Sentinelkoepel: verschil tussen versies
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{| | {| | ||
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| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_SpaceAgeMars_Military3.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/M_SS_SpaceAgeMars_Military3.png | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Militaire gebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 6x4 | ||
|- | |- | ||
| style="width: 30%;" | '''Bouwtijd:''' | | style="width: 30%;" | '''Bouwtijd:''' | ||
| style="width: 70%;" | 15u | | style="width: 70%;" | 15u | ||
|- | |- | ||
| style="width: 30%;" | '''Bouwkosten:''' | | style="width: 30%;" | '''Bouwkosten:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | 1.538.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>1.473.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Tijdperk:''' | | style="width: 30%;" | '''Tijdperk:''' | ||
| style="width: 70%;" | Ruimtetijdperk: Mars | | style="width: 70%;" | Ruimtetijdperk: Mars | ||
|- | |- | ||
| style="width: 30%;" | '''Vrijgespeeld met:''' | | style="width: 30%;" | '''Vrijgespeeld met:''' | ||
| style="width: 70%;" | Antizwaartekrachtvelden | | style="width: 70%;" | Antizwaartekrachtvelden | ||
|- | |- | ||
| style="width: 30%;" | '''Eenheidskosten:''' | | style="width: 30%;" | '''Eenheidskosten:''' | ||
| style="width: 70%;" | 8.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>3.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | | style="width: 70%;" | 8.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} Munten <br/>3.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} Voorraden <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Plaatskosten:''' | | style="width: 30%;" | '''Plaatskosten:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
Regel 39: | Regel 38: | ||
# 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | # 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/> | ||
|- | |- | ||
| style="width: 30%;" | '''Itemuitwisselingswaarde:''' | | style="width: 30%;" | '''Itemuitwisselingswaarde:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | | ||
{| | {| | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
| 270 | | 270 | ||
| 0 | | 0 | ||
|- | |- | ||
| 8u | | 8u | ||
| 340 | | 340 | ||
| 0 | | 0 | ||
|- | |- | ||
| 1d | | 1d | ||
| 410 | | 410 | ||
Regel 66: | Regel 65: | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center;" colspan="1" | Vereist | ! style="text-align: center;" colspan="1" | Vereist | ||
! style="text-align: center;" colspan="1" | Levert | ! style="text-align: center;" colspan="1" | Levert | ||
! style="text-align: center;" colspan="1" | Produceert | ! style="text-align: center;" colspan="1" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ||
! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sentinel.jpg}}<br/>[[Sentinel]] | ! style="text-align: center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sentinel.jpg}}<br/>[[Sentinel]] | ||
|- | |- | ||
! style="text-align: center;" | | ! style="text-align: center;" | 4u | ||
|- | |- | ||
| style="text-align:right;" | 14.000 | | style="text-align:right;" | 14.000 | ||
| style="text-align:right;" | 156.000 | | style="text-align:right;" | 156.000 | ||
| style="text-align:right;" | 1 | | style="text-align:right;" | 1 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd<br> | ||
Versie van 12 jan 2021 11:09
Eigenschappen | |||||||||||||
Type: | Militaire gebouwen | ||||||||||||
Straat: | 2x2 | ||||||||||||
Grootte: | 6x4 | ||||||||||||
Bouwtijd: | 15u | ||||||||||||
Bouwkosten: | 1.538.000 Munten 1.473.000 Voorraden | ||||||||||||
Tijdperk: | Ruimtetijdperk: Mars | ||||||||||||
Vrijgespeeld met: | Antizwaartekrachtvelden | ||||||||||||
Eenheidskosten: | 8.400 Munten 3.600 Voorraden | ||||||||||||
Plaatskosten: |
| ||||||||||||
Itemuitwisselingswaarde: |
|
Vereist | Levert | Produceert |
---|---|---|
Sentinel | ||
4u | ||
14.000 | 156.000 | 1 |
De gilderekruteringsbonus verlaagt de trainingstijd