Gouden drakengong - niv. 1: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
(Nieuwe pagina aangemaakt met '<!-- This page is automatically generated. Manual edits will be overwritten! --> {| |- | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/W_SS_MultiAge_SUM24B1-ae77783b9.png |- | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' |} {| |- | style="text-align: left;" colspan="2" | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons...')
 
Geen bewerkingssamenvatting
Regel 24: Regel 24:
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
| style="width: 30%;" | '''Vereiste straat:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-  
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
Regel 60: Regel 57:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#503d09;border-color:#d5b945;color:#ffe783;" | Bronstijd
! style="text-align: center; font-weight: bold; width: 150px; background-color:#503d09;border-color:#d5b945;color:#ffe783;" | Bronstijd
| style="text-align: center; padding: 0" | 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 20 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 20 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 70: Regel 67:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 78: Regel 75:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#521e09;border-color:#ff7772;color:#f4eea7;" | IJzertijd
! style="text-align: center; font-weight: bold; width: 150px; background-color:#521e09;border-color:#ff7772;color:#f4eea7;" | IJzertijd
| style="text-align: center; padding: 0" | 8 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 8 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 88: Regel 85:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 96: Regel 93:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#324125;border-color:#77ad81;color:#cce2a2;" | Vroege middeleeuwen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#324125;border-color:#77ad81;color:#cce2a2;" | Vroege middeleeuwen
| style="text-align: center; padding: 0" | 20 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 20 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 80 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 106: Regel 103:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 114: Regel 111:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#154040;border-color:#3bbaba;color:#9bf7f7;" | Hoge middeleeuwen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#154040;border-color:#3bbaba;color:#9bf7f7;" | Hoge middeleeuwen
| style="text-align: center; padding: 0" | 40 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 40 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 110 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 70 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 124: Regel 121:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 132: Regel 129:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#46254a;border-color:#d178db;color:#f4c5f9;" | Late middeleeuwen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#46254a;border-color:#d178db;color:#f4c5f9;" | Late middeleeuwen
| style="text-align: center; padding: 0" | 60 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 60 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 142: Regel 139:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 150: Regel 147:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#6b3c08;border-color:#ffffff;color:#fecead;" | Koloniale tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#6b3c08;border-color:#ffffff;color:#fecead;" | Koloniale tijdperk
| style="text-align: center; padding: 0" | 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 100 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 180 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 120 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 160: Regel 157:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 168: Regel 165:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#561918;border-color:#ffafaf;color:#ffafaf;" | Industriële tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#561918;border-color:#ffafaf;color:#ffafaf;" | Industriële tijdperk
| style="text-align: center; padding: 0" | 200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 230 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 178: Regel 175:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 186: Regel 183:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#70490d;border-color:#ffb065;color:#ffead5;" | Progressieve tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#70490d;border-color:#ffb065;color:#ffead5;" | Progressieve tijdperk
| style="text-align: center; padding: 0" | 300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>1% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 270 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 180 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 196: Regel 193:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 204: Regel 201:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#27426d;border-color:#65b4ff;color:#ffead5;" | Moderne tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#27426d;border-color:#65b4ff;color:#ffead5;" | Moderne tijdperk
| style="text-align: center; padding: 0" | 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 320 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 210 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 214: Regel 211:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 222: Regel 219:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;" | Postmoderne tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;" | Postmoderne tijdperk
| style="text-align: center; padding: 0" | 800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 360 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 240 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 232: Regel 229:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 240: Regel 237:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;" | Hedendaagse tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;" | Hedendaagse tijdperk
| style="text-align: center; padding: 0" | 1.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 1.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>7% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 410 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 280 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 250: Regel 247:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 258: Regel 255:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;" | Morgen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;" | Morgen
| style="text-align: center; padding: 0" | 2.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 2.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>7% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 470 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 310 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 268: Regel 265:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 276: Regel 273:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;" | De Toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;" | De Toekomst
| style="text-align: center; padding: 0" | 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>8% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 520 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 350 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 286: Regel 283:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 294: Regel 291:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;" | Arctische toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;" | Arctische toekomst
| style="text-align: center; padding: 0" | 4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>8% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 580 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 390 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 304: Regel 301:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 312: Regel 309:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#19483c;border-color:#3fffe1;color:#cbfff3;" | Oceanische toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#19483c;border-color:#3fffe1;color:#cbfff3;" | Oceanische toekomst
| style="text-align: center; padding: 0" | 6.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 6.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>9% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 640 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 430 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 322: Regel 319:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 330: Regel 327:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#371a52;border-color:#bf77ff;color:#e1bfff;" | Virtuele toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#371a52;border-color:#bf77ff;color:#e1bfff;" | Virtuele toekomst
| style="text-align: center; padding: 0" | 8.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 8.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>9% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>2% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 700 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 470 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 340: Regel 337:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 348: Regel 345:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#9c4536;border-color:#e04021;color:#ffcbc1;" | Ruimtetijdperk: Mars
! style="text-align: center; font-weight: bold; width: 150px; background-color:#9c4536;border-color:#e04021;color:#ffcbc1;" | Ruimtetijdperk: Mars
| style="text-align: center; padding: 0" | 13.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 13.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 1.110 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 740 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 358: Regel 355:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 366: Regel 363:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#291daf;border-color:#0d72fc;color:#ccceff;" | Ruimtetijdperk: Asteroïdengordel
! style="text-align: center; font-weight: bold; width: 150px; background-color:#291daf;border-color:#0d72fc;color:#ccceff;" | Ruimtetijdperk: Asteroïdengordel
| style="text-align: center; padding: 0" | 18.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 18.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 1.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 376: Regel 373:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 384: Regel 381:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#99540b;border-color:#e77d00;color:#ffce7d;" | Ruimtetijdperk: Venus
! style="text-align: center; font-weight: bold; width: 150px; background-color:#99540b;border-color:#e77d00;color:#ffce7d;" | Ruimtetijdperk: Venus
| style="text-align: center; padding: 0" | 21.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 21.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>11% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 1.300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 870 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 394: Regel 391:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 402: Regel 399:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#2a4a6d;border-color:#193049;color:#aaeddf;" | Ruimtetijdperk: Jupiter-maan
! style="text-align: center; font-weight: bold; width: 150px; background-color:#2a4a6d;border-color:#193049;color:#aaeddf;" | Ruimtetijdperk: Jupiter-maan
| style="text-align: center; padding: 0" | 24.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 24.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>11% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>3% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 1.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 930 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 412: Regel 409:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
Regel 420: Regel 417:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#255a3e;border-color:#457b41;color:#e9f6a1;" | Ruimtetijdperk: Titan
! style="text-align: center; font-weight: bold; width: 150px; background-color:#255a3e;border-color:#457b41;color:#e9f6a1;" | Ruimtetijdperk: Titan
| style="text-align: center; padding: 0" | 26.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 26.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-0c3f168a2.png}}<br>12% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-334b1707c.png}}
| style="text-align: center; padding: 0" | 4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker_gbg-d6c8b3ab4.png}}<br>4% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_defender_gex-d8f50065d.png}}
| style="text-align: center; padding: 0" | 1.500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 1.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
Regel 430: Regel 427:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  

Versie van 17 jul 2024 13:42

W_SS_MultiAge_SUM24B1-ae77783b9.png
Eigenschappen
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • Kan gemotiveerd worden
  • reward_icon_upgrade_kit_SUM24B-dc1da4f6f.png
    Gouden drakengong upgradekit upgradet dit gebouw naar Gouden drakengong - niv. 2
Bouwtijd:
time-acd387ad4.png
5s
Grootte:
size-5ae5e0c1b.png
1x1
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 950 1 - 2
8u 1.180 1 - 3
1d 1.420 1 - 3
Tijdperk Punten Verhoogt Eisen
time-acd387ad4.png
1d Productie
Bronstijd 5
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
20
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
IJzertijd 8
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
30
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Vroege middeleeuwen 20
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
50
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Hoge middeleeuwen 40
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
70
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Late middeleeuwen 60
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
100
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Koloniale tijdperk 100
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
120
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Industriële tijdperk 200
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
150
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Progressieve tijdperk 300
rank-57652d887.png
1%
att_boost_attacker_gbg-d6c8b3ab4.png

1%
def_boost_defender_gex-d8f50065d.png
180
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Moderne tijdperk 500
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
210
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Postmoderne tijdperk 800
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
240
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Hedendaagse tijdperk 1.200
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
280
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Morgen 2.000
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
310
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
De Toekomst 3.200
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
350
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Arctische toekomst 4.800
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
390
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Oceanische toekomst 6.000
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
430
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Virtuele toekomst 8.000
rank-57652d887.png
2%
att_boost_attacker_gbg-d6c8b3ab4.png

2%
def_boost_defender_gex-d8f50065d.png
470
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Mars 13.000
rank-57652d887.png
3%
att_boost_attacker_gbg-d6c8b3ab4.png

3%
def_boost_defender_gex-d8f50065d.png
740
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Asteroïdengordel 18.000
rank-57652d887.png
3%
att_boost_attacker_gbg-d6c8b3ab4.png

3%
def_boost_defender_gex-d8f50065d.png
800
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Venus 21.000
rank-57652d887.png
3%
att_boost_attacker_gbg-d6c8b3ab4.png

3%
def_boost_defender_gex-d8f50065d.png
870
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Jupiter-maan 24.000
rank-57652d887.png
3%
att_boost_attacker_gbg-d6c8b3ab4.png

3%
def_boost_defender_gex-d8f50065d.png
930
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Titan 26.000
rank-57652d887.png
4%
att_boost_attacker_gbg-d6c8b3ab4.png

4%
def_boost_defender_gex-d8f50065d.png
1.000
population-e6f83cb5e.png
Bevolking
3
random_good_of_age-590f80efc.png


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png