Achterlader: verschil tussen versies

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(4 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
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{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader-2dd660eeb.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Achterladerfabriek]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Achterladerfabriek]]
|-
|-  
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1.160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-
|-  
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-  
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
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|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Eenheidvaardigheden#Ingegraven|Ingegraven]]
| Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.
| Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.
|}
|}




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Industriële tijdperk Eenheden]]
[[Age::Industriële tijdperk]]
[[Type::Artillerie-eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[Attack::18]]
[[Defense::9]]
[[Range::15]]
[[Movement::8]]
[[AgeBackgroundColor::561918]]
[[AgeBorderColor::ffafaf]]
[[AgeFontColor::ffafaf]]
[[Points::1270]]
[[Name::Achterlader]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png]]
[[SkillName1::Ingegraven]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+15]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/hills.png]]
[[AttackBonusValue2::+9]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+15]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader.jpg}}<br />Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader-6c84f4d8d.jpg}}<br />Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillerie-eenheid
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Artillerie-eenheid
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18
Regel 72: Regel 45:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills.png}} +9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +15<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +15
|}
|}

Huidige versie van 29 mrt 2023 om 13:55

armyuniticons_90x90_breech_loader-2dd660eeb.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Achterladerfabriek
Trainingskosten:
icon_construction_reduction-df2ba2025.png
1.160
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
unit_ability_dug_in-096ebf1e0.png

Ingegraven
Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_breech_loader-6c84f4d8d.jpg

Industriële tijdperk
long_ranged-3fbf922e0.png
Artillerie-eenheid
1.270 18 9 15 8
heavy_melee-a77a87477.png
+15
hills-71e02fb9e.png
+9
heavy_melee-a77a87477.png
+15