Moedig Paard: verschil tussen versies
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave.jpg}} | ||
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| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Te trainen in::''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} kunnen niet worden getraind | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Trainingskosten:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} Geen kosten | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Trainingstijd:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | kunnen niet worden getraind | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | kunnen niet worden genezen | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
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| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Eenheidvaardigheden|Volhardend]] | ||
| Krijgt aanvals- en verdedigingsbonus voor elke volhardende eenheid die in een gevecht is gedood. | |||
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{| style="margin: auto;" | |||
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|- | |- | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Tijdperk | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mounted_brave.jpg}}<br />Industriële tijdperk | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 680 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 14 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 4 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 22 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +8<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +6 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +8 | |||
|} | |} | ||
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<span style="display:none"> | |||
[[Category:Industriële tijdperk Eenheden]] | |||
[[Age::Industriële tijdperk]] | |||
[[Type::Afstandseenheid]] | |||
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png]] | |||
[[Attack::16]] | |||
[[Defense::14]] | |||
[[Range::4]] | |||
[[Movement::22]] | |||
[[AgeBackgroundColor::561918]] | |||
[[AgeBorderColor::ffafaf]] | |||
[[AgeFontColor::ffafaf]] | |||
[[Points::680]] | |||
[[Name::Moedig Paard]] | |||
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave.jpg]] | |||
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/last_stand.png]] | |||
[[SkillName1::Volhardend]] | |||
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[AttackBonusValue1::+8]] | |||
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]] | |||
[[AttackBonusValue2::+6]] | |||
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[DefenseBonusValue1::+8]] | |||
</span> |
Versie van 21 feb 2019 08:53
Eigenschappen | |
Te trainen in:: | kunnen niet worden getraind |
Trainingskosten: | Geen kosten |
Trainingstijd: | kunnen niet worden getraind |
Genezingstijd: | kunnen niet worden genezen |
Vaardigheden | |
Volhardend |
Krijgt aanvals- en verdedigingsbonus voor elke volhardende eenheid die in een gevecht is gedood. |
Tijdperk | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industriële tijdperk |
Afstandseenheid | 680 | 16 | 14 | 4 | 22 | +8 +6 |
+8 |