Satellietspotter: verschil tussen versies
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Regel 21: | Regel 21: | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat- | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}<br />[[Eenheidvaardigheden#Hitte|Hitte]] | ||
| Vermindert de aanvalswaarde van het doelwit. | | Vermindert de aanvalswaarde van het doelwit. | ||
|} | |} | ||
Regel 31: | Regel 31: | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sat_uplink_unit-3ae4565fe.jpg}}<br />De Toekomst | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sat_uplink_unit-3ae4565fe.jpg}}<br />De Toekomst | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged- | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.100 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.100 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 80 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 80 | ||
Regel 45: | Regel 45: | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 14 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 14 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 22 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 22 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +70 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +70 | ||
|} | |} |
Versie van 8 jun 2022 14:07
Eigenschappen | |
Te trainen in:: | Satellietverbindingscentrum |
Trainingskosten: | 4.800 , 1.200 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Hitte |
Vermindert de aanvalswaarde van het doelwit. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
De Toekomst |
Afstandseenheid | 8.100 | 80 | 100 | 14 | 22 | +140 +70 |
+140 +70 |