Gevechtsfort: verschil tussen versies
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Regel 16: | Regel 16: | ||
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| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Eenheidvaardigheden|Reactieve bepantsering]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Eenheidvaardigheden#Reactieve bepantsering|Reactieve bepantsering]] | ||
| Kan niet meer dan 3 schade oplopen per aanval. | | Kan niet meer dan 3 schade oplopen per aanval. | ||
|} | |} | ||
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<span style="display:none"> | <span style="display:none"> | ||
Regel 83: | Regel 61: | ||
[[DefenseBonusValue4::+20]] | [[DefenseBonusValue4::+20]] | ||
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{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Tijdperk | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_battle_fortress.jpg}}<br />Arctische toekomst | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Zware eenheid | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 10.120 | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 150 | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 150 | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 12 | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 20 | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} +50<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +30<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/hills.png}} +30 | |||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} +50<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +40<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest.png}} +20 | |||
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Versie van 27 mrt 2019 14:20
Eigenschappen | |
Te trainen in:: | Gevechtsfortenfabriek |
Trainingskosten: | 1.500 , 6.000 |
Trainingstijd: | 4u De gilderekruteringsbonus verlaagt de trainingstijd |
Genezingstijd: | 24m per levenspunt |
Vaardigheden | |
Reactieve bepantsering |
Kan niet meer dan 3 schade oplopen per aanval. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Arctische toekomst |
Zware eenheid | 10.120 | 150 | 150 | 12 | 20 | +70 +50 +30 +30 |
+70 +50 +40 +20 |