Soldaat: verschil tussen versies
Naar navigatie springen
(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Soldier''' |- | style="text-align: center;" colspa...") |
Geen bewerkingssamenvatting |
||
Regel 2: | Regel 2: | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Soldier''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Soldier''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" |[[File:Soldado.jpg]] | | style="text-align: center;" colspan="2" |[[File:Soldado.jpg|link=]] | ||
Soldier units are very efficient thanks to their moderately high attack, defense and speed. They are the fastest units after fast units and receive defense bonus when in bushes and forests. | Soldier units are very efficient thanks to their moderately high attack, defense and speed. They are the fastest units after fast units and receive defense bonus when in bushes and forests. | ||
|- | |- | ||
Regel 8: | Regel 8: | ||
|- | |- | ||
| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Iron Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Iron Age | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png]] Light Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 9 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 9 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 9 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 9 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 16 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 16 | ||
|- | |- | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonuses''' | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png]] | | style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png]] | | style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_fast.png|link=]] | ||
+3 in [[File:Bushes.png]] | +3 in [[File:Bushes.png|link=]] | ||
+4 in [[File:Forest.png]] | +4 in [[File:Forest.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Abilities''' | ||
Regel 43: | Regel 43: | ||
|- | |- | ||
| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] 140 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 140 | ||
|- | |- | ||
| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] Militia | | style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Militia]] | ||
[[File:Military_small.png]] Soldier Barracks | [[File:Military_small.png]] [[Soldier Barracks]] | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: | ||
| style="width: 70%;"| 100 [[File:Icon_money.png]] 100 [[File:Icon_supplies.png]] | | style="width: 70%;"| 100 [[File:Icon_money.png|link=]] 100 [[File:Icon_supplies.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 2:00:00 hours | | style="width: 70%;"| [[File:Icon_time.png|link=]] 2:00:00 hours | ||
|- | |- | ||
| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 12 mins/hit point | | style="width: 70%;"| [[File:Icon_time.png|link=]] 12 mins/hit point | ||
|} | |} |
Versie van 4 jul 2016 15:33
Soldier | |
Soldier units are very efficient thanks to their moderately high attack, defense and speed. They are the fastest units after fast units and receive defense bonus when in bushes and forests. | |
Properties | |
Age: | Iron Age |
Type: | Light Unit |
Attack: | 9 |
Defense: | 9 |
Range: | 1 |
Movement: | 16 |
Bonuses | |
Attack: | +4 against |
Defense: | +4 against
+3 in +4 in |
Abilities | |
no special abilities | |
Other Info | |
Battle Points: | 140 |
Requirements: | Militia |
Training Costs: | 100 100 |
Training Time: | 2:00:00 hours |
Healing Time: | 12 mins/hit point |