Weg naar de overwinning: verschil tussen versies
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Regel 1: | Regel 1: | ||
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{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_Battlegrounds2.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/D_SS_MultiAge_Battlegrounds2.png | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} tevredenheid is verdubbeld na opknappen | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} tevredenheid is verdubbeld na opknappen | ||
Regel 13: | Regel 13: | ||
* Geeft extra productie aan het startgebouw van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} wanneer het daarmee is verbonden | * Geeft extra productie aan het startgebouw van dezelfde set {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} wanneer het daarmee is verbonden | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration.png}} Versieringen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/decoration.png}} Versieringen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | Geen weg vereist | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x2 | ||
|- | |- | ||
| style="width: 30%;" | '''Keten:''' | | style="width: 30%;" | '''Keten:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} [[Weg naar de overwinning]] | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/guild_battlegrounds_road_to_victory.png}} [[Weg naar de overwinning]] | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
| style="width: 70%;" | [[Evenementen en missiereeksen]] | | style="width: 70%;" | [[Evenementen en missiereeksen]] | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 4.050 | | 4.050 | ||
| 5 - 8 | | 5 - 8 | ||
|- | |- | ||
| 8u | | 8u | ||
| 5.060 | | 5.060 | ||
| 6 - 10 | | 6 - 10 | ||
|- | |- | ||
| 1d | | 1d | ||
| 6.080 | | 6.080 | ||
Regel 55: | Regel 55: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center" rowspan="2" | Tijdperk | ! style="text-align: center" rowspan="2" | Tijdperk | ||
! style="text-align: center;" colspan="2" | Levert | ! style="text-align: center;" colspan="2" | Levert | ||
! style="text-align: center;" colspan="2" | Verbinden geeft | ! style="text-align: center;" colspan="2" | Verbinden geeft | ||
|- | |- | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} | ||
! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}} | ! style="text-align: center;" rowspan="1" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}} | ||
|- | |- | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 210 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 210 | ||
Regel 70: | Regel 70: | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +5% | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | +5% | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 5 | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 300 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 300 | ||
Regel 76: | Regel 76: | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +5% | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | +5% | ||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 5 | | style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 360 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 360 | ||
Regel 82: | Regel 82: | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +5% | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | +5% | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 5 | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 450 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 450 | ||
Regel 88: | Regel 88: | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +5% | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | +5% | ||
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 5 | | style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 510 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 510 | ||
Regel 94: | Regel 94: | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +5% | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | +5% | ||
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 5 | | style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 600 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 600 | ||
Regel 100: | Regel 100: | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +5% | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | +5% | ||
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5 | | style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 680 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 680 | ||
Regel 106: | Regel 106: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +5% | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | +5% | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 5 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 750 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 750 | ||
Regel 112: | Regel 112: | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +5% | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | +5% | ||
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 5 | | style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 850 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 850 | ||
Regel 118: | Regel 118: | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +5% | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | +5% | ||
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 5 | | style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 960 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 960 | ||
Regel 124: | Regel 124: | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5% | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | +5% | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 5 | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.120 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 1.120 | ||
Regel 130: | Regel 130: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +5% | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | +5% | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 5 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.390 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 1.390 | ||
Regel 136: | Regel 136: | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +5% | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | +5% | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 5 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.670 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 1.670 | ||
Regel 142: | Regel 142: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +5% | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | +5% | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.890 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 1.890 | ||
Regel 148: | Regel 148: | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +5% | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | +5% | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5 | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.130 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 2.130 | ||
Regel 154: | Regel 154: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +5% | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | +5% | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 5 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.680 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 2.680 | ||
Regel 160: | Regel 160: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +5% | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | +5% | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 5 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.180 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 4.180 | ||
Regel 166: | Regel 166: | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +5% | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +5% | ||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5 | | style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5 | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.540 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 4.540 | ||
Regel 172: | Regel 172: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +5% | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | +5% | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 5 | ||
|- | |- | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br> | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br> | ||
Versie van 12 jan 2021 11:06
Eigenschappen | |||||||||||||
| |||||||||||||
Type: | Versieringen | ||||||||||||
Straat: | Geen weg vereist | ||||||||||||
Grootte: | 3x2 | ||||||||||||
Keten: | Weg naar de overwinning | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
|
Tijdperk | Levert | Verbinden geeft | ||
---|---|---|---|---|
Bronstijd | 210 | 30 | +5% | 5 |
IJzertijd | 300 | 48 | +5% | 5 |
Vroege middeleeuwen | 360 | 120 | +5% | 5 |
Hoge middeleeuwen | 450 | 240 | +5% | 5 |
Late middeleeuwen | 510 | 360 | +5% | 5 |
Koloniale tijdperk | 600 | 600 | +5% | 5 |
Industriële tijdperk | 680 | 1.200 | +5% | 5 |
Progressieve tijdperk | 750 | 1.800 | +5% | 5 |
Moderne tijdperk | 850 | 3.000 | +5% | 5 |
Postmoderne tijdperk | 960 | 4.800 | +5% | 5 |
Hedendaagse tijdperk | 1.120 | 7.200 | +5% | 5 |
Morgen | 1.390 | 12.000 | +5% | 5 |
De Toekomst | 1.670 | 19.200 | +5% | 5 |
Arctische toekomst | 1.890 | 28.800 | +5% | 5 |
Oceanische toekomst | 2.130 | 36.000 | +5% | 5 |
Virtuele toekomst | 2.680 | 48.000 | +5% | 5 |
Ruimtetijdperk: Mars | 4.180 | 78.000 | +5% | 5 |
Ruimtetijdperk: Asteroïdengordel | 4.540 | 108.000 | +5% | 5 |
Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)
Verd. voor aanvallend leger