Luchtschip - niv. 11: verschil tussen versies

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Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_ArcheologyBonus20k.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_ArcheologyBonus20k.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
Regel 11: Regel 11:
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 7x3]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 7x3
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 9.450
  | 9.450
  | 12 - 19
  | 12 - 19
  |-
  |-  
  | 8u
  | 8u
  | 11.810
  | 11.810
  | 15 - 24
  | 15 - 24
  |-
  |-  
  | 1d
  | 1d
  | 14.180
  | 14.180
Regel 50: Regel 50:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="3" | Levert
! style="text-align: center;" colspan="5" | Produceert
! style="text-align: center;" colspan="5" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
Regel 63: Regel 63:
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" |  
! style="text-align: center;" |  
! style="text-align: center;" colspan="3" | bij motivering
! style="text-align: center;" colspan="3" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.040
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.040
Regel 77: Regel 77:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 9
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 9
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 20
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.790
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 1.790
Regel 87: Regel 87:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 9
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 9
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 20
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 20
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.980
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 1.980
Regel 97: Regel 97:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 9
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 9
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 20
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 20
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.210
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 2.210
Regel 107: Regel 107:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 9
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 9
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 20
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 20
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2.470
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 2.470
Regel 117: Regel 117:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 9
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 9
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 20
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 20
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.900
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 2.900
Regel 127: Regel 127:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 9
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 9
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 20
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 20
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 3.270
Regel 137: Regel 137:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 20
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 20
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3.590
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 3.590
Regel 147: Regel 147:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 9
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 9
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 20
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 20
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3.840
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 3.840
Regel 157: Regel 157:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 9
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 20
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 20
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4.010
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 4.010
Regel 167: Regel 167:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 9
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 9
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 20
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 20
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.650
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 4.650
Regel 177: Regel 177:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 9
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 9
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 20
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 20
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 5.650
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 5.650
Regel 187: Regel 187:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 9
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 9
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 20
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 20
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 6.770
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 6.770
Regel 197: Regel 197:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 9
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 9
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 20
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 20
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 7.880
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 7.880
Regel 207: Regel 207:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 9
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 9
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 20
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 20
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 9.100
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 9.100
Regel 217: Regel 217:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 9
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 9
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 20
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10.870
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10.870
Regel 227: Regel 227:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 9
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 9
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 20
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 20
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 17.390
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 17.390
Regel 237: Regel 237:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 9
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 9
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 20
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 20
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 18.900
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 18.900
Regel 248: Regel 248:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 20
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 20
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde<br>
[[Produces::179.900 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Luchtschip - niv. 11]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_ArcheologyBonus20k.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:10

R_SS_MultiAge_ArcheologyBonus20k.png
Eigenschappen
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
7x3
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 9.450 12 - 19
8u 11.810 15 - 24
1d 14.180 18 - 28


Tijdperk Levert Produceert
happiness.png
population.png
rank.png
money.png
icon_great_building_bonus_guild_goods.png
supplies.png
strategy_points.png
all_goods_of_age.png
1d bij motivering
Bronstijd 1.040 206 105 1.500 20 1.420 9 20
IJzertijd 1.790 442 168 3.500 20 2.450 9 20
Vroege middeleeuwen 1.980 678 420 5.900 20 2.700 9 20
Hoge middeleeuwen 2.210 952 840 8.200 20 3.020 9 20
Late middeleeuwen 2.470 1.248 1.260 10.900 20 3.370 9 20
Koloniale tijdperk 2.900 1.576 2.100 16.600 20 3.960 9 20
Industriële tijdperk 3.270 1.926 4.200 20.600 20 4.460 9 20
Progressieve tijdperk 3.590 2.299 6.300 25.100 20 4.900 9 20
Moderne tijdperk 3.840 2.695 10.500 31.200 20 5.240 9 20
Postmoderne tijdperk 4.010 3.106 16.800 39.200 20 5.460 9 20
Hedendaagse tijdperk 4.650 3.540 25.200 51.000 20 6.350 9 20
Morgen 5.650 3.989 42.000 59.100 20 7.700 9 20
De Toekomst 6.770 4.461 67.200 67.700 20 9.230 9 20
Arctische toekomst 7.880 4.948 100.800 77.000 20 10.750 9 20
Oceanische toekomst 9.100 5.451 126.000 86.800 20 12.400 9 20
Virtuele toekomst 10.870 5.968 168.000 97.200 20 14.820 9 20
Ruimtetijdperk: Mars 17.390 9.447 273.000 162.400 20 23.710 9 20
Ruimtetijdperk: Asteroïdengordel 18.900 10.262 378.000 179.900 20 25.770 9 20
icon_great_building_bonus_guild_goods.png

Gildekasgoederen kunnen alleen geproduceerd worden als je lid bent van een gilde