Explosie: verschil tussen versies
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Geen bewerkingssamenvatting |
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Regel 1: | Regel 1: | ||
{| style="width: 85%; margin: auto;" | {| style="width: 85%; margin: auto;" | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Blast''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | [[File:Blast.png|link=]] '''Blast''' | ||
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| style="text-align: center;" | | | style="text-align: center;" |Gains increased damage output for each tile closer to the target and ignores Stealth. | ||
Gains increased damage output for each tile closer to the target and ignores Stealth. | |||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Units''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Units''' |