Glijderfabriek: verschil tussen versies
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Regel 1: | Regel 1: | ||
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| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_OceanicFuture_Military9.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_OceanicFuture_Military9.png | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x5 | ||
|- | |- | ||
| style="width: 30%;" | '''Bouwtijd:''' | | style="width: 30%;" | '''Bouwtijd:''' | ||
| style="width: 70%;" | 13u 30m | | style="width: 70%;" | 13u 30m | ||
|- | |- | ||
| style="width: 30%;" | '''Bouwkosten:''' | | style="width: 30%;" | '''Bouwkosten:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | 925.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>852.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Tijdperk:''' | | style="width: 30%;" | '''Tijdperk:''' | ||
| style="width: 70%;" | Oceanische toekomst | | style="width: 70%;" | Oceanische toekomst | ||
|- | |- | ||
| style="width: 30%;" | '''Vrijgespeeld met:''' | | style="width: 30%;" | '''Vrijgespeeld met:''' | ||
| style="width: 70%;" | Versnelde vlucht | | style="width: 70%;" | Versnelde vlucht | ||
|- | |- | ||
| style="width: 30%;" | '''Eenheidskosten:''' | | style="width: 30%;" | '''Eenheidskosten:''' | ||
| style="width: 70%;" | 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | | style="width: 70%;" | 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Plaatskosten:''' | | style="width: 30%;" | '''Plaatskosten:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
Regel 39: | Regel 38: | ||
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | # 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 270 | | 270 | ||
| 0 | | 0 | ||
|- | |- | ||
| 8u | | 8u | ||
| 340 | | 340 | ||
| 0 | | 0 | ||
|- | |- | ||
| 1d | | 1d | ||
| 410 | | 410 | ||
Regel 66: | Regel 65: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center;" colspan="1" | Vereist | ! style="text-align: center;" colspan="1" | Vereist | ||
! style="text-align: center;" colspan="1" | Levert | ! style="text-align: center;" colspan="1" | Levert | ||
! style="text-align: center;" colspan="1" | Produceert | ! style="text-align: center;" colspan="1" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ||
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_gliders.jpg}}<br/>[[Glijders]] | ! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_gliders.jpg}}<br/>[[Glijders]] | ||
|- | |- | ||
! style="text-align: center;" | | ! style="text-align: center;" | 4u | ||
|- | |- | ||
| style="text-align:right;" | 7.800 | | style="text-align:right;" | 7.800 | ||
| style="text-align:right;" | 75.000 | | style="text-align:right;" | 75.000 | ||
| style="text-align:right;" | 1 | | style="text-align:right;" | 1 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br> | ||
Versie van 12 jan 2021 11:09
Eigenschappen | |||||||||||||
Type: | Militaire gebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 5x5 | ||||||||||||
Bouwtijd: | 13u 30m | ||||||||||||
Bouwkosten: | 925.000 Munten 852.000 Voorraden | ||||||||||||
Tijdperk: | Oceanische toekomst | ||||||||||||
Vrijgespeeld met: | Versnelde vlucht | ||||||||||||
Eenheidskosten: | 3.200 Munten 4.800 Voorraden | ||||||||||||
Plaatskosten: |
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Itemuitwisselingswaarde: |
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Vereist | Levert | Produceert |
---|---|---|
Glijders | ||
4u | ||
7.800 | 75.000 | 1 |
De gilderekruteringsbonus verlaagt de trainingstijd