Aanvalshelikopterbasis: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_ContemporaryEra_Military3.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_ContemporaryEra_Military3.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x4]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x4
|-
|-  
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 18u
| style="width: 70%;" | 18u
|-
|-  
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::375.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>392.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>]]
| style="width: 70%;" | 375.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>392.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | Hedendaagse tijdperk
| style="width: 70%;" | Hedendaagse tijdperk
|-
|-  
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | Luchtgeschutondersteuning
| style="width: 70%;" | Luchtgeschutondersteuning
|-
|-  
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 30%;" | '''Eenheidskosten:'''
| style="width: 70%;" | 1.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>4.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
| style="width: 70%;" | 1.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>4.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/>
|-
|-  
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 30%;" | '''Plaatskosten:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
Regel 39: Regel 38:
# 120 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>
# 120 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>


|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 270
  | 270
  | 0
  | 0
  |-
  |-  
  | 8u
  | 8u
  | 340
  | 340
  | 0
  | 0
  |-
  |-  
  | 1d
  | 1d
  | 410
  | 410
Regel 66: Regel 65:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="1" | Produceert
! style="text-align: center;" colspan="1" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter.jpg}}<br/>[[Aanvalshelikopter]]
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter.jpg}}<br/>[[Aanvalshelikopter]]
|-
|-  
! style="text-align: center;" | [[ProductionTime::4u]]
! style="text-align: center;" | 4u
|-
|-  
| style="text-align:right;" | 2.800
| style="text-align:right;" | 2.800
| style="text-align:right;" | 12.000
| style="text-align:right;" | 12.000
Regel 83: Regel 82:
| style="text-align:right;" | 1
| style="text-align:right;" | 1
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br>{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Aanv. voor aanvallend leger<br>
[[Provides::12.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}<br />+4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}}]]
</div><div style="display:none">
[[Requirements::2.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}]]
</div><div style="display:none">
[[Produces::{{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter.jpg}}<br/>Aanvalshelikopter]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Hedendaagse tijdperk]]
[[Category:Militaire gebouwen]]
[[Name::Aanvalshelikopterbasis]]
[[BuildingType::Militaire gebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/M_SS_ContemporaryEra_Military3.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/military.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:08

M_SS_ContemporaryEra_Military3.png
Eigenschappen
Type:
military.png
Militaire gebouwen
Straat:
street_required.png
2x2
Grootte:
size.png
5x4
Bouwtijd: 18u
Bouwkosten: 375.000
money.png
Munten
392.000
supplies.png
Voorraden
Tijdperk: Hedendaagse tijdperk
Vrijgespeeld met: Luchtgeschutondersteuning
Eenheidskosten: 1.000
money.png
Munten
4.000
supplies.png
Voorraden
Plaatskosten:
  1. Geen kosten
  2. Geen kosten
  3. 93.800
    money.png
    Munten
    98.000
    supplies.png
    Voorraden
  4. 250.000
    money.png
    Munten
    261.300
    supplies.png
    Voorraden
  5. 120
    premium.png
    Diamanten
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 270 0
8u 340 0
1d 410 0


Vereist Levert Produceert
population.png
rank.png
att_boost_attacker.png
armyuniticons_90x90_attack_helicopter.jpg

Aanvalshelikopter
4u
2.800 12.000 +4% 1
military_boost.png

De gilderekruteringsbonus verlaagt de trainingstijd

att_boost_attacker.png

Aanv. voor aanvallend leger