Soldaat: verschil tussen versies

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(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Soldier''' |- | style="text-align: center;" colspa...")
 
Geen bewerkingssamenvatting
Regel 2: Regel 2:
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Soldier'''
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Soldier'''
|-
|-
| style="text-align: center;" colspan="2" |[[File:Soldado.jpg]]
| style="text-align: center;" colspan="2" |[[File:Soldado.jpg|link=]]
Soldier units are very efficient thanks to their moderately high attack, defense and speed. They are the fastest units after fast units and receive defense bonus when in bushes and forests.  
Soldier units are very efficient thanks to their moderately high attack, defense and speed. They are the fastest units after fast units and receive defense bonus when in bushes and forests.  
|-
|-
Regel 8: Regel 8:
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;"| Age:
| style="width: 70%;"| [[File:Icon_reward_age.png]] Iron Age
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Iron Age
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;"| Type:
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png]] Light Unit
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| [[File:Icon_attack.png]] 9
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 9
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| [[File:Icon_defense.png]] 9
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 9
|-
|-
| style="width: 30%;"| Range:
| style="width: 30%;"| Range:
| style="width: 70%;"| [[File:Icon_range.png]] 1
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-
|-
| style="width: 30%;"| Movement:
| style="width: 30%;"| Movement:
| style="width: 70%;"| [[File:Icon_movement.png]] 16
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 16
|-
|-
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonuses'''
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonuses'''
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png]]
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png|link=]]
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png]]
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png|link=]]
+3 in [[File:Bushes.png]]  
+3 in [[File:Bushes.png|link=]]  


+4 in [[File:Forest.png]]
+4 in [[File:Forest.png|link=]]
|-
|-
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Abilities'''
Regel 43: Regel 43:
|-
|-
| style="width: 30%;"| Battle Points:
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png]] 140
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 140
|-
|-
| style="width: 30%;"| Requirements:
| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] Militia
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Militia]]
[[File:Military_small.png]] Soldier Barracks
[[File:Military_small.png]] [[Soldier Barracks]]
|-
|-
| style="width: 30%;"| Training Costs:
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 100 [[File:Icon_money.png]] 100 [[File:Icon_supplies.png]]
| style="width: 70%;"| 100 [[File:Icon_money.png|link=]] 100 [[File:Icon_supplies.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png]] 2:00:00 hours
| style="width: 70%;"| [[File:Icon_time.png|link=]] 2:00:00 hours
|-
|-
| style="width: 30%;"| Healing Time:
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png]] 12 mins/hit point
| style="width: 70%;"| [[File:Icon_time.png|link=]] 12 mins/hit point
|}
|}

Versie van 4 jul 2016 15:33

Soldier
Soldado.jpg

Soldier units are very efficient thanks to their moderately high attack, defense and speed. They are the fastest units after fast units and receive defense bonus when in bushes and forests.

Properties
Age: Icon reward age.png Iron Age
Type: Icon reward military unit light infantry.png Light Unit
Attack: Icon attack.png 9
Defense: Icon defense.png 9
Range: Icon range.png 1
Movement: Icon movement.png 16
Bonuses
Attack: +4 against Icon reward military unit fast.png
Defense: +4 against Icon reward military unit fast.png

+3 in Bushes.png

+4 in Forest.png

Abilities
no special abilities
Other Info
Battle Points: Icon rank.png 140
Requirements: Icon quest alchemie.png Militia

Military small.png Soldier Barracks

Training Costs: 100 Icon money.png 100 Icon supplies.png
Training Time: Icon time.png 2:00:00 hours
Healing Time: Icon time.png 12 mins/hit point