Railgun: verschil tussen versies
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Regel 2: | Regel 2: | ||
{| | {| | ||
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit-4fb730606.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
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| style="width: 30%;" | '''Te trainen in::''' | | style="width: 30%;" | '''Te trainen in::''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Railgunschietbaan]] | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Railgunschietbaan]] | ||
|- | |- | ||
| style="width: 30%;" | '''Trainingskosten:''' | | style="width: 30%;" | '''Trainingskosten:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 6.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 6.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Trainingstijd:''' | | style="width: 30%;" | '''Trainingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd | ||
|- | |- | ||
| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Eenheidvaardigheden#Herladen|Herladen]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/recharge-be2bc5d9f.png}}<br />[[Eenheidvaardigheden#Herladen|Herladen]] | ||
| Schiet elke 2 beurten. | | Schiet elke 2 beurten. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Eenheidvaardigheden#Krachtschot|Krachtschot]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/power_shot-75932683a.png}}<br />[[Eenheidvaardigheden#Krachtschot|Krachtschot]] | ||
| Negeert de meeste defensieve vaardigheden en terrein. | | Negeert de meeste defensieve vaardigheden en terrein. | ||
|} | |} | ||
Regel 33: | Regel 33: | ||
! style="text-align: center; font-weight: bold;" | Tijdperk | ! style="text-align: center; font-weight: bold;" | Tijdperk | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}}<br />De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-3e1909385.jpg}}<br />De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillerie-eenheid | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} Artillerie-eenheid | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9.720 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9.720 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160 | ||
Regel 48: | Regel 48: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills.png}} +50 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +120<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-8e1be1098.png}} +50 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +40 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +80<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +120<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain-38c11b5cd.png}} +40 | ||
|} | |} |
Versie van 16 feb 2021 14:49
Eigenschappen | |
Te trainen in:: | Railgunschietbaan |
Trainingskosten: | 6.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Herladen |
Schiet elke 2 beurten. |
Krachtschot |
Negeert de meeste defensieve vaardigheden en terrein. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
De Toekomst |
Artillerie-eenheid | 9.720 | 160 | 140 | 20 | 6 | +80 +120 +50 |
+80 +120 +40 |