Krijger: verschil tussen versies

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{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''{{PAGENAME}}'''
{|  
|-
|-
| style="text-align: center;" colspan="2" |[[File:Guerreiro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hoplite.jpg}}
|-
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} Krijgersbarak
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 6
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 1u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 10
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 6m per treffer
|-
|-
| style="width: 30%;"| Range:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-
|-
| style="width: 30%;"| Movement:
| style="text-align: center;" colspan="2" | Geen vaardigheden
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 11
|}
|-
 
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Attack:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
|-
| style="width: 30%;"| Defense:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
+2 on [[File:Plain.png|link=]]
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
|-
| style="text-align: center;" colspan="2" | ''no special abillities''
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Other Info'''
|-
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 100
|-
| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Phalanx
[[File:Military_small.png|link=]] Warrior Barracks
|-
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 160 [[File:Icon_money.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 70%;"| [[File:Icon_time.png|link=]] 1:00:00 hour
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-
| style="width: 30%;"| Healing Time:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hoplite.jpg}}<br />Bronstijd
| style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Zware eenheid
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 100
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 6
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 10
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 1
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 11
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +3
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/plain.png}} +2
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Bronstijd Eenheden]]
[[Age::Bronstijd]]
[[Type::Zware eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[Attack::6]]
[[Defense::10]]
[[Range::1]]
[[Movement::11]]
[[AgeBackgroundColor::503d09]]
[[AgeBorderColor::d5b945]]
[[AgeFontColor::ffe783]]
[[Points::100]]
[[Name::Krijger]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hoplite.jpg]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+3]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+3]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/plain.png]]
[[DefenseBonusValue2::+2]]
</span>

Versie van 21 feb 2019 08:53

armyuniticons_90x90_hoplite.jpg
Eigenschappen
Te trainen in::
military.png
Krijgersbarak
Trainingskosten:
icon_construction_reduction.png
160
money.png
Trainingstijd:
time.png
1u
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
6m per treffer
Vaardigheden
Geen vaardigheden


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_hoplite.jpg

Bronstijd
heavy_melee.png
Zware eenheid
100 6 10 1 11
light_melee.png
+3
light_melee.png
+3
plain.png
+2

Bronstijd Zware eenheid https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png 6 10 1 11 503d09 d5b945 ffe783 100 Krijger https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hoplite.jpg https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png +3 https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png +3 https://foenl.innogamescdn.com/assets/shared/icons/plain.png +2