="display:none"> | ||
Regel 69: | Regel 47: | ||
[[DefenseBonusValue1::+7]] | [[DefenseBonusValue1::+7]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
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| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_longbowman.jpg}}<br />Late middeleeuwen | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | 600 | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | 24 | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | 12 | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | 6 | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | 12 | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +7<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +4 | |||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +7 | |||
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Versie van 27 mrt 2019 14:20
Eigenschappen | |
Te trainen in:: | Schietbaan voor langbogen |
Trainingskosten: | 420 , 100 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Geen vaardigheden |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Late middeleeuwen |
Afstandseenheid | 600 | 24 | 12 | 6 | 12 | +7 +4 |
+7 |