Olifantenfontein: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_SummerBonusSetB17a.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_SummerBonusSetB17a.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
Regel 12: Regel 12:
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
* Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/culture.png}} Culturele gebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/culture.png}} Culturele gebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4
|-
|-  
| style="width: 30%;" | '''Set:'''
| style="width: 30%;" | '''Set:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}} [[Indiase fontein-set]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}} [[Indiase fontein-set]]
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 3.240
  | 3.240
  | 0 - 2
  | 0 - 2
  |-
  |-  
  | 8u
  | 8u
  | 4.050
  | 4.050
  | 1 - 2
  | 1 - 2
  |-
  |-  
  | 1d
  | 1d
  | 4.860
  | 4.860
Regel 54: Regel 54:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="6" | Levert
! style="text-align: center;" colspan="6" | Levert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
Regel 64: Regel 64:
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
|-
|-  
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 1 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 2 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 3 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 4 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
! style="text-align: center;" | 4 x {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png}}
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.120
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.120
Regel 77: Regel 77:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +3%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +3%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +2%
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.240
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.240
Regel 85: Regel 85:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +3%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +3%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +2%
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.510
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.510
Regel 93: Regel 93:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +3%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +3%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +2%
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.690
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 1.690
Regel 101: Regel 101:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +4%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +4%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +3%
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.880
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 1.880
Regel 109: Regel 109:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +4%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +4%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +3%
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.210
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.210
Regel 117: Regel 117:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +4%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +4%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +3%
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.490
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 2.490
Regel 125: Regel 125:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +5%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +5%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +4%
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.740
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 2.740
Regel 133: Regel 133:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +5%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +5%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +4%
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.930
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 2.930
Regel 141: Regel 141:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +6%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +5%
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +5%
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.050
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 3.050
Regel 149: Regel 149:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +6%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +6%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5%
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5%
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3.550
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 3.550
Regel 157: Regel 157:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +7%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +7%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +6%
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +6%
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.300
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 4.300
Regel 165: Regel 165:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +7%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +7%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +6%
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +6%
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5.160
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5.160
Regel 173: Regel 173:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +8%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +8%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +7%
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +7%
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 6.010
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 6.010
Regel 181: Regel 181:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +8%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +8%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +7%
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +7%
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6.930
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 6.930
Regel 189: Regel 189:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +9%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +9%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +8%
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +8%
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 8.280
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 8.280
Regel 197: Regel 197:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +9%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +9%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +8%
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +8%
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 13.250
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 13.250
Regel 205: Regel 205:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +10%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +10%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +9%
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +9%
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 14.400
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 14.400
Regel 215: Regel 215:
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}} Voorradenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}} Verd. voor verdedigend leger<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/coin_production.png}} Muntenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supply_production.png}} Voorradenverzameling<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender.png}} Verd. voor verdedigend leger<br>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Culturele gebouwen]]
[[Name::Olifantenfontein]]
[[BuildingType::Culturele gebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/A_SS_MultiAge_SummerBonusSetB17a.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/culture.png]]
[[SetIcon::https://foenl.innogamescdn.com/assets/shared/icons/indian_fountain.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:06

A_SS_MultiAge_SummerBonusSetB17a.png
Eigenschappen
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
  • Extra productie bij plaatsing naast andere unieke gebouwen van dezelfde set
Type:
culture.png
Culturele gebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x4
Set:
indian_fountain.png
Indiase fontein-set
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 3.240 0 - 2
8u 4.050 1 - 2
1d 4.860 1 - 3


Tijdperk Levert
happiness.png
rank.png
coin_production.png
supply_production.png
def_boost_defender.png
att_boost_attacker.png
1 x
indian_fountain.png
2 x
indian_fountain.png
3 x
indian_fountain.png
4 x
indian_fountain.png
Bronstijd 1.120 80 +8% +8% +3% +2%
IJzertijd 1.240 128 +8% +8% +3% +2%
Vroege middeleeuwen 1.510 320 +8% +8% +3% +2%
Hoge middeleeuwen 1.690 640 +9% +9% +4% +3%
Late middeleeuwen 1.880 960 +9% +9% +4% +3%
Koloniale tijdperk 2.210 1.600 +9% +9% +4% +3%
Industriële tijdperk 2.490 3.200 +10% +10% +5% +4%
Progressieve tijdperk 2.740 4.800 +10% +10% +5% +4%
Moderne tijdperk 2.930 8.000 +11% +11% +6% +5%
Postmoderne tijdperk 3.050 12.800 +11% +11% +6% +5%
Hedendaagse tijdperk 3.550 19.200 +12% +12% +7% +6%
Morgen 4.300 32.000 +12% +12% +7% +6%
De Toekomst 5.160 51.200 +13% +13% +8% +7%
Arctische toekomst 6.010 76.800 +13% +13% +8% +7%
Oceanische toekomst 6.930 96.000 +14% +14% +9% +8%
Virtuele toekomst 8.280 128.000 +14% +14% +9% +8%
Ruimtetijdperk: Mars 13.250 208.000 +15% +15% +10% +9%
Ruimtetijdperk: Asteroïdengordel 14.400 288.000 +15% +15% +10% +9%
coin_production.png

Muntenverzameling

supply_production.png

Voorradenverzameling

att_boost_attacker.png

Aanv. voor aanvallend leger

def_boost_defender.png

Verd. voor verdedigend leger