Menagerie: verschil tussen versies

Uit Forge of Empires - Wiki NL
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Geen bewerkingssamenvatting
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SacajaweaBonus18.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SacajaweaBonus18.png
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
Regel 12: Regel 12:
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit


|-
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
|-
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | [[StreetLevel::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
|-
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | [[Size::{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x5]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x5
|-
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 70%;" | [[Evenementen en missiereeksen]]
| style="width: 70%;" | [[Evenementen en missiereeksen]]
|-
|-  
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 30%;" | '''Itemuitwisselingswaarde:'''
| style="width: 70%;" |  
| style="width: 70%;" |  
{|  
{|  
  |-
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  |-
  |-  
  | 2u
  | 2u
  | 3.780
  | 3.780
  | 4 - 8
  | 4 - 8
  |-
  |-  
  | 8u
  | 8u
  | 4.730
  | 4.730
  | 6 - 10
  | 6 - 10
  |-
  |-  
  | 1d
  | 1d
  | 5.670
  | 5.670
Regel 51: Regel 51:


{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center" rowspan="3" | Tijdperk
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Levert
! style="text-align: center;" colspan="2" | Produceert
! style="text-align: center;" colspan="2" | Produceert
|-
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/random_good_of_age.png}}
|-
|-  
! style="text-align: center;" | [[ProductionTime::1d]]
! style="text-align: center;" | 1d
! style="text-align: center;" colspan="1" | bij motivering
! style="text-align: center;" colspan="1" | bij motivering
|-
|-  
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | Bronstijd
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 150
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 150
Regel 69: Regel 69:
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.500
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 1.500
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:right;" | 10
|-
|-  
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:center;" | IJzertijd
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 319
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 319
Regel 75: Regel 75:
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3.300
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 3.300
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 10
| style="background-color:#521e09;border-color:#ff7772;color:#f4eea7;text-align:right;" | 10
|-
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | Vroege middeleeuwen
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 490
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 490
Regel 81: Regel 81:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 5.000
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 5.000
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:right;" | 10
|-
|-  
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 688
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 688
Regel 87: Regel 87:
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 6.440
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 6.440
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 10
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:right;" | 10
|-
|-  
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:center;" | Late middeleeuwen
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 902
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 902
Regel 93: Regel 93:
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 7.770
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 7.770
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 10
| style="background-color:#46254a;border-color:#d178db;color:#f4c5f9;text-align:right;" | 10
|-
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | Koloniale tijdperk
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.139
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 1.139
Regel 99: Regel 99:
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10.710
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10.710
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:right;" | 10
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | Industriële tijdperk
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.392
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 1.392
Regel 105: Regel 105:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 12.290
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 12.290
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 10
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:right;" | 10
|-
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | Progressieve tijdperk
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.661
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 1.661
Regel 111: Regel 111:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 14.060
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 14.060
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 10
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:right;" | 10
|-
|-  
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:center;" | Moderne tijdperk
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.947
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 1.947
Regel 117: Regel 117:
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 17.490
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 17.490
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 10
| style="background-color:#27426d;border-color:#65b4ff;color:#ffead5;text-align:right;" | 10
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | Postmoderne tijdperk
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2.244
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 2.244
Regel 123: Regel 123:
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 22.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 22.000
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:right;" | 10
|-
|-  
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | Hedendaagse tijdperk
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2.558
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 2.558
Regel 129: Regel 129:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 28.640
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 28.640
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:right;" | 10
|-
|-  
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | Morgen
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2.882
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 2.882
Regel 135: Regel 135:
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 33.170
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 33.170
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:right;" | 10
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | De Toekomst
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3.223
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 3.223
Regel 141: Regel 141:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 37.990
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 37.990
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 10
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:right;" | 10
|-
|-  
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | Arctische toekomst
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3.575
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 3.575
Regel 147: Regel 147:
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 43.170
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 43.170
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 10
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:right;" | 10
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3.938
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 3.938
Regel 153: Regel 153:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 50.000
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 50.000
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 10
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:right;" | 10
|-
|-  
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | Virtuele toekomst
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 4.312
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 4.312
Regel 159: Regel 159:
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 56.000
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 56.000
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:right;" | 10
|-
|-  
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:center;" | Ruimtetijdperk: Mars
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6.826
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 6.826
Regel 165: Regel 165:
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 93.540
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 93.540
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 10
| style="background-color:#9c4536;border-color:#e04021;color:#ffcbc1;text-align:right;" | 10
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 7.414
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 7.414
Regel 172: Regel 172:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 10
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 10
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br><div style="display:none">
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/goods.png}} Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)<br>
[[Produces::103.610 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}]]
</div>
<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Speciale gebouwen]]
[[Category:Woongebouwen]]
[[Name::Menagerie]]
[[BuildingType::Woongebouwen]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SacajaweaBonus18.png]]
[[BuildingTypeImage::https://foenl.innogamescdn.com/assets/shared/icons/residential.png]]
</span>
</noinclude>

Versie van 12 jan 2021 11:11

R_SS_MultiAge_SacajaweaBonus18.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building.png
    opslagkit
Type:
residential.png
Woongebouwen
Straat:
street.png
1x1
Grootte:
size.png
4x5
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins.png
gemstones.png
2u 3.780 4 - 8
8u 4.730 6 - 10
1d 5.670 7 - 12


Tijdperk Levert Produceert
population.png
rank.png
money.png
random_good_of_age.png
1d bij motivering
Bronstijd 150 100 1.500 10
IJzertijd 319 160 3.300 10
Vroege middeleeuwen 490 400 5.000 10
Hoge middeleeuwen 688 800 6.440 10
Late middeleeuwen 902 1.200 7.770 10
Koloniale tijdperk 1.139 2.000 10.710 10
Industriële tijdperk 1.392 4.000 12.290 10
Progressieve tijdperk 1.661 6.000 14.060 10
Moderne tijdperk 1.947 10.000 17.490 10
Postmoderne tijdperk 2.244 16.000 22.000 10
Hedendaagse tijdperk 2.558 24.000 28.640 10
Morgen 2.882 40.000 33.170 10
De Toekomst 3.223 64.000 37.990 10
Arctische toekomst 3.575 96.000 43.170 10
Oceanische toekomst 3.938 120.000 50.000 10
Virtuele toekomst 4.312 160.000 56.000 10
Ruimtetijdperk: Mars 6.826 260.000 93.540 10
Ruimtetijdperk: Asteroïdengordel 7.414 360.000 103.610 10
goods.png

Produceert een hoeveelheid van één goed uit het tijdperk van het gebouw (voor jezelf)