Moedig Paard: verschil tussen versies

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(9 tussenliggende versies door 2 gebruikers niet weergegeven)
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
<!-- This page is automatically generated. Manual edits will be overwritten! -->
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''{{PAGENAME}}'''
{|  
|-
|-
| style="text-align: center;" colspan="2" |[[File:Cavaleiro_Nativo.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave-9029e72c1.jpg}}
|-
|-  
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;"| Age:
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Industrial Age
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} kunnen niet worden getraind
|-
|-  
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Short Ranged Unit
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} Geen kosten
|-
|-  
| style="width: 30%;"| Attack:
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 16
| style="width: 70%;" | kunnen niet worden getraind
|-
|-  
| style="width: 30%;"| Defense:
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 14
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt
|-
|-  
| style="width: 30%;"| Range:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 4
|-
|-
|-
| style="width: 30%;"| Movement:
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Eenheidvaardigheden#Volhardend|Volhardend]]
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 22
| Krijgt aanvals- en verdedigingsbonus voor elke volhardende eenheid die in een gevecht is gedood.
|-
|}
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
 
| style="width: 30%;"| Attack:
{| style="margin: auto;"
| style="width: 70%;"| +8 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
|-
+6 on [[File:Rocks.png|link=]]
! style="text-align: center; font-weight: bold;" | Tijdperk
|-
! style="text-align: center; font-weight: bold;" | Type
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="width: 70%;"| +8 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
| style="text-align: center;" colspan="2" | [[File:Last_stand.png|link=Last Stand]] [[Last Stand]] +6
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Other Info'''
|-  
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mounted_brave-2484a3956.jpg}}<br />Industriële tijdperk
| style="width: 30%;"| Battle Points:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 680
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 680
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16
| style="width: 30%;"| Requirements:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 14
| style="width: 70%;"| [[File:Military_small.png|link=]] ''n/a''
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 4
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 22
| style="width: 30%;"| Training Costs:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +8<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +6
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''n/a''
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +8
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
|}
|}

Huidige versie van 29 mrt 2023 om 13:55

armyuniticons_90x90_mounted_brave-9029e72c1.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
kunnen niet worden getraind
Trainingskosten:
icon_construction_reduction-df2ba2025.png
Geen kosten
Trainingstijd: kunnen niet worden getraind
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
last_stand-9ee1e775d.png

Volhardend
Krijgt aanvals- en verdedigingsbonus voor elke volhardende eenheid die in een gevecht is gedood.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_mounted_brave-2484a3956.jpg

Industriële tijdperk
short_ranged-39a9cb259.png
Afstandseenheid
680 16 14 4 22
heavy_melee-a77a87477.png
+8
rocks-47b91dbfb.png
+6
heavy_melee-a77a87477.png
+8