Gildestrijdperken provinciegebouwen: verschil tussen versies

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Regel 100: Regel 100:
* This province requires +5% advances to be conquered
* This province requires +5% advances to be conquered
| Any empty slot, excluding starting province
| Any empty slot, excluding starting province
| style="text-align: center;" | 2800 [[Bestand:Icon great building bonus guild goods-e1fb74f07.png.|20px]]
| style="text-align: center;" | 2800 [[Bestand:Icon great building bonus guild goods-e1fb74f07.png|20px]]
| style="text-align: center;" | 02:00:00
| style="text-align: center;" | 02:00:00
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
Regel 110: Regel 110:
* This province requires +10% advances to be conquered
* This province requires +10% advances to be conquered
| Any empty slot, excluding starting province
| Any empty slot, excluding starting province
| style="text-align: center;" | 5000 [[Bestand:Icon great building bonus guild goods-e1fb74f07.png.|20px]]
| style="text-align: center;" | 5000 [[Bestand:Icon great building bonus guild goods-e1fb74f07.png|20px]]
| style="text-align: center;" | 02:30:00
| style="text-align: center;" | 02:30:00
| style="text-align: center;" | 90 [[File:Premium-3c0dba348.png|20px]]
| style="text-align: center;" | 90 [[File:Premium-3c0dba348.png|20px]]
Regel 120: Regel 120:
* This province requires +30% advances to be conquered
* This province requires +30% advances to be conquered
| Any empty slot, excluding starting province
| Any empty slot, excluding starting province
| style="text-align: center;" |6800 [[Bestand:Icon great building bonus guild goods-e1fb74f07.png.|20px]]
| style="text-align: center;" |6800 [[Bestand:Icon great building bonus guild goods-e1fb74f07.png|20px]]
| style="text-align: center;" | 03:00:00
| style="text-align: center;" | 03:00:00
| style="text-align: center;" | 125[[File:Premium-3c0dba348.png|20px]]
| style="text-align: center;" | 125[[File:Premium-3c0dba348.png|20px]]

Versie van 26 sep 2023 12:08



Btn guild battlegrounds buildings.png

Op de gildestrijdperkkaart kan elke provincie 1 tot 3 mogelijkheden hebben waarop gebouwen kunnen worden gebouwd. Iedereen kan goederen doneren aan de gildekas om de kosten te betalen, maar alleen leden met een speciale gilderol ("strijdperkofficier") kunnen gebouwen bouwen in provincies die eigendom zijn van hun gilde. Elke ‘oprichter’ en ‘leider’ van een gilde zal automatisch ook deze rol hebben.


Alleen de tijdperken die in een gilde zijn vertegenwoordigd, zullen de kosten van provinciegebouwen (gildekasgoederen) bepalen. Deze provinciegebouwen hebben een bouwtijd en het is op elk moment mogelijk om een ​​constructie te annuleren of te verwijderen om ruimte vrij te maken voor een ander gebouw. Let wel, in dat geval gaan de bestede goederen niet terug naar de gildekas.
Wanneer een provincie wordt veroverd door een andere gilde, heeft elk gebouw (inclusief het gebouw dat in aanbouw is) een kans van 50% om vernietigd te worden, en de resterende zullen ten goede komen aan de nieuwe eigenaar. Er zijn 12 verschillende strategische gebouwen beschikbaar, dus zorg ervoor dat je ze verstandig kiest.

Buitenpost,fort en wachttoren

Three original GbG buildings. If your enemies fight/negotiate in a province with either traps or decoys, there's a chance that they will suffer double the amount of attrition.

Gebouw Naam Eigenschappen Kosten Bouwtijd Directe bouwprijs
Guild battlegrounds sector buildings decoys-a7af7a7d0.png Decoys If an enemy fights or negotiates to conquer this province, there is a chance of 15% that this enemy will suffer double the amount of attrition. 500 Icon great building bonus guild goods-e1fb74f07.png 4:00:00 50 Premium-3c0dba348.png
Guild battlegrounds sector buildings traps-8caf5730f.png Traps If an enemy fights or negotiates to conquer this province, there is a chance of 45% that this enemy will suffer double the amount of attrition. 3,000 Icon great building bonus guild goods-e1fb74f07.png 5:00:00 50 Premium-3c0dba348.png
Guild battlegrounds sector buildings watchtower-879aed4e2.png Watchtower If members of the owning guild of this province advance into adjacent provinces, they have a 8% chance to not increase their attrition level. 500 Icon great building bonus guild goods-e1fb74f07.png 1:00:00 50 Premium-3c0dba348.png



Fieldcamps

These buildings can only be build in your Guild starting province and provide 26-80% chance reduction to gain attrition (only adjacent provinces). All provinces generate 25-100% more victory points. Every Guild starting province will have just one building slot.

The Guild Starting province can not be conquered by other guilds.

Gebouw Naam Eigenschappen Locatie Kosten Bouwtijd Directe bouwprijs
Bestand:ImprovisedGuildFieldcamp.png Improvised Guild Fieldcamp If members of the owning guilds of this province advance into adjacent provinces, they have a 26% chance to not increate their attrition level. Your guild generates 25% more victory points. Guild starting province. 25000 Icon great building bonus guild goods-e1fb74f07.png 6:00:00 100 Premium-3c0dba348.png
Fieldcamp1.png Guild Fieldcamp If members of the owning guilds of this province advance into adjacent provinces, they have a 52% chance to not increate their attrition level. Your guild generates 50% more victory points. Guild starting province. 40000 Icon great building bonus guild goods-e1fb74f07.png 12:00:00 180 Premium-3c0dba348.png
FortifiedGuildFieldcamp.png Fortified Guild Fieldcamp If members of the owning guilds of this province advance into adjacent provinces, they have a 80% chance to not increate their attrition level. Your guild generates 100% more victory points. Guild starting province. 75000 Icon great building bonus guild goods-e1fb74f07.png 24:00:00 250 Premium-3c0dba348.png

Barracks

These buildings can be build on any empty slot, excluding starting province and provide 20-60% chance reduction to gain attrition (only adjacent provinces). The province also requires 5-30% more advances to be conquered

Gebouw Naam Eigenschappen Locatie Kosten Bouwtijd Directe bouwprijs
ImprovisedBaracks.png Improvised Barracts
  • 20% chance to not gain attrition (only adjacent provinces)
  • This province requires +5% advances to be conquered
Any empty slot, excluding starting province 2800 Icon great building bonus guild goods-e1fb74f07.png 02:00:00 50 Premium-3c0dba348.png
Barracks.png Barracks
  • 40% chance to not gain attrition (only adjacent provinces)
  • This province requires +10% advances to be conquered
Any empty slot, excluding starting province 5000 Icon great building bonus guild goods-e1fb74f07.png 02:30:00 90 Premium-3c0dba348.png
FortifiedGuildFieldcamp.png Fortified Barracks
  • 60% chance to not gain attrition (only adjacent provinces)
  • This province requires +30% advances to be conquered
Any empty slot, excluding starting province 6800 Icon great building bonus guild goods-e1fb74f07.png 03:00:00 125Premium-3c0dba348.png

Guild Command Post


The Guild Command Posts gives 20-60% chance reduction to gain attrition (only adjacent provinces) as well as requires 5-30% more advances to be conquered and can generate 15-100% more victory points every hour.

Gebouw Naam Eigenschappen Locatie Kosten Bouwtijd Directe bouwprijs
ImprovisedGuildCommandPost.png Improvised Guild Command Post If members of the owning guilds of this province advance into adjacent provinces, they have a 26% chance to not increate their attrition level. Your guild generates 25% more victory points. Any empty slot, excluding starting province 2900 Bestand:Icon great building bonus guild goods-e1fb74f07.png. 2:00:00 50 Premium-3c0dba348.png
ForwardGuildCommandPost.png Forward Guild Command Post
  • 40% chance to not gain attrition (only adjacent provinces)
  • This province requires +10% advances to be conquered
  • This province generates 30% more victory points.
Any empty slot, excluding starting province 5200 Bestand:Icon great building bonus guild goods-e1fb74f07.png. 2:30:00 90 Premium-3c0dba348.png
FortifiedGuildCommandpost.png Fortified Guild Command Post
  • 60% chance to not gain attrition (only adjacent provinces)
  • This province requires +30% advances to be conquered
  • This province generates 100% more victory points.
Any empty slot, excluding starting province 7000 Bestand:Icon great building bonus guild goods-e1fb74f07.png. 3:00:00 125 Premium-3c0dba348.png