Barbaar: verschil tussen versies

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{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''{{PAGENAME}}'''
{|  
|-
|-
| style="text-align: center;" colspan="2" |[[File:Barbaro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}}
|-
|-
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-
| style="width: 30%;"| Tijdperk:
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Vroege middeleeuwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} kunnen niet worden getraind
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Zware eenheid
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} Geen kosten
|-
|-
| style="width: 30%;"| Aanval:
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 10
| style="width: 70%;" | kunnen niet worden getraind
|-
|-
| style="width: 30%;"| Verdediging:
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 6
| style="width: 70%;" | kunnen niet worden genezen
|-
|-
| style="width: 30%;"| Bereik:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-
|-
| style="width: 30%;"| Verplaatsing:
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
|-
|-
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Bonussen'''
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Eenheidvaardigheden|Volhardend]]
|-
| Krijgt aanvals- en verdedigingsbonus voor elke volhardende eenheid die in een gevecht is gedood.
| style="width: 30%;"| Aanval:
|}
| style="width: 70%;"| +3 tegen [[File:Icon_reward_military_unit_light_infantry.png|link=]]
 


+3 op [[File:Rocks.png|link=]]
{| style="margin: auto;"
|-
| style="width: 30%;"| Verdediging:
| style="width: 70%;"| +3 tegen [[File:Icon_reward_military_unit_light_infantry.png|link=]]
+3 op [[File:Rocks.png|link=]]
|-
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
| style="text-align: center;" colspan="2" | [[File:Last_stand.png|link=Volhardend]] +3 [[Volhardend]]
|-
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Overige Info'''
|-
| style="width: 30%;"| Gevechtspunten:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 280
|-
| style="width: 30%;"| Vereisten:
| style="width: 70%;"| [[File:Military_small.png|link=]] ''n/a''
|-
| style="width: 30%;"| Trainingskosten:
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''n/a''
|-
|-
| style="width: 30%;"| Trainingsduur:
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-
| style="width: 30%;"| Genezingstijd:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Vroege middeleeuwen
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Zware eenheid
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +3
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Vroege middeleeuwen Eenheden]]
[[Age::Vroege middeleeuwen]]
[[Type::Zware eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[Attack::10]]
[[Defense::6]]
[[Range::1]]
[[Movement::14]]
[[AgeBackgroundColor::324125]]
[[AgeBorderColor::77ad81]]
[[AgeFontColor::cce2a2]]
[[Points::320]]
[[Name::Barbaar]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/last_stand.png]]
[[SkillName1::Volhardend]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+3]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+3]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+3]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[DefenseBonusValue2::+3]]
</span>

Versie van 21 feb 2019 08:53