Verlaten gesticht - niv. 9: verschil tussen versies
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Regel 2: | Regel 2: | ||
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| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_HalloweenBonus19i.png | | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_HalloweenBonus19i-01870df4d.png | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
Regel 8: | Regel 8: | ||
| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | * Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-9812176ce.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-a551b15ca.png}} verbeterkit nodig om te upgraden met één tijdperk | ||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit | * Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-1810d38c6.png}} opslagkit | ||
|- | |- | ||
| style="width: 30%;" | '''Type:''' | | style="width: 30%;" | '''Type:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen | ||
|- | |- | ||
| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1 | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1 | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 5x5 | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 5x5 | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
Regel 30: | Regel 30: | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Tijd | ! style="text-align: center; font-weight: bold;" | Tijd | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}} | ||
|- | |- | ||
| 2u | | 2u | ||
Regel 56: | Regel 56: | ||
! style="text-align: center;" colspan="3" | Produceert | ! style="text-align: center;" colspan="3" | Produceert | ||
|- | |- | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} | ! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-5cc95a855.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}} | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} | ||
|- | |- | ||
! style="text-align: center;" | 1d | ! style="text-align: center;" | 1d | ||
Regel 229: | Regel 229: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 11 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 11 | ||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker-5cc95a855.png}} voor aanvallend leger<br> |
Versie van 16 feb 2021 14:40
Eigenschappen | |||||||||||||
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Type: | Woongebouwen | ||||||||||||
Straat: | 1x1 | ||||||||||||
Grootte: | 5x5 | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
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Tijdperk | Levert | Produceert | |||||
---|---|---|---|---|---|---|---|
1d | bij motivering | ||||||
Bronstijd | -110 | 1 | 125 | +16% | 1.900 | 20 | 11 |
IJzertijd | -190 | 1 | 200 | +16% | 4.500 | 20 | 11 |
Vroege middeleeuwen | -210 | 1 | 500 | +17% | 7.500 | 20 | 11 |
Hoge middeleeuwen | -240 | 1 | 1.000 | +17% | 10.500 | 20 | 11 |
Late middeleeuwen | -270 | 1 | 1.500 | +18% | 13.900 | 20 | 11 |
Koloniale tijdperk | -310 | 1 | 2.500 | +18% | 21.100 | 20 | 11 |
Industriële tijdperk | -350 | 1 | 5.000 | +19% | 26.300 | 20 | 11 |
Progressieve tijdperk | -390 | 1 | 7.500 | +19% | 32.000 | 20 | 11 |
Moderne tijdperk | -420 | 1 | 12.500 | +20% | 39.800 | 20 | 11 |
Postmoderne tijdperk | -430 | 1 | 20.000 | +20% | 50.000 | 20 | 11 |
Hedendaagse tijdperk | -500 | 1 | 30.000 | +21% | 65.100 | 20 | 11 |
Morgen | -610 | 1 | 50.000 | +21% | 75.400 | 20 | 11 |
De Toekomst | -730 | 1 | 80.000 | +22% | 86.400 | 20 | 11 |
Arctische toekomst | -850 | 1 | 120.000 | +22% | 98.200 | 20 | 11 |
Oceanische toekomst | -980 | 1 | 150.000 | +23% | 110.700 | 20 | 11 |
Virtuele toekomst | -1.180 | 1 | 200.000 | +23% | 124.000 | 20 | 11 |
Ruimtetijdperk: Mars | -1.880 | 1 | 325.000 | +24% | 207.100 | 20 | 11 |
Ruimtetijdperk: Asteroïdengordel | -2.050 | 1 | 450.000 | +24% | 229.400 | 20 | 11 |
voor aanvallend leger