Soldaat: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 12m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 12m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
Regel 24: | Regel 24: | ||
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<span style="display:none"> | <span style="display:none"> | ||
Regel 71: | Regel 49: | ||
[[DefenseBonusValue3::+4]] | [[DefenseBonusValue3::+4]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_militiaman.jpg}}<br />IJzertijd | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | 140 | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | 9 | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | 9 | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | 1 | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | 16 | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +4 | |||
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +4<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/bushes.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest.png}} +4 | |||
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Versie van 27 mrt 2019 14:20
Eigenschappen | |
Te trainen in:: | Soldatenbarak |
Trainingskosten: | 100 , 100 |
Trainingstijd: | 2u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 12m per levenspunt |
Vaardigheden | |
Geen vaardigheden |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
IJzertijd |
Lichte eenheid | 140 | 9 | 9 | 1 | 16 | +4 | +4 +3 +4 |