Boomhut Hotel: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_FutureEra_Residential2.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_FutureEra_Residential2.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street_required.png}} 2x2
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x4]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 3x4
|-
|-  
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 30%;" | '''Bouwtijd:'''
| style="width: 70%;" | 20s
| style="width: 70%;" | 20s
|-
|-  
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 30%;" | '''Bouwkosten:'''
| style="width: 70%;" | [[Costs::500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>]]
| style="width: 70%;" | 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/premium.png}} Diamanten <br/>
|-
|-  
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 30%;" | '''Tijdperk:'''
| style="width: 70%;" | De Toekomst
| style="width: 70%;" | De Toekomst
|-
|-  
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 30%;" | '''Vrijgespeeld met:'''
| style="width: 70%;" | bereiken van De Toekomst
| style="width: 70%;" | bereiken van De Toekomst
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 1.890
  | 1.890
  | 1 - 3
  | 1 - 3
  |-
  |-  
  | 8u
  | 8u
  | 2.360
  | 2.360
  | 2 - 4
  | 2 - 4
  |-
  |-  
  | 1d
  | 1d
  | 2.840
  | 2.840
Regel 57: Regel 57:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="1" | Vereist
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="1" | Produceert
! style="text-align: center;" colspan="1" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::8u]]
! style="text-align: center;" | 8u
|-
|-  
| style="text-align:right;" | 3.000
| style="text-align:right;" | 3.000
| style="text-align:right;" | 3.000
| style="text-align:right;" | 3.000
Regel 74: Regel 74:
| style="text-align:right;" | 18.660
| style="text-align:right;" | 18.660
|}
|}
<div style="display:none">
[[Provides::3.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}<br />38.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}]]
</div><div style="display:none">
[[Requirements::3.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}]]
</div><div style="display:none">
[[Produces::18.660 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:De Toekomst]]
[[Category:Woongebouwen]]
[[Name::Boomhut Hotel]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_FutureEra_Residential2.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:10

R_SS_FutureEra_Residential2.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Type:
residential.png
Woongebouwen
Straat:
street_required.png
2x2
Grootte:
size.png
3x4
Bouwtijd: 20s
Bouwkosten: 500
premium.png
Diamanten
Tijdperk: De Toekomst
Vrijgespeeld met: bereiken van De Toekomst
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 1.890 1 - 3
8u 2.360 2 - 4
1d 2.840 2 - 4


Vereist Levert Produceert
happiness.png
population.png
rank.png
money.png
8u
3.000 3.000 38.400 18.660