Ninja: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rapid_deployment.png}}<br />[[Eenheidvaardigheden|Snelle inzetbaarheid]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rapid_deployment.png}}<br />[[Eenheidvaardigheden#Snelle inzetbaarheid|Snelle inzetbaarheid]] | ||
| Start vanaf een willekeurig veld op het slagveld en mag als eerste bewegen. | | Start vanaf een willekeurig veld op het slagveld en mag als eerste bewegen. | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Eenheidvaardigheden|Verbergen]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]] | ||
| Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. | | Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. | ||
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<span style="display:none"> | <span style="display:none"> | ||
Regel 86: | Regel 64: | ||
[[DefenseBonusValue3::+90]] | [[DefenseBonusValue3::+90]] | ||
</span> | </span> | ||
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! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
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| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ninja.jpg}}<br />Virtuele toekomst | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 290 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 220 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 8 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 20 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +240<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +180<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +50<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest.png}} +50 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +240<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} +180<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/swamp.png}} +90 | |||
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Versie van 27 mrt 2019 14:21
Eigenschappen | |
Te trainen in:: | Verborgen school |
Trainingskosten: | 6.000 , 6.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Snelle inzetbaarheid |
Start vanaf een willekeurig veld op het slagveld en mag als eerste bewegen. |
Verbergen |
Kan zich verbergen tegen aanvallen vanop afstand in dit terrein. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Virtuele toekomst |
Afstandseenheid | 12.000 | 290 | 220 | 8 | 20 | +240 +180 +50 +50 |
+240 +180 +90 |