Schildkanon: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/mortar.png}}<br />[[Eenheidvaardigheden|Mortier]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/mortar.png}}<br />[[Eenheidvaardigheden#Mortier|Mortier]] | ||
| De schoten leveren 50% schade aan eenheden binnen 2 tegel(s) rond de eenheid. | | De schoten leveren 50% schade aan eenheden binnen 2 tegel(s) rond de eenheid. | ||
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<span style="display:none"> | <span style="display:none"> | ||
Regel 79: | Regel 57: | ||
[[DefenseBonusValue3::+30]] | [[DefenseBonusValue3::+30]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_turturret.jpg}}<br />Oceanische toekomst | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillerie-eenheid | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 8.280 | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 170 | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 160 | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 20 | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 10 | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +120<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +160<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +50 | |||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +120<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +160<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +30 | |||
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Versie van 27 mrt 2019 14:21
Eigenschappen | |
Te trainen in:: | Schildkanonfabriek |
Trainingskosten: | 1.500 , 6.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Mortier |
De schoten leveren 50% schade aan eenheden binnen 2 tegel(s) rond de eenheid. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Oceanische toekomst |
Artillerie-eenheid | 8.280 | 170 | 160 | 20 | 10 | +120 +160 +50 |
+120 +160 +30 |