Kampioen: verschil tussen versies
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Regel 2: | Regel 2: | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Champion''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Champion''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" |[[File:Campeao_Artico.jpg]] | | style="text-align: center;" colspan="2" |[[File:Campeao_Artico.jpg|link=]] | ||
The Champion is a special military unit released during the 2014 Easter Event. These units have a variety of age-dependant bonuses but they all possess the special abilities of Chivalry and Call of Duty. | The Champion is a special military unit released during the 2014 Easter Event. These units have a variety of age-dependant bonuses but they all possess the special abilities of Chivalry and Call of Duty. | ||
Champion is a fast unit but from the postmodern era and onwards it becomes a heavy unit. | Champion is a fast unit but from the postmodern era and onwards it becomes a heavy unit. | ||
Regel 9: | Regel 9: | ||
|- | |- | ||
| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Multiple Ages | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Multiple Ages | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png]] Fast Unit or [[File:Icon_reward_military_unit_heavy_infantry.png]] Heavy Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] Fast Unit or [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] Heavy Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] From 8 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] From 8 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] From 5 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] From 5 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] From 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] From 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] From 22 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] From 22 | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses''' | ||
Regel 36: | Regel 36: | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | [[File:Chivalry.png]] Chivalry [[File:Call_of_duty.png]] Call of Duty | | style="text-align: center;" colspan="2" | [[File:Chivalry.png|link=Chivalry]] [[Chivalry]] [[File:Call_of_duty.png|link=Call of Duty]] [[Call of Duty]] | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info''' | ||
|- | |- | ||
| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] ''age dependant'' | | style="width: 70%;"| [[File:Icon_rank.png|link=]] ''age dependant'' | ||
|- | |- | ||
| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Military_small.png]] [[Champion's Retreat]] | | style="width: 70%;"| [[File:Military_small.png|link=]] [[Champion's Retreat]] | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: | ||
| style="width: 70%;"| ''none | | style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''none' | ||
|- | |- | ||
| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 24 hours | | style="width: 70%;"| [[File:Icon_time.png|link=]] 24 hours | ||
|- | |- | ||
| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
Regel 59: | Regel 59: | ||
{| style="width: 100%;" | {| style="width: 100%;" | ||
! style="text-align: center; font-weight: bold;" | [[File:Icon_reward_age.png]] | ! style="text-align: center; font-weight: bold;" | [[File:Icon_reward_age.png|link=]] | ||
! style="text-align: center; font-weight: bold;" | [[File:At_your_command.png|50px]] | ! style="text-align: center; font-weight: bold;" | [[File:At_your_command.png|50px|link=]] | ||
! style="text-align: center; font-weight: bold;" | [[File:Icon_attack.png]] | ! style="text-align: center; font-weight: bold;" | [[File:Icon_attack.png|link=]] | ||
! style="text-align: center; font-weight: bold;" | [[File:Icon_defense.png]] | ! style="text-align: center; font-weight: bold;" | [[File:Icon_defense.png|link=]] | ||
! style="text-align: center; font-weight: bold;" | [[File:Icon_range.png]] | ! style="text-align: center; font-weight: bold;" | [[File:Icon_range.png|link=]] | ||
! style="text-align: center; font-weight: bold;" | [[File:Icon_movement.png]] | ! style="text-align: center; font-weight: bold;" | [[File:Icon_movement.png|link=]] | ||
! style="text-align: center; font-weight: bold;" | Attack Bonus | ! style="text-align: center; font-weight: bold;" | Attack Bonus | ||
! style="text-align: center; font-weight: bold;" | Defense Bonus | ! style="text-align: center; font-weight: bold;" | Defense Bonus | ||
! style="text-align: center; font-weight: bold;" | Skills | ! style="text-align: center; font-weight: bold;" | Skills | ||
! style="text-align: center; font-weight: bold;" | [[File:Icon_rank.png]] | ! style="text-align: center; font-weight: bold;" | [[File:Icon_rank.png|link=]] | ||
|- | |- | ||
| style="text-align: center; background-color: #b78d13;" | [[File:Campeao_Bronze.jpg|45px|]] | | style="text-align: center; background-color: #b78d13;" | [[File:Campeao_Bronze.jpg|45px|link=]] | ||
Bronze Age | Bronze Age | ||
| style="text-align: center; background-color: #b78d13;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #b78d13;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 79: | Regel 79: | ||
| style="text-align: center; background-color: #b78d13;" | +3[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #b78d13;" | +3[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #b78d13;" | +3[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #b78d13;" | +3[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #b78d13;" | [[File:Chivalry.png|20px]]+2 | | style="text-align: center; background-color: #b78d13;" | [[File:Chivalry.png|20px|link=Chivalry]]+2 | ||
[[File:Call_of_duty.png|20px]]+1 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+1 | ||
| style="text-align: center; background-color: #b78d13;" | 200 | | style="text-align: center; background-color: #b78d13;" | 200 | ||
|- | |- | ||
| style="text-align: center; background-color: #984420;" | [[File:Campeao_Ferro.jpg|45px]] | | style="text-align: center; background-color: #984420;" | [[File:Campeao_Ferro.jpg|45px|link=]] | ||
Iron Age | Iron Age | ||
| style="text-align: center; background-color: #984420;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #984420;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 92: | Regel 92: | ||
| style="text-align: center; background-color: #984420;" | +4[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #984420;" | +4[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #984420;" | +4[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #984420;" | +4[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #984420;" | [[File:Chivalry.png|20px]]+2 | | style="text-align: center; background-color: #984420;" | [[File:Chivalry.png|20px|link=Chivalry]]+2 | ||
[[File:Call_of_duty.png|20px]]+1 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+1 | ||
| style="text-align: center; background-color: #984420;" | 300 | | style="text-align: center; background-color: #984420;" | 300 | ||
|- | |- | ||
| style="text-align: center; background-color: #4e8144;" | [[File:Campeao_Inicio.jpg|45px]] | | style="text-align: center; background-color: #4e8144;" | [[File:Campeao_Inicio.jpg|45px|link=]] | ||
Early Middle Age | Early Middle Age | ||
| style="text-align: center; background-color: #4e8144;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #4e8144;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 105: | Regel 105: | ||
| style="text-align: center; background-color: #4e8144;" | +5[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #4e8144;" | +5[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #4e8144;" | +5[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #4e8144;" | +5[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #4e8144;" | [[File:Chivalry.png|20px]]+3 | | style="text-align: center; background-color: #4e8144;" | [[File:Chivalry.png|20px|link=Chivalry]]+3 | ||
[[File:Call_of_duty.png|20px]]+1 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+1 | ||
| style="text-align: center; background-color: #4e8144;" | 450 | | style="text-align: center; background-color: #4e8144;" | 450 | ||
|- | |- | ||
| style="text-align: center; background-color: #2f8e8e;" | [[File:Campeao_Alta.jpg|45px]] | | style="text-align: center; background-color: #2f8e8e;" | [[File:Campeao_Alta.jpg|45px|link=]] | ||
High Middle Age | High Middle Age | ||
| style="text-align: center; background-color: #2f8e8e;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #2f8e8e;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 118: | Regel 118: | ||
| style="text-align: center; background-color: #2f8e8e;" | +6[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #2f8e8e;" | +6[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #2f8e8e;" | +6[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #2f8e8e;" | +6[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #2f8e8e;" | [[File:Chivalry.png|20px]]+3 | | style="text-align: center; background-color: #2f8e8e;" | [[File:Chivalry.png|20px|link=Chivalry]]+3 | ||
[[File:Call_of_duty.png|20px]]+2 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+2 | ||
| style="text-align: center; background-color: #2f8e8e;" | 700 | | style="text-align: center; background-color: #2f8e8e;" | 700 | ||
|- | |- | ||
| style="text-align: center; background-color: #7f4285;" | [[File:Campeao_Finais.jpg|45px]] | | style="text-align: center; background-color: #7f4285;" | [[File:Campeao_Finais.jpg|45px|link=]] | ||
Late Middle Age | Late Middle Age | ||
| style="text-align: center; background-color: #7f4285;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #7f4285;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 131: | Regel 131: | ||
| style="text-align: center; background-color: #7f4285;" | +7[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #7f4285;" | +7[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #7f4285;" | +7[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #7f4285;" | +7[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #7f4285;" | [[File:Chivalry.png|20px]]+5 | | style="text-align: center; background-color: #7f4285;" | [[File:Chivalry.png|20px|link=Chivalry]]+5 | ||
[[File:Call_of_duty.png|20px]]+2 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+2 | ||
| style="text-align: center; background-color: #7f4285;" | 1000 | | style="text-align: center; background-color: #7f4285;" | 1000 | ||
|- | |- | ||
| style="text-align: center; background-color: #ce6404;" | [[File:Campeao_Colonial.jpg|45px]] | | style="text-align: center; background-color: #ce6404;" | [[File:Campeao_Colonial.jpg|45px|link=]] | ||
Colonial Age | Colonial Age | ||
| style="text-align: center; background-color: #ce6404;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #ce6404;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 144: | Regel 144: | ||
| style="text-align: center; background-color: #ce6404;" | +10[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #ce6404;" | +10[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #ce6404;" | +10[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #ce6404;" | +10[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #ce6404;" | [[File:Chivalry.png|20px]]+5 | | style="text-align: center; background-color: #ce6404;" | [[File:Chivalry.png|20px|link=Chivalry]]+5 | ||
[[File:Call_of_duty.png|20px]]+3 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+3 | ||
| style="text-align: center; background-color: #ce6404;" | 1500 | | style="text-align: center; background-color: #ce6404;" | 1500 | ||
|- | |- | ||
| style="text-align: center; background-color: #a72926;" | [[File:Campeao_Industrial.jpg|45px]] | | style="text-align: center; background-color: #a72926;" | [[File:Campeao_Industrial.jpg|45px|link=]] | ||
Industrial Age | Industrial Age | ||
| style="text-align: center; background-color: #a72926;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #a72926;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 157: | Regel 157: | ||
| style="text-align: center; background-color: #a72926;" | +15[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #a72926;" | +15[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #a72926;" | +15[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #a72926;" | +15[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #a72926;" | [[File:Chivalry.png|20px]]+6 | | style="text-align: center; background-color: #a72926;" | [[File:Chivalry.png|20px|link=Chivalry]]+6 | ||
[[File:Call_of_duty.png|20px]]+3 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+3 | ||
| style="text-align: center; background-color: #a72926;" | 2300 | | style="text-align: center; background-color: #a72926;" | 2300 | ||
|- | |- | ||
| style="text-align: center; background-color: #b6895b;" | [[File:Campeao_Progressiva.jpg|45px]] | | style="text-align: center; background-color: #b6895b;" | [[File:Campeao_Progressiva.jpg|45px|link=]] | ||
Progressive Era | Progressive Era | ||
| style="text-align: center; background-color: #b6895b;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #b6895b;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 170: | Regel 170: | ||
| style="text-align: center; background-color: #b6895b;" | +25[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #b6895b;" | +25[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
| style="text-align: center; background-color: #b6895b;" | +25[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #b6895b;" | +25[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
+15[[File:Plain.png|20px]] | +15[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #b6895b;" | [[File:Chivalry.png|20px]]+6 | | style="text-align: center; background-color: #b6895b;" | [[File:Chivalry.png|20px|link=Chivalry]]+6 | ||
[[File:Call_of_duty.png|20px]]+4 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+4 | ||
| style="text-align: center; background-color: #b6895b;" | 3400 | | style="text-align: center; background-color: #b6895b;" | 3400 | ||
|- | |- | ||
| style="text-align: center; background-color: #465d88;" | [[File:Campeao_Moderna.jpg|45px]] | | style="text-align: center; background-color: #465d88;" | [[File:Campeao_Moderna.jpg|45px|link=]] | ||
Modern Era | Modern Era | ||
| style="text-align: center; background-color: #465d88;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | | style="text-align: center; background-color: #465d88;" | [[File:Icon_reward_military_unit_fast.png|link=Unit Types]] | ||
Regel 187: | Regel 187: | ||
+30[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | +30[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
+10[[File:Plain.png|20px]] | +10[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #465d88;" | [[File:Chivalry.png|20px]]+7 | | style="text-align: center; background-color: #465d88;" | [[File:Chivalry.png|20px|link=Chivalry]]+7 | ||
[[File:Call_of_duty.png|20px]]+4 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+4 | ||
| style="text-align: center; background-color: #465d88;" | 5200 | | style="text-align: center; background-color: #465d88;" | 5200 | ||
|- | |- | ||
| style="text-align: center; background-color: #8d9292;" | [[File:Campeao_Posmoderna.jpg|45px]] | | style="text-align: center; background-color: #8d9292;" | [[File:Campeao_Posmoderna.jpg|45px|link=]] | ||
Postmodern Era | Postmodern Era | ||
| style="text-align: center; background-color: #8d9292;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | | style="text-align: center; background-color: #8d9292;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | ||
Regel 204: | Regel 204: | ||
+40[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | +40[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | ||
+25[[File:Plain.png|20px]] | +25[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #8d9292;" | [[File:Chivalry.png|20px]]+8 | | style="text-align: center; background-color: #8d9292;" | [[File:Chivalry.png|20px|link=Chivalry]]+8 | ||
[[File:Call_of_duty.png|20px]]+5 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+5 | ||
| style="text-align: center; background-color: #8d9292;" | 8000 | | style="text-align: center; background-color: #8d9292;" | 8000 | ||
|- | |- | ||
| style="text-align: center; background-color: #ce654a;" | [[File:Campeao_Contemporanea.jpg|45px]] | | style="text-align: center; background-color: #ce654a;" | [[File:Campeao_Contemporanea.jpg|45px|link=|link=]] | ||
Contemporary Era | Contemporary Era | ||
| style="text-align: center; background-color: #ce654a;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | | style="text-align: center; background-color: #ce654a;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | ||
Regel 217: | Regel 217: | ||
| style="text-align: center; background-color: #ce654a;" | 22 | | style="text-align: center; background-color: #ce654a;" | 22 | ||
| style="text-align: center; background-color: #ce654a;" | +35[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #ce654a;" | +35[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | ||
+70[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | +70[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types|link=]] | ||
+30[[File:Plain.png|20px]] | +30[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #ce654a;" | +35[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #ce654a;" | +35[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | ||
+70[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | +70[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | ||
+30[[File:Plain.png|20px]] | +30[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #ce654a;" | [[File:Chivalry.png|20px]]+8 | | style="text-align: center; background-color: #ce654a;" | [[File:Chivalry.png|20px|link=Chivalry]]+8 | ||
[[File:Call_of_duty.png|20px]]+6 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+6 | ||
| style="text-align: center; background-color: #ce654a;" | 10000 | | style="text-align: center; background-color: #ce654a;" | 10000 | ||
|- | |- | ||
| style="text-align: center; background-color: #22272c;" | [[File:Campeao_Amanha.jpg|45px]] | | style="text-align: center; background-color: #22272c;" | [[File:Campeao_Amanha.jpg|45px|link=]] | ||
Tomorrow Era | Tomorrow Era | ||
| style="text-align: center; background-color: #22272c;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | | style="text-align: center; background-color: #22272c;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | ||
Regel 238: | Regel 238: | ||
+90[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | +90[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
+40[[File:Plain.png|20px]] | +40[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #22272c;" | +50[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #22272c;" | +50[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | ||
+90[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | +90[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | ||
+50[[File:Plain.png|20px]] | +50[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #22272c;" | [[File:Chivalry.png|20px]]+10 | | style="text-align: center; background-color: #22272c;" | [[File:Chivalry.png|20px|link=Chivalry]]+10 | ||
[[File:Call_of_duty.png|20px]]+8 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+8 | ||
| style="text-align: center; background-color: #22272c;" | 12000 | | style="text-align: center; background-color: #22272c;" | 12000 | ||
|- | |- | ||
| style="text-align: center; background-color: #8dc73f; color:black;" | [[File:Campeao_Futuro.jpg|45px]] | | style="text-align: center; background-color: #8dc73f; color:black;" | [[File:Campeao_Futuro.jpg|45px|link=]] | ||
The Future | The Future | ||
| style="text-align: center; background-color: #8dc73f; color:black;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | | style="text-align: center; background-color: #8dc73f; color:black;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | ||
Regel 257: | Regel 257: | ||
+100[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | +100[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
+50[[File:Plain.png|20px]] | +50[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #8dc73f; color:black;" | +60[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #8dc73f; color:black;" | +60[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | ||
+100[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | +100[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | ||
+60[[File:Plain.png|20px]] | +60[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #8dc73f; color:black;" | [[File:Chivalry.png|20px]]+12 | | style="text-align: center; background-color: #8dc73f; color:black;" | [[File:Chivalry.png|20px|link=Chivalry]]+12 | ||
[[File:Call_of_duty.png|20px]]+10 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+10 | ||
| style="text-align: center; background-color: #8dc73f; color:black;" | 14000 | | style="text-align: center; background-color: #8dc73f; color:black;" | 14000 | ||
|- | |- | ||
| style="text-align: center; background-color: #e9f7f7; color:black;" | [[File:Campeao_Artico.jpg|45px]] | | style="text-align: center; background-color: #e9f7f7; color:black;" | [[File:Campeao_Artico.jpg|45px|link=]] | ||
Arctic Future | Arctic Future | ||
| style="text-align: center; background-color: #e9f7f7; color:black;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | | style="text-align: center; background-color: #e9f7f7; color:black;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | ||
Regel 276: | Regel 276: | ||
+100[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | +100[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]] | ||
+60[[File:Plain.png|20px]] | +60[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #e9f7f7; color:black;" | +70[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | | style="text-align: center; background-color: #e9f7f7; color:black;" | +70[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]] | ||
+100[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | +100[[File:Icon_reward_military_unit_long_range.png|20px|link=Unit Types]] | ||
+70[[File:Plain.png|20px]] | +70[[File:Plain.png|20px|link=Terrain]] | ||
| style="text-align: center; background-color: #e9f7f7; color:black;" | [[File:Chivalry.png|20px]]+14 | | style="text-align: center; background-color: #e9f7f7; color:black;" | [[File:Chivalry.png|20px|link=Chivalry]]+14 | ||
[[File:Call_of_duty.png|20px]]+12 | [[File:Call_of_duty.png|20px|link=Call of Duty]]+12 | ||
| style="text-align: center; background-color: #e9f7f7; color:black;" | 15000 | | style="text-align: center; background-color: #e9f7f7; color:black;" | 15000 | ||
|} | |} |
Versie van 9 jul 2016 18:41
Champion | |
The Champion is a special military unit released during the 2014 Easter Event. These units have a variety of age-dependant bonuses but they all possess the special abilities of Chivalry and Call of Duty. Champion is a fast unit but from the postmodern era and onwards it becomes a heavy unit. | |
Properties | |
Age: | Multiple Ages |
Type: | Fast Unit or Heavy Unit |
Attack: | From 8 |
Defense: | From 5 |
Range: | From 1 |
Movement: | From 22 |
Bonuses | |
Attack: | age dependant |
Defense: | age dependant |
Abilities | |
Chivalry Call of Duty | |
Other Info | |
Battle Points: | age dependant |
Requirements: | Champion's Retreat |
Training Costs: | none' |
Training Time: | 24 hours |
Healing Time: | 144 mins/hit point |