Kolossus - niv. 10: verschil tussen versies
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Regel 17: | Regel 17: | ||
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| style="width: 30%;" | '''Straat:''' | | style="width: 30%;" | '''Straat:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} | | style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]] | ||
|- | |- | ||
| style="width: 30%;" | '''Grootte:''' | | style="width: 30%;" | '''Grootte:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4 | | style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x4]] | ||
|- | |- | ||
| style="width: 30%;" | '''Geïntroduceerd met:''' | | style="width: 30%;" | '''Geïntroduceerd met:''' | ||
Regel 41: | Regel 41: | ||
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}} | ||
|- | |- | ||
! style="text-align: center;" | 1d | ! style="text-align: center;" | [[ProductionTime::1d]] | ||
! style="text-align: center;" colspan="2" | bij motivering | ! style="text-align: center;" colspan="2" | bij motivering | ||
|- | |- | ||
Regel 171: | Regel 171: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 755 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 755 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 6 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 6 | ||
|- | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 5.460 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 208.000 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | +15% | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 88.400 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 892 | |||
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6 | |||
|} | |} | ||
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br> | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png}} Verhoogt de aanvalsbonus van het aanvallende leger van de speler<br><div style="display:none"> | ||
[[Produces::88.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]] | |||
</div> | |||
<!-- SMW code --> | <!-- SMW code --> | ||
<span style="display:none"> | <span style="display:none"> | ||
Regel 179: | Regel 189: | ||
[[Name::Kolossus - niv. 10]] | [[Name::Kolossus - niv. 10]] | ||
[[Type::Woongebouwen]] | [[Type::Woongebouwen]] | ||
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonus19j.png]] | [[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonus19j.png]] | ||
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]] | [[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]] | ||
</span> | </span> |
Versie van 28 mei 2019 14:01
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Eigenschappen | |
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Type: | ![]() |
Straat: | https://foenl.innogamescdn.com/assets/shared/icons/street.png 1x1De eigenschap “StreetLevel” (als paginatype) met de invoerwaarde “![]() |
Grootte: | https://foenl.innogamescdn.com/assets/shared/icons/size.png 4x4De eigenschap “Size” (als paginatype) met de invoerwaarde “![]() |
Geïntroduceerd met: | Evenementen en missiereeksen |
Tijdperk | Levert | Produceert | ||||
---|---|---|---|---|---|---|
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1d | bij motivering | |||||
Bronstijd | 119 | 80 | +7% | 800 | 16 | 6 |
IJzertijd | 255 | 128 | +7% | 1.900 | 21 | 6 |
Vroege middeleeuwen | 392 | 320 | +8% | 3.200 | 26 | 6 |
Hoge middeleeuwen | 550 | 640 | +8% | 4.500 | 30 | 6 |
Late middeleeuwen | 722 | 960 | +9% | 5.900 | 35 | 6 |
Koloniale tijdperk | 911 | 1.600 | +9% | 9.000 | 42 | 6 |
Industriële tijdperk | 1.113 | 3.200 | +10% | 11.200 | 58 | 6 |
Progressieve tijdperk | 1.329 | 4.800 | +10% | 13.600 | 80 | 6 |
Moderne tijdperk | 1.558 | 8.000 | +11% | 17.000 | 115 | 6 |
Postmoderne tijdperk | 1.795 | 12.800 | +11% | 21.300 | 160 | 6 |
Hedendaagse tijdperk | 2.046 | 19.200 | +12% | 27.800 | 229 | 6 |
Morgen | 2.306 | 32.000 | +12% | 32.200 | 309 | 6 |
De Toekomst | 2.578 | 51.200 | +13% | 36.900 | 412 | 6 |
Arctische toekomst | 2.860 | 76.800 | +13% | 41.900 | 526 | 6 |
Oceanische toekomst | 3.150 | 96.000 | +14% | 47.200 | 640 | 6 |
Virtuele toekomst | 3.450 | 128.000 | +14% | 52.900 | 755 | 6 |
Ruimtetijdperk: Mars | 5.460 | 208.000 | +15% | 88.400 | 892 | 6 |
![att_boost_attacker.png](https://foenl.innogamescdn.com/assets/shared/icons/att_boost_attacker.png)
Verhoogt de aanvalsbonus van het aanvallende leger van de speler