Drummerschool: verschil tussen versies
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Regel 1: | Regel 1: | ||
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Regel 19: | Regel 20: | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4]] | | style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4]] | ||
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| style="width: 30%;" | '''Eenheidskosten:''' | | style="width: 30%;" | '''Eenheidskosten:''' | ||
| style="width: 70%;" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | | style="width: 70%;" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Plaatskosten:''' | | style="width: 30%;" | '''Plaatskosten:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
# Geen kosten | |||
# Geen kosten | |||
# 50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | |||
# 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | |||
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | |||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
Regel 57: | Regel 58: | ||
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! style="text-align: center;" colspan="1" | Vereist | |||
! style="text-align: center;" colspan="2" | Levert | |||
! style="text-align: center;" colspan="1" | Produceert | |||
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! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} | |||
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_military_drummer.jpg}}<br/>[[Militaire drummer]] | |||
|- | |||
! style="text-align: center;" | [[ProductionTime::1d]] | |||
|- | |||
| style="text-align:right;" | 150 | |||
| style="text-align:right;" | 640 | |||
| style="text-align:right;" | +4% | |||
| style="text-align:right;" | 1 | |||
|} | |||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br><div style="display:none"> | |||
[[Produces::{{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_military_drummer.jpg}}<br/>Militaire drummer]] | |||
</div> | </div> | ||
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<span style="display:none"> | <span style="display:none"> |
Versie van 13 jan 2020 11:11
Eigenschappen | |||||||||||||
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Type: | Militaire gebouwen | ||||||||||||
Straat: | https://foenl.innogamescdn.com/assets/shared/icons/street.png 1x1De eigenschap “StreetLevel” (als paginatype) met de invoerwaarde “ 1x1” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces.
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Grootte: | https://foenl.innogamescdn.com/assets/shared/icons/size.png 4x4De eigenschap “Size” (als paginatype) met de invoerwaarde “ 4x4” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces.
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Eenheidskosten: | 150 Munten 150 Voorraden | ||||||||||||
Plaatskosten: |
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Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
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Vereist | Levert | Produceert | |
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Militaire drummer | |||
1d | |||
150 | 640 | +4% | 1 |
De gilderekruteringsbonus verlaagt de trainingstijd
Verhoogt de aanvalsbonus van het aanvallende leger van de speler