Cidertuin: verschil tussen versies
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(Nieuwe pagina aangemaakt met '<!-- This page is automatically generated. Manual edits will be overwritten! --> {| |- | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/W_SS_MultiAge_FALL23D1-692a0cdc8.png |- | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' |} {| |- | style="text-align: left;" colspan="2" | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icon...') |
Geen bewerkingssamenvatting |
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(3 tussenliggende versies door dezelfde gebruiker niet weergegeven) | |||
Regel 9: | Regel 9: | ||
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| style="text-align: left;" colspan="2" | | | style="text-align: left;" colspan="2" | | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit- | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-3fb7d9aae.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk | ||
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit- | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-395ac8f66.png}} verbeterkit nodig om te upgraden met één tijdperk | ||
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | * Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} opslagkit | ||
* Kan gemotiveerd worden | * Kan gemotiveerd worden | ||
Regel 64: | Regel 64: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
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| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Speerman <br>50%: Soldaat <br> | ||
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Regel 79: | Regel 79: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
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| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Soldaat <br>50%: Huurling <br> | ||
|} | |} | ||
Regel 94: | Regel 94: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Huurling <br>50%: Berserker <br> | ||
|} | |} | ||
Regel 109: | Regel 109: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
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| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Berserker <br>50%: Langzwaardkrijger <br> | ||
|} | |} | ||
Regel 124: | Regel 124: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Langzwaardkrijger <br>50%: Militieman <br> | ||
|} | |} | ||
Regel 139: | Regel 139: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
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| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Militieman <br>50%: Jager <br> | ||
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Regel 154: | Regel 154: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Jager <br>50%: Dienstplichtige <br> | ||
|} | |} | ||
Regel 169: | Regel 169: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Dienstplichtige <br>50%: Bazookateam <br> | ||
|} | |} | ||
Regel 184: | Regel 184: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Bazookateam <br>50%: Commando <br> | ||
|} | |} | ||
Regel 199: | Regel 199: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Commando <br>50%: Aanvalsteam <br> | ||
|} | |} | ||
Regel 214: | Regel 214: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Aanvalsteam <br>50%: Ultra-AP <br> | ||
|} | |} | ||
Regel 229: | Regel 229: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Ultra-AP <br>50%: Soldaat met exoskelet <br> | ||
|} | |} | ||
Regel 244: | Regel 244: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Soldaat met exoskelet <br>50%: Drakendrone <br> | ||
|} | |} | ||
Regel 259: | Regel 259: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Drakendrone <br>50%: Manta <br> | ||
|} | |} | ||
Regel 274: | Regel 274: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Manta <br>50%: Verbeterde Samoerai <br> | ||
|} | |} | ||
Regel 289: | Regel 289: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Verbeterde Samoerai <br>50%: Ruimtemarinier <br> | ||
|} | |} | ||
Regel 304: | Regel 304: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Ruimtemarinier <br>50%: Boormilitieman <br> | ||
|} | |} | ||
Regel 319: | Regel 319: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Boormilitieman <br>50%: Observatiedrone <br> | ||
|} | |} | ||
Regel 334: | Regel 334: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Observatiedrone <br>50%: Divisiedrones <br> | ||
|} | |} | ||
Regel 349: | Regel 349: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Divisiedrones <br>50%: Moleculaire handhaver <br> | ||
|} | |} | ||
Regel 364: | Regel 364: | ||
{| style="margin: auto; width: 100%" | {| style="margin: auto; width: 100%" | ||
|- | |- | ||
| style="text-align: center;" | Willekeurige 🪄 <br>50%: | | style="text-align: center;" | Willekeurige 🪄 <br>50%: 3x Moleculaire handhaver <br>50%: 3x Schurk <br> | ||
|} | |} | ||
|} | |} |
Huidige versie van 13 mrt 2024 om 12:15
Eigenschappen |
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Bouwtijd: | 5s | ||||||||||||
Grootte: | 2x2 | ||||||||||||
Geïntroduceerd met: | Evenementen en missiereeksen | ||||||||||||
Itemuitwisselingswaarde: |
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Tijdperk | Punten | Verhoogt | 1d Productie | ||
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Bronstijd | 20 | 5% 9% 8% |
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IJzertijd | 32 | 5% 9% 8% |
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Vroege middeleeuwen | 80 | 5% 9% 8% |
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Hoge middeleeuwen | 160 | 5% 9% 8% |
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Late middeleeuwen | 240 | 5% 9% 8% |
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Koloniale tijdperk | 400 | 6% 10% 9% |
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Industriële tijdperk | 800 | 6% 10% 9% |
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Progressieve tijdperk | 1.200 | 6% 10% 9% |
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Moderne tijdperk | 2.000 | 6% 10% 9% |
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Postmoderne tijdperk | 3.200 | 6% 10% 9% |
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Hedendaagse tijdperk | 4.800 | 7% 11% 10% |
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Morgen | 8.000 | 7% 11% 10% |
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De Toekomst | 12.800 | 7% 11% 10% |
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Arctische toekomst | 19.200 | 7% 11% 10% |
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Oceanische toekomst | 24.000 | 7% 11% 10% |
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Virtuele toekomst | 32.000 | 8% 12% 11% |
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Ruimtetijdperk: Mars | 52.000 | 8% 12% 11% |
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Ruimtetijdperk: Asteroïdengordel | 72.000 | 8% 12% 11% |
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Ruimtetijdperk: Venus | 84.000 | 8% 12% 11% |
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Ruimtetijdperk: Jupiter-maan | 96.000 | 8% 12% 11% |
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Ruimtetijdperk: Titan | 104.000 | 9% 13% 12% |
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