Sentinelkoepel: verschil tussen versies
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
Regel 29: | Regel 27: | ||
| style="width: 30%;" | '''Vrijgespeeld met:''' | | style="width: 30%;" | '''Vrijgespeeld met:''' | ||
| style="width: 70%;" | Antizwaartekrachtvelden | | style="width: 70%;" | Antizwaartekrachtvelden | ||
|- | |- | ||
| style="width: 30%;" | '''Eenheidskosten:''' | | style="width: 30%;" | '''Eenheidskosten:''' | ||
| style="width: 70%;" | 8.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | | style="width: 70%;" | 8.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>3.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Plaatskosten:''' | | style="width: 30%;" | '''Plaatskosten:''' | ||
| style="width: 70%;" | - / | | style="width: 70%;" | | ||
# Geen kosten | |||
# Geen kosten | |||
# 384.500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>368.300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | |||
# 1.025.300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>982.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | |||
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | |||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
Regel 55: | Regel 50: | ||
| 2u | | 2u | ||
| 270 | | 270 | ||
| | | 0 | ||
|- | |- | ||
| 8u | | 8u | ||
| 340 | | 340 | ||
| | | 0 | ||
|- | |- | ||
| 1d | | 1d | ||
| 410 | | 410 | ||
| | | 0 | ||
|} | |} | ||
|} | |} | ||
{| style="margin: auto;" | |||
|- | |||
! style="text-align: center;" colspan="1" | Vereist | |||
! style="text-align: center;" colspan="1" | Levert | |||
! style="text-align: center;" colspan="1" | Produceert | |||
|- | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | |||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sentinel.jpg}}<br/>[[Sentinel]] | |||
|- | |||
! style="text-align: center;" | [[ProductionTime::4u]] | |||
|- | |||
| style="text-align:right;" | 14.000 | |||
| style="text-align:right;" | 156.000 | |||
| style="text-align:right;" | 1 | |||
|} | |||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br><div style="display:none"> | |||
[[Provides::156.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}]] | |||
</div><div style="display:none"> | </div><div style="display:none"> | ||
[[Requirements::14.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}]] | [[Requirements::14.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}]] | ||
</div><div style="display:none"> | |||
[[Produces::{{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sentinel.jpg}}<br/>Sentinel]] | |||
</div> | </div> | ||
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<span style="display:none"> | <span style="display:none"> |
Versie van 13 jan 2020 11:12
Eigenschappen | |||||||||||||
Type: | Militaire gebouwen | ||||||||||||
Straat: | https://foenl.innogamescdn.com/assets/shared/icons/street_required.png 2x2De eigenschap “StreetLevel” (als paginatype) met de invoerwaarde “ 2x2” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces.
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Grootte: | https://foenl.innogamescdn.com/assets/shared/icons/size.png 6x4De eigenschap “Size” (als paginatype) met de invoerwaarde “ 6x4” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces.
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Bouwtijd: | 15u | ||||||||||||
Bouwkosten: | 1.538.000 https://foenl.innogamescdn.com/assets/shared/icons/money.png Munten 1.473.000 https://foenl.innogamescdn.com/assets/shared/icons/supplies.png Voorraden De eigenschap “Costs” (als paginatype) met de invoerwaarde “1.538.000 Munten 1.473.000 Voorraden ” bevat ongeldige tekens of is onvolledig en kan daarom onverwachte resultaten veroorzaken tijdens een opvraag- of annotatieproces. | ||||||||||||
Tijdperk: | Ruimtetijdperk: Mars | ||||||||||||
Vrijgespeeld met: | Antizwaartekrachtvelden | ||||||||||||
Eenheidskosten: | 8.400 Munten 3.600 Voorraden | ||||||||||||
Plaatskosten: |
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Itemuitwisselingswaarde: |
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Vereist | Levert | Produceert |
---|---|---|
Sentinel | ||
4u | ||
14.000 | 156.000 | 1 |
De gilderekruteringsbonus verlaagt de trainingstijd