Fuselier: verschil tussen versies

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{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''{{PAGENAME}}'''
{|  
|-
|-
| style="text-align: center;" colspan="2" |[[File:Atirador.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Industrial Age
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Fuseliersbaan
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Short Ranged Unit
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 38
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 25
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per treffer
|-
|-
| style="width: 30%;"| Range:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 8
|-
|-
| style="width: 30%;"| Movement:
| style="text-align: center;" colspan="2" | Geen vaardigheden
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
|}
|-
 
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Attack:
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
+9 on [[File:Rocks.png|link=]]
|-
| style="width: 30%;"| Defense:
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Abilities'''
|-
| style="text-align: center;" colspan="2" | ''no special abilities''
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Other Info'''
|-
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1380
|-
| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] Rifles
[[File:Military_small.png|link=]] Rifleman Range
|-
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 500 [[File:Icon_money.png|link=]] 500 [[File:Icon_supplies.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4 hours
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-
| style="width: 30%;"| Healing Time:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman.jpg}}<br />Industriële tijdperk
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.380
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 38
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 25
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 12
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Industriële tijdperk Eenheden]]
[[Age::Industriële tijdperk]]
[[Type::Afstandseenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::38]]
[[Defense::25]]
[[Range::8]]
[[Movement::12]]
[[AgeBackgroundColor::561918]]
[[AgeBorderColor::ffafaf]]
[[AgeFontColor::ffafaf]]
[[Points::1380]]
[[Name::Fuselier]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+15]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+9]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+15]]
</span>

Versie van 21 feb 2019 08:53

armyuniticons_90x90_rifleman.jpg
Eigenschappen
Te trainen in::
military.png
Fuseliersbaan
Trainingskosten:
icon_construction_reduction.png
500
money.png
, 500
supplies.png
Trainingstijd:
time.png
4u
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
24m per treffer
Vaardigheden
Geen vaardigheden


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_rifleman.jpg

Industriële tijdperk
short_ranged.png
Afstandseenheid
1.380 38 25 8 12
heavy_melee.png
+15
rocks.png
+9
heavy_melee.png
+15

Industriële tijdperk Afstandseenheid https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png 38 25 8 12 561918 ffafaf ffafaf 1380 Fuselier https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png +15 https://foenl.innogamescdn.com/assets/shared/icons/rocks.png +9 https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png +15