Cidertuin: verschil tussen versies

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Regel 64: Regel 64:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Speerman {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Soldaat {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Speerman <br>50%: Soldaat <br>
|}
|}


Regel 79: Regel 79:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Soldaat {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Huurling {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Soldaat <br>50%: Huurling <br>
|}
|}


Regel 94: Regel 94:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Huurling {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Berserker {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Huurling <br>50%: Berserker <br>
|}
|}


Regel 109: Regel 109:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Berserker {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Langzwaardkrijger {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Berserker <br>50%: Langzwaardkrijger <br>
|}
|}


Regel 124: Regel 124:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Langzwaardkrijger {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Militieman {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Langzwaardkrijger <br>50%: Militieman <br>
|}
|}


Regel 139: Regel 139:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Militieman {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Jager {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Militieman <br>50%: Jager <br>
|}
|}


Regel 154: Regel 154:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Jager {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Dienstplichtige {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Jager <br>50%: Dienstplichtige <br>
|}
|}


Regel 169: Regel 169:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Dienstplichtige {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Bazookateam {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Dienstplichtige <br>50%: Bazookateam <br>
|}
|}


Regel 184: Regel 184:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Bazookateam {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Commando {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Bazookateam <br>50%: Commando <br>
|}
|}


Regel 199: Regel 199:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Commando {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Aanvalsteam {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Commando <br>50%: Aanvalsteam <br>
|}
|}


Regel 214: Regel 214:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Aanvalsteam {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Ultra-AP {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Aanvalsteam <br>50%: Ultra-AP <br>
|}
|}


Regel 229: Regel 229:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Ultra-AP {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Soldaat met exoskelet {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Ultra-AP <br>50%: Soldaat met exoskelet <br>
|}
|}


Regel 244: Regel 244:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Soldaat met exoskelet {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Drakendrone {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Soldaat met exoskelet <br>50%: Drakendrone <br>
|}
|}


Regel 259: Regel 259:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Drakendrone {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Manta {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Drakendrone <br>50%: Manta <br>
|}
|}


Regel 274: Regel 274:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Manta {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Verbeterde Samoerai {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Manta <br>50%: Verbeterde Samoerai <br>
|}
|}


Regel 289: Regel 289:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Verbeterde Samoerai {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Ruimtemarinier {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Verbeterde Samoerai <br>50%: Ruimtemarinier <br>
|}
|}


Regel 304: Regel 304:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Ruimtemarinier {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Boormilitieman {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Ruimtemarinier <br>50%: Boormilitieman <br>
|}
|}


Regel 319: Regel 319:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Boormilitieman {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Observatiedrone {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Boormilitieman <br>50%: Observatiedrone <br>
|}
|}


Regel 334: Regel 334:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Observatiedrone {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Divisiedrones {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Observatiedrone <br>50%: Divisiedrones <br>
|}
|}


Regel 349: Regel 349:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Divisiedrones {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 1 Moleculaire handhaver {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 5x Divisiedrones <br>50%: Moleculaire handhaver <br>
|}
|}


Regel 364: Regel 364:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 3x Moleculaire handhaver {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_unit-95ecc5e39.png}} <br>50%: 3x Schurk <br>
| style="text-align: center;" | Willekeurige 🪄 <br>50%: 3x Moleculaire handhaver <br>50%: 3x Schurk <br>
|}
|}


|}
|}

Huidige versie van 13 mrt 2024 om 12:15

W_SS_MultiAge_FALL23D1-692a0cdc8.png
Eigenschappen
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • Kan gemotiveerd worden
Bouwtijd:
time-acd387ad4.png
5s
Grootte:
size-5ae5e0c1b.png
2x2
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 950 1 - 2
8u 1.180 1 - 3
1d 1.420 1 - 3
Tijdperk Punten Verhoogt
time-acd387ad4.png
1d Productie
Bronstijd 20
rank-57652d887.png
5%
att_boost_attacker-6070a3719.png

9%
def_boost_attacker-dc9c5b559.png

8%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Speerman
50%: Soldaat
IJzertijd 32
rank-57652d887.png
5%
att_boost_attacker-6070a3719.png

9%
def_boost_attacker-dc9c5b559.png

8%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Soldaat
50%: Huurling
Vroege middeleeuwen 80
rank-57652d887.png
5%
att_boost_attacker-6070a3719.png

9%
def_boost_attacker-dc9c5b559.png

8%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Huurling
50%: Berserker
Hoge middeleeuwen 160
rank-57652d887.png
5%
att_boost_attacker-6070a3719.png

9%
def_boost_attacker-dc9c5b559.png

8%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Berserker
50%: Langzwaardkrijger
Late middeleeuwen 240
rank-57652d887.png
5%
att_boost_attacker-6070a3719.png

9%
def_boost_attacker-dc9c5b559.png

8%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Langzwaardkrijger
50%: Militieman
Koloniale tijdperk 400
rank-57652d887.png
6%
att_boost_attacker-6070a3719.png

10%
def_boost_attacker-dc9c5b559.png

9%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Militieman
50%: Jager
Industriële tijdperk 800
rank-57652d887.png
6%
att_boost_attacker-6070a3719.png

10%
def_boost_attacker-dc9c5b559.png

9%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Jager
50%: Dienstplichtige
Progressieve tijdperk 1.200
rank-57652d887.png
6%
att_boost_attacker-6070a3719.png

10%
def_boost_attacker-dc9c5b559.png

9%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Dienstplichtige
50%: Bazookateam
Moderne tijdperk 2.000
rank-57652d887.png
6%
att_boost_attacker-6070a3719.png

10%
def_boost_attacker-dc9c5b559.png

9%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Bazookateam
50%: Commando
Postmoderne tijdperk 3.200
rank-57652d887.png
6%
att_boost_attacker-6070a3719.png

10%
def_boost_attacker-dc9c5b559.png

9%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Commando
50%: Aanvalsteam
Hedendaagse tijdperk 4.800
rank-57652d887.png
7%
att_boost_attacker-6070a3719.png

11%
def_boost_attacker-dc9c5b559.png

10%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Aanvalsteam
50%: Ultra-AP
Morgen 8.000
rank-57652d887.png
7%
att_boost_attacker-6070a3719.png

11%
def_boost_attacker-dc9c5b559.png

10%
att_boost_defender-149661ead.png
3
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Ultra-AP
50%: Soldaat met exoskelet
De Toekomst 12.800
rank-57652d887.png
7%
att_boost_attacker-6070a3719.png

11%
def_boost_attacker-dc9c5b559.png

10%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Soldaat met exoskelet
50%: Drakendrone
Arctische toekomst 19.200
rank-57652d887.png
7%
att_boost_attacker-6070a3719.png

11%
def_boost_attacker-dc9c5b559.png

10%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Drakendrone
50%: Manta
Oceanische toekomst 24.000
rank-57652d887.png
7%
att_boost_attacker-6070a3719.png

11%
def_boost_attacker-dc9c5b559.png

10%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Manta
50%: Verbeterde Samoerai
Virtuele toekomst 32.000
rank-57652d887.png
8%
att_boost_attacker-6070a3719.png

12%
def_boost_attacker-dc9c5b559.png

11%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Verbeterde Samoerai
50%: Ruimtemarinier
Ruimtetijdperk: Mars 52.000
rank-57652d887.png
8%
att_boost_attacker-6070a3719.png

12%
def_boost_attacker-dc9c5b559.png

11%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Ruimtemarinier
50%: Boormilitieman
Ruimtetijdperk: Asteroïdengordel 72.000
rank-57652d887.png
8%
att_boost_attacker-6070a3719.png

12%
def_boost_attacker-dc9c5b559.png

11%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Boormilitieman
50%: Observatiedrone
Ruimtetijdperk: Venus 84.000
rank-57652d887.png
8%
att_boost_attacker-6070a3719.png

12%
def_boost_attacker-dc9c5b559.png

11%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Observatiedrone
50%: Divisiedrones
Ruimtetijdperk: Jupiter-maan 96.000
rank-57652d887.png
8%
att_boost_attacker-6070a3719.png

12%
def_boost_attacker-dc9c5b559.png

11%
att_boost_defender-149661ead.png
4
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 5x Divisiedrones
50%: Moleculaire handhaver
Ruimtetijdperk: Titan 104.000
rank-57652d887.png
9%
att_boost_attacker-6070a3719.png

13%
def_boost_attacker-dc9c5b559.png

12%
att_boost_defender-149661ead.png
5
strategy_points-d9d1373db.png
Forgepunten


Indien gemotiveerd:

Willekeurige 🪄
50%: 3x Moleculaire handhaver
50%: 3x Schurk