Olympische schatkist - niv. 10: verschil tussen versies

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Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 2: Regel 2:
{|  
{|  
|-  
|-  
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonus20j.png
| style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/R_SS_MultiAge_SportBonus20j-7b2ec4a86.png
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 8: Regel 8:
| style="text-align: left;" colspan="2" |  
| style="text-align: left;" colspan="2" |  
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-9812176ce.png}} renovatiekit nodig om te upgraden naar het huidige tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit.png}} verbeterkit nodig om te upgraden met één tijdperk
* {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-a551b15ca.png}} verbeterkit nodig om te upgraden met één tijdperk
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building.png}} opslagkit
* Kan in de inventaris worden opgeslagen met {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-1810d38c6.png}} opslagkit


|-  
|-  
| style="width: 30%;" | '''Type:'''
| style="width: 30%;" | '''Type:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential.png}} Woongebouwen
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/residential-50ae9bf59.png}} Woongebouwen
|-  
|-  
| style="width: 30%;" | '''Straat:'''
| style="width: 30%;" | '''Straat:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street.png}} 1x1
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/street-02b2ff628.png}} 1x1
|-  
|-  
| style="width: 30%;" | '''Grootte:'''
| style="width: 30%;" | '''Grootte:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size.png}} 4x5
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/size-5ae5e0c1b.png}} 4x5
|-  
|-  
| style="width: 30%;" | '''Geïntroduceerd met:'''
| style="width: 30%;" | '''Geïntroduceerd met:'''
Regel 30: Regel 30:
  |-  
  |-  
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | Tijd
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/trade_coins-19c6457d8.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones.png}}
  ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/gemstones-cb7e81394.png}}
  |-  
  |-  
  | 2u
  | 2u
Regel 56: Regel 56:
! style="text-align: center;" colspan="4" | Produceert
! style="text-align: center;" colspan="4" | Produceert
|-  
|-  
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/happiness-57be1ee93.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}}
! style="text-align: center;" rowspan="2" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker-af9f07bde.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points.png}}
! style="text-align: center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}}
|-  
|-  
! style="text-align: center;" | 1d
! style="text-align: center;" | 1d
Regel 248: Regel 248:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 8
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:right;" | 8
|}
|}
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker.png}} Verd. voor aanvallend leger<br>
{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/def_boost_attacker-af9f07bde.png}} voor aanvallend leger<br>

Versie van 16 feb 2021 14:42

R_SS_MultiAge_SportBonus20j-7b2ec4a86.png
Eigenschappen
  • Motiveren verdubbelt de basisproductie. Kan worden geplunderd zonder motivering
  • reward_icon_renovation_kit-9812176ce.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-a551b15ca.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-1810d38c6.png
    opslagkit
Type:
residential-50ae9bf59.png
Woongebouwen
Straat:
street-02b2ff628.png
1x1
Grootte:
size-5ae5e0c1b.png
4x5
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 9.450 12 - 19
8u 11.810 15 - 24
1d 14.180 18 - 28


Tijdperk Levert Produceert
happiness-57be1ee93.png
population-e6f83cb5e.png
rank-57652d887.png
def_boost_attacker-af9f07bde.png
money-ecd40aa19.png
supplies-660dd9d0f.png
all_goods_of_age-590f80efc.png
strategy_points-d9d1373db.png
1d bij motivering
Bronstijd 960 223 100 +10% 1.600 1.350 25 8
IJzertijd 1.660 479 160 +10% 3.800 2.330 25 8
Vroege middeleeuwen 1.840 734 400 +12% 6.300 2.580 25 8
Hoge middeleeuwen 2.050 1.031 800 +12% 8.800 2.870 25 8
Late middeleeuwen 2.290 1.353 1.200 +14% 11.700 3.200 25 8
Koloniale tijdperk 2.690 1.708 2.000 +14% 17.800 3.770 25 8
Industriële tijdperk 3.030 2.087 4.000 +16% 22.100 4.250 25 8
Progressieve tijdperk 3.330 2.492 6.000 +16% 26.800 4.670 25 8
Moderne tijdperk 3.560 2.921 10.000 +18% 33.400 4.990 25 8
Postmoderne tijdperk 3.710 3.366 16.000 +18% 42.000 5.200 25 8
Hedendaagse tijdperk 4.310 3.836 24.000 +18% 54.700 6.040 25 8
Morgen 5.230 4.323 40.000 +20% 63.300 7.340 25 8
De Toekomst 6.270 4.835 64.000 +20% 72.600 8.790 25 8
Arctische toekomst 7.300 5.363 96.000 +22% 82.500 10.240 25 8
Oceanische toekomst 8.430 5.907 120.000 +22% 93.000 11.810 25 8
Virtuele toekomst 10.070 6.468 160.000 +24% 104.200 14.110 25 8
Ruimtetijdperk: Mars 16.110 10.238 260.000 +24% 174.000 22.580 25 8
Ruimtetijdperk: Asteroïdengordel 17.510 11.121 360.000 +26% 192.700 24.540 25 8
def_boost_attacker-af9f07bde.png

voor aanvallend leger